You can drop the Master Thrower if you want, but IMO it is worth it to have all your throws be touch attacks. That, and with the Belt of Battle and TWF and Haste you can hit up to 16 different targets, all of which will probably connect due to being touch attacks. I have personally never been in a situation where I needed to hit any more than that, but whatever works better for yer game.
Yeah, just get your DM to allow Iaijutsu Focus as a class skill. Samurai is the lvl 1 choice because of that, and this build relies on maxed out Iaijutsu Focus ranks. The 2nd level is cause of the feat and will save mostly.Originally Posted by Haven
Thats true, but most DM's I have known interpret it as the first attack after the draw. Hell, a DM I am playing under now only gives Leap Attack bonus damage to the first attack if you got pounce, because he reasons that is the only attack that has the momentum of the leap behind it.Originally Posted by Geddoe
With the Bloodstorm Blade level you can throw ANY melee weapon you want. A sword-chuck would probably count as a double weapon, which as far as I know still counts as a single weapon for the purposes of drawing it, and is drawn in just as much time as any other weapon, so I cant see a problem with doing that. I was thinking about making this build use Fullblades just for milk the epic factor, but carrying about 20 fullblades is no easy task even for minion NPC's.Originally Posted by Genzodus
Yup, there are ways to get around it. I was thinking of a homebrew item, a "Scabbard of Endless Katanas" where the current one disappears upon dealing damage and re-appears in the sheathe.
The minion method is what I am assuming here since swords are heavy, especially for a dex build. A minion holding your swords and passing them to you as you reach for them should be allowable. Then he can pack them up nicely when they drop at my feet afterwards.