Charis
Satisfied with his job of patching up his team-mate Charis turns to the job of defending himself. And to that he spins his hand and flicks his fourth finger at the ape, sending 6 red, glass-like orbs at the treant.
"Don't kill them, they're just scared."
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Doublecast Magic Missile at the Treant.
Spellcraft (DC14): (1d20+13)[26]
Cast Defensively (DC16): (1d20+11)[15]
Damage (Spell 1): (3d4+3)[13]
Damage (Spell 2): (3d4+3)[9]
Draw swords as a move action.