Wildgeist Round 1

Wildgeist starts in N24 with 2 potions in his hands.

Standard: Drink Potion
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Mage Armor Potion Used

Free: Drop Empty Vial.
Move: Draw Greatsword with free hand.



STATS
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Wildgeist Started @N24
Wildgeist Ended @N24

HP 14/14
AC 19 (10 +3 Armor +1 Shield +4 Dexterity +1 Mage Armor) T 14 FF 15
Mage Armor: 1/600 Rounds


Bullets Left: 20 Carried of a total of 99 Owned

Bullets Used: 0

Rage: 0/8 Rounds

Good Hand Wielding: Greatsword
Off Hand Wielding: Invisibility Potion


Backpack
Knotted Silked Grappling Hook (+2 circumstance bonus in Use Rope and Climb DC 0)
Bullets
Sling

Belt Pouch
Acid Flask X3
Alchemist Fire X3
Cure Light Wounds Potion X1
Invisibility Potion X1