Three Ghosts and Transient's grenade would have caught them all in it's blast. Until today that was never a problem.

Flicking his generator's online Transient grabbed his rifle and sent an arcing bolt of electricity at the nearest ghost.

Spoiler
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Shooting at ghost 2.
To hit / damage: Dexterity + Firearms + Speciality + Damage
(8d10)[9][1][8][2][5][4][6][3](38)
If it hits to Immobilise: 5 dice vs Power? It's Strength + Brawl for humans.
(5d10)[2][1][2][6][1](12)
for tens
(5d10)[2][9][4][1][8](24)