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    Astrella's Avatar

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    Default Re: GitP WarCraft 3: The Frozen Throne group (thread II)

    Hmm, after reading all the comments in my old project log on TheHelper, and studying my old map, I'm really wanting to just remake that one.

    I'm thinking of changing the turn based aspect though, since that seems to be putting people off. I was thinking of going with an active turn based system, like in some RPG's. So basically it's real time, but when a Creature for example does something it has to cooldown for a short bit of time. Thoughts?

    Edit: Blech, remember what I always hated about mapping: to many ideas...

    Edit2: Oh, since when does the World Editor have a working HashMap structure? (Well, Handles and HashTables.) Sweet anyway.

    Edit3: Just gonna go with the third idea after all, for reason mentioned earlier.
    Last edited by Astrella; 2010-08-06 at 01:21 PM.