Wogg
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HP: 175/175
AC:26+2 T:14+1 FF:26+2 (Uncanny Dodge) Init: +6 Land Speed: 40+40
Flight Speed: 40
Condition: Evasion, Uncanny Dodge, Ghost Step, Die at -20, +2vs Charm/Comp, DR 6/Magic
Str: 14 Dex: 18 Con: 26 Int: 14 Wis: 14 Cha: 14
Fort: 20+0 Ref: 9+5 Will: 11+0


The stealthy little (for any fairly large value of little) hobgoblin inches forward while trying to keep from sight, drawing his weapon and preparing a means of flight.

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In the two rounds available Wogg will conceal himself, moving forward if possible, and make use of two standard actions to Start and Complete a full-round action to use Rapid Meldshaping. Somewhere in there he'll Swift to reallocate essentia and draw his weapon during a Move.

Hide: (1d20+31)[36]
MS: (1d20+28)[45]

and again if needed
Hide: (1d20+31)[36]
MS: (1d20+28)[38]

Incarnum Spoiler
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Essentia:20 (-3) (E=Essentia Invested) Capacity 4
Capacity Bonuses: +1 for bold, +1 for Underlined
Bonuses are Insight unless noted otherwise
If the Chakra below have an essentia, anything in it is treated as having 1 extra essentia.
[1] Crown
[0] Hands
[1] Feet
Soulmelds:
[0] Crystal Helm: +2 Resistance vs Charm/Compulsion. +E Deflection to AC
[0] Acrobat Boots: +2+2E Balance, Escape Artist, Jump, Tumble
[4] Impulse Boots: Uncanny Dodge. +E Enhancement to Reflex
[Bound]: Evasion
[6] Worg Pelt: +2+2E Competence to Hide/MS
[Bound]: +5+5E Land Speed, untyped
[1] Totem Avatar: +12hp, +E Enhancement Natural Armor
[Bound]: DR 5+E/Magic
[4] Pegasus Cloak: Continual Feather Fall and +2+2E Enhancement on Jump Checks.
[Bound]: Fly Speed of 10E (Average)
[0] Incarnate Avatar: +E Untyped on one: Skills, Attacks, Saves, AC, or x2 on Damage

Incarnum Feats: Capacity 3
[3] Healing Soul: E/day heal 2E as Swift. Uses Remaining: [3/3]

Other pertinent Information:
Ghost Step: Survival to Track must beat Move Silently, Darkstalker feat (blindsense, blindsight, tremorsense, etc must make Listen vs Move Silently, Control Sound/Silence/Ventriloquism, can take -10 to use my Move Silently for others w/in 30ft.

Rapid Meldshaping 2/day: Reshape and Rebind all soulmelds as Full Round. Uses Remaining: [1/2]