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2010-07-18, 10:07 PM (ISO 8601)
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#3
Re: Tell me about Rolemaster
It's a tough, tough game. We never beat Character Creation. I can only imagine the horrors that lay beyond.
I had a good time with MERP though. When MERP got boring (or when we memorized the crit tables), we imported the expanded versions from RM.
To keep the table flipping to a minimum, I highly recommend giving each PC a copy of their own crit charts. Let them read out the wounds they deal. It's more entertaining for them and less looking up tables for you.
If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.