Marius Kaldo - Human Bard
Status
Spoiler
Hp - 190/171
AC - 38 (43 vs. ranged)
Size - Medium
Spells/abilities in Effect -
Spoiler
Fly - 129 rounds - fly at 60 feet
Stone Skin - 129 rounds DR - 10/adamant. or 150 pts
Greater Magic Weapon - 829 rounds - +3 to his...shortbow
Heroism - 129 rounds - (+2 moral to stuff)
Blur - 129 rounds - 20 % miss chance
Bardic Music - +4 moral bonus to hit/damage, and saves vs. charm and fear - 9 rounds left
Haste - 2 rounds left- +30 ft speed, extra attack, +1 to hit, Ac and Reflex
Round 19
*As Xanian takes over the work on the scorpion, Marius turns his attention to the antimagic field that has caused so much trouble and orders his Archons to deal with the foe causing the problem, using his time to refresh some of his magic enhancements.*
Spoiler
Okay, standard action to use a charge out of the wand of haste to refresh that, just in case, and a move action to regroup with the other party members, wherever they decide to go.
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Marius Kaldo - Human Bard
Spoiler
Status
Spoiler
Hp - 190/171
AC - 38 (43 vs. ranged)
Size - Medium
Spells/abilities in Effect -
Spoiler
Fly - 128 rounds - fly at 60 feet
Stone Skin - 128 rounds DR - 10/adamant. or 150 pts
Greater Magic Weapon - 828 rounds - +3 to his...shortbow
Heroism - 128 rounds - (+2 moral to stuff)
Blur - 128 rounds - 20 % miss chance
Bardic Music - +4 moral bonus to hit/damage, and saves vs. charm and fear - 8 rounds left
Haste - 5 rounds left- +30 ft speed, extra attack, +1 to hit, Ac and Reflex
Round 20
Okay, hopefully by now, there will have been some mooks dealing with the antimagic mook, so I’ll spend a turn to cast summon instrument, which we’re going to do a horn, and draw out his blades as well, using the move action to continue getting closer to the others if need be. The angels and such will have the task of searching for anything magical/useful on the battlefeild, specifically wands or staffs. I’ll just leave them at that for a couple rounds.
================================================== ==
Marius Kaldo - Human Bard
Spoiler
Status
Spoiler
Hp - 190/171
AC - 38 (43 vs. ranged)
Size - Medium
Spells/abilities in Effect -
Spoiler
Fly - 127 rounds - fly at 60 feet
Stone Skin - 127 rounds DR - 10/adamant. or 150 pts
Greater Magic Weapon - 827 rounds - +3 to his...shortbow
Heroism - 127 rounds - (+2 moral to stuff)
Blur - 127 rounds - 20 % miss chance
Bardic Music - +4 moral bonus to hit/damage, and saves vs. charm and fear - 7 rounds left
Haste - 4 rounds left- +30 ft speed, extra attack, +1 to hit, Ac and Reflex
Round 21
*Raising the horn to his lips, Marius releases a note that tears over the battlefeild, over the screams of the dying, and seems to rebound off the walls to either side, filling the warriors with renewed strength and vigor.*
OOC: Okay, so Bardic music, with the horn, grants a +5 to hit and damage ect, to everyone within hearing range, and should last for another 20 rounds. His move action will be used to direct the sphere to the wall, thought not attack it yet.
================================================== ==
Marius Kaldo - Human Bard
Spoiler
Status
Spoiler
Hp - 190/171
AC - 38 (43 vs. ranged)
Size - Medium
Spells/abilities in Effect -
Spoiler
Fly - 126 rounds - fly at 60 feet
Stone Skin - 126 rounds DR - 10/adamant. or 150 pts
Greater Magic Weapon - 826 rounds - +3 to his...shortbow
Heroism - 126 rounds - (+2 moral to stuff)
Blur - 126 rounds - 20 % miss chance
Haste - 3 rounds left- +30 ft speed, extra attack, +1 to hit, Ac and Reflex
Bardic Music - +5 moral bonus to hit/damage, and saves vs. charm and fear - 20 rounds left
Round 22
As their time runs thing, Marius will gather what supplies his minions have managed to gather, if any, and spend the turn dealing with that, as needed.
================================================== ==
Marius Kaldo - Human Bard
Spoiler
Status
Spoiler
Hp - 190/171
AC - 38 (43 vs. ranged)
Size - Medium
Spells/abilities in Effect -
Spoiler
Fly - 125 rounds - fly at 60 feet
Stone Skin - 125 rounds DR - 10/adamant. or 150 pts
Greater Magic Weapon - 825 rounds - +3 to his...shortbow
Heroism - 125 rounds - (+2 moral to stuff)
Blur - 125 rounds - 20 % miss chance
Bardic Music - +5 moral bonus to hit/damage, and saves vs. charm and fear - 19 rounds left
Haste - 2 rounds left- +30 ft speed, extra attack, +1 to hit, Ac and Reflex
Round 23
This round, hopefully all buffs will have been cast by other members of the party, and he will spend his first move action to direct the sphere towards a 10ft section of wall, his second to fly 60 feet into the air, subject to change if needed.