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    Dec 2009
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    biggrin Meat Shield (a 3.5 prestige class) P.E.A.C.H.

    Meat Shield


    (Drawing by ME!!!)



    "Oh, THAT spear that's impaling me. What about it?"
    - Brackham Durok, Dwarf Meat Shield

    Meat Shields are powerful, slow moving warriors that wear about 2 suits of armor at a time, have sacks of hit points, and wield weapons that weigh more that they do.

    Becoming a Meat Shield

    ENTRY REQUIREMENTS
    Base Attack Bonus +5
    Feats Great Fortitude, Improved Toughness
    Armor Proficiency Must be proficient with at least 1 kind of heavy armor.

    Class Skills
    Skills Points at Each Level: 4 + int
    Intimidate, Ride, Survival, Jump, Swim, Climb, Concentration, Craft, Diplomacy, Knowledge (dungeoneering), Profession, Sense Motive, Spot.

    Hit Dice: d12

    {table=head]Level|BAB|Fort Save|Reflex Save|Will Save|Special
    1st|+1|+2|+2|+2|Bodyguard, Speed Bump 1/Encounter
    2nd|+2|+3|+3|+3|Die Hard, Extreme Hardiness
    3rd|+3|+3|+3|+3|Speed Bump 2/Encounter
    4th|+4|+4|+4|+4|Heavy Armor Damage Reduction
    5th|+5|+4|+4|+4|Speed Bump 3/Encounter
    6th|+6/+1|+5|+5|+5|Make it Last, Supernatural Hardiness, Improved Heavy Armor Damage Reduction
    7th|+7/+2|+5|+5|+5|Speed Bump 4/Encounter
    8th|+8/+3|+6|+6|+6|Shield Other
    9th|+9/+4|+6|+6|+6|Speed Bump 5/Encounter
    10th|+10/+5|+7|+7|+7|Epic Toughness, Greater Heavy Armor Damage Reduction[/table]

    Bodyguard (EX)
    Spoiler
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    You gain the ability to absorb a portion of the damage done to an adjacent ally, when an adjacent ally takes damage you may choose to reduce that damage by half but take damage equal to the damage reduced.


    Speed Bump (EX)
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    Once per encounter after taking damage you may choose to reduce that damage by a number equal to your constitution score.


    Make it last (SU)
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    You may add half your constitution score to the number of HP you regain when healed by magical means.


    Die hard (EX)
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    You gain the Die hard feat weather or not you qualify, if you already have the feat you instead gain the toughness feat.


    Extreme Hardiness (EX)
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    You gain immunity to all non-magical disease and poison


    Supernatural hardiness(SU)
    Spoiler
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    You gain immunity to all magical disease and poison


    Heavy armor damage reduction (EX)
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    While in heavy armor you gain damage reduction /- equal to your constitution modifier.


    Epic toughness (EX)
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    You gain the Epic toughness feat (+30 hp) weather you qualify or not.


    Improved heavy armor damage reduction (EX)
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    Replaces Heavy armor damage reduction, Improved heavy armor damage reduction works the same but the total DR is improved by 2.


    Greater heavy armor damage reduction (EX)
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    Replaces Improved heavy armor damage reduction, Greater heavy armor damage reduction works like Heavy armor damage reduction but the total DR is improved by 4.


    Shield other (SP)
    Spoiler
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    You can use the Shield other spell a number of times per day equal to your constitution modifier.
    Last edited by Chainsaw Hobbit; 2010-06-16 at 06:43 PM.