Given the amount of people standing near the door, Fayd decides to create an opening for the more able combatants around him. He turns towards the wet rat, adopting a threatening stance that further underlines their size difference and emits a low growl while exhaling the rest of his previous attack's icy freezing cold air towards the rat.

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Demoralize opponent aimed at O12.
Intimidate check (1d20+20)[33] (includes +4 bonus because of being one size category larger) vs. 1d20 + hit dice + Wis mod.
If Fayd wins, the ash rat becomes shaken for 1 round.

Aura of Protection (Sanctuary effect, DC 14) currently working against all enemies.
Draconic Aura (Vigor) gives fast healing 1 to all allies (currently everyone but the rats) within 30 feet who are below half hit points.