Quote Originally Posted by KiwiImperator View Post
That's a bit of a shame. I was under the impression they had done a lot for the game in that department. Give the spellcasters some pretty looking toys, but put a rubber tip on the real killers (save or lose spells) and call it a day.
Grease is min/level now, instead of rounds/level, making it rather amusing in long fights.

Casters have d6 hp base, and it's easy to stack another hp a level on top of that via the new favored class mechanism. Thus, while melee do have a few more damage dealing options, it's essentially entirely canceled out by increased hit points, and casters have lost their main flaw...being weak at low levels. Infinite cantrips, more hp, special abilities, being able to caster from your barred schools, and core item familiars all combine to make casters better from even the earliest levels.