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    Default Re: Storm Soul [3.5e Martial Discipline] -- PEACH

    Eye of the Storm [Skill]
    You have practiced in the ways of Storm Soul, and have grown adept at holding your focus.
    Prerequisite: One Storm Soul maneuver
    Benefit: This is a skill feat that scales with your ranks in Concentration.
    • 0 ranks: Concentration becomes a Wisdom-based skill for you, allowing you to add your Wisdom modifier to your Concentration skill, instead of your Constitution modifier.
    • 4 ranks: You gain a +4 bonus to Concentration checks made when initiating Storm Soul maneuvers.
    • 9 ranks: While in a Storm Soul Stance, you can take as many attacks of opportunity each round as you wish. Though, if you exceed your normal allotment of AoOs during a given round, and attempt to continue taking AoOs, then, each time you take one, you must make a Concentration check (DC 20 + 10 for each check that came before this), in order to take that AoO.
    • 14 ranks: You gain the ability to attempt a Concentration check, as a move action, in order to gain an extra swift or immediate action (DC 25 + Half your IL). This extra swift or immediate action, however, must be used to initiate a Storm Soul counter or boost. You may only attempt this Concentration check once per round
    • 19 ranks: You may, as a free action, recover a single Storm Soul maneuver that you have prepared and expended, by making a successful Concentration check (DC 30 + level of the level of the maneuver you would recover).



    Mealstrom Gift
    You have relentlessly practiced the extreme focus and art of the Storm Soul discipline, and have acheived a skill with it that few can rival.
    Prerequisite: Blade Meditation (Storm Soul), Concentration 8 ranks.
    Benefit: While weilding a weapon assossiated with the Storm Soul discipline (battleaxe, handaxe, kukri, longsword, scimitar, or short sword), you gain a +2 bonus or your attack roll made with that weapon. Additionally, select one of the following benefits, and you gain that benefit when weilding that weapon as well:
    • You may substitute your Strength modifier with your Wisdom modifier for the purpose of your damage rolls.
    • You gain a bonus on damage rolls equal to half your Wisdom modifier.

    Special: This feat can be taken twice, but the bonus on attack rolls never increases above +2, and the second time this feat is taken, the option that was not selected the first time, is the one that is selected.


    Brainstorm [Psionic]
    The power of your mind is taught, focused, with a whisper of thunder. You find yourself able to unleash this brooding storm, with but a thought, at times.
    Prerequisite: One Storm Soul maneuver, a power point reserve.
    Benefit: You may expend your psionic focus at any time, in order to initiate any Storm Soul maneuver you know, even if you do not have that maneuver prepared. You must still take any actions the maneuver in question requires, and expending your psionic focus with this feat is considered a free action that is performed as part of the maneuver in question.


    Shadow of the Typhoon [Tactical]
    You have truly exceeded the norm, and grown overwhelmingly adept in the use of the Storm Soul discipline, which allows you to overcome even some of the most stalwart foes with little effort.
    Prerequisite: Eye of the Storm, Concentration 9 ranks, two Storm Soul maneuvers
    Benefit: The feat enables the use of three tactical options.
    • Downpour: To use this option, you must use the Eye of the Storm feat to gain an extra swift or immediate action. If your Concentration check succeeds, then you may choose to lose your Dexterity modifier to your AC until your next round, and allow yourself to use this swift or immediate action for any purpose.
    • Ball Lightning: To use this option, you must have deal damage to an opponent at least twice in one round. On your next round, if you attack that same opponent with a Storm Soul maneuver that deals lightning damage, then that opponent must make a Fortitude save (DC 10 + 1/2 your character level + your Wisdom modifier), or become stunned for one round.
    • Supercell: To use this option, you must be in a Storm Soul stance, and must initiate a Storm Soul maneuver that requires you to make a Concentration check. You may take 10 on this Concentration check, in exchange for prematurely leaving any Storm Soul stance you may be in.
    Last edited by Rithaniel; 2010-02-02 at 11:30 PM. Reason: tweaking