Even then, if the golem was programmed to attack anyone who aproached whitout saying the right word, a wall poping out of nowhere would count as an enemy (it's a foreign object that didn't say the right word). Charge, go trough, now find the beguiller.
Ironically, the sorceror can also learn more spells with feats. And if you're pressed with time, being a spontaneous caster helps a lot, because there's no "return tomorrow with another spells prepared". Problems need to be solved right away.
Don't know about you, but I've never played in a campaign where the DM would allow you to craft magic items in the middle of a dungeon. And nowhere does it say that the adventuring day is 8 hour. The DMG even comments about night ambushes.
I meant making himself a gish with utterations. Since your samurai was using his best class feature, I imagined the truenamer would be allowed to use truenaming. And making the DCs for yourself is easy. Pick the combat buffs. Profit. You're not exactly clericzilla, but can more than do your job.
Using just consumables for buffs won't take you anywhere indeed.
Actualy it's a commoner only flaw (aka it demans optimization). And there's rules for suffocation. And being crushed by excessive weight if I'm not mistaken. Keep throwing the chickens. Not even the tarrasque will escape.
Says who? If the party is facing waves of enemies several CR under them, fireball rocks. If you pimp it out with metamagic, fireball rocks. If you're facing the attack of the snow creatures, fireball rocks. That's why the tier system doesn't work very well at all. It assumes people play basicaly like you do, when there's thousands of diferent play styles out there.