Carter decides his chances are better sticking with the group, so he continues to advance with them. He sits outside the doorway waiting to see what the group finds.
Carter decides his chances are better sticking with the group, so he continues to advance with them. He sits outside the doorway waiting to see what the group finds.
DnD Me
SpoilerNeutral Evil Human Sorcerer/Rogue (1st/1st Level)
Ability Scores:
Strength-13
Dexterity-12
Constitution-12
Intelligence-15
Wisdom-11
Charisma-13