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2010-03-16, 10:53 PM (ISO 8601)
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#7
Re: [D&D 3.5e] The Masters of Schools of Magic
Here's an idea for Necromancer. It needs human and 1 flaw, I recommend Noncombatant. Or maybe trade your familiar for a feat (I keep hearing you can do that). Or see if your DM will let a Toad familiar count as Toughness, like in 3.0. Any way...
Necromancer Great Fortitude, Spell Focus (Necromacy), Toughness (flaw/familiar)
Necromancer
Necromancer Iron Will
Master Specialist
Master Specialist
Blood Magus Spell Focus (Evil), has strong Fort save and Bluff class skill
Ur Priest
Ur Priest
Mystic Theurge Arcane Disciple (Death)
Mystic Theurge
Mystic Theurge
Mystic Theurge (free feat)
True Necromancer-Wiz
True Necromancer-UP
True Necromancer (free feat)
True Necromancer
True Necromancer
True Necromancer-Wiz (freat feat)
Master Specialist
Master Specialist
Ends with 17th level Wizard casting, 10th level Ur Priest casting. Rebuke as 10the level Cleric. Aura of Desecrate, Create Undead spell like, and Minor Esoterica abilities.
If you can't get a flaw/trade familiar/get Toad to count, you can drop Master Necromancer levels, go Necromancer 5/Blood Magus 1/Ur Priest 2/Mystic Theurge 4/True Necromancer 6/Blood Magus +2, and wait until level 12 to take Spell Focus (Necromacy).
What do you think?
Last edited by AbyssKnight; 2010-03-16 at 10:58 PM.