I find the only alternative is like Final Fantasy wizards. As far as I can see, anyway.
You have 3 abilities with several subsections. Blow it up for roughly equal damage as melee (frequently less). Create a mild buff for an ally. Restore health or good condition.
All 3 can be replicated by items, most of the time.
It's balanced, in sheer damage output, mostly, but it fails to adress the feebleness of wizards.