Wildgeist Round 1
Wildgeist starts in N24 with 2 potions in his hands.
Standard: Drink Potion
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Mage Armor Potion Used
Free: Drop Empty Vial.
Move: Draw Greatsword with free hand.
STATS
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Wildgeist Started @N24
Wildgeist Ended @N24
HP 14/14
AC 19 (10 +3 Armor +1 Shield +4 Dexterity +1 Mage Armor) T 14 FF 15
Mage Armor: 1/600 Rounds
Bullets Left: 20 Carried of a total of 99 Owned
Bullets Used: 0
Rage: 0/8 Rounds
Good Hand Wielding: Greatsword
Off Hand Wielding: Invisibility Potion
Backpack
Knotted Silked Grappling Hook (+2 circumstance bonus in Use Rope and Climb DC 0)
Bullets
Sling
Belt Pouch
Acid Flask X3
Alchemist Fire X3
Cure Light Wounds Potion X1
Invisibility Potion X1