hmm, okay. I don't want to split classes in half or add classes for extra symmetry. But I kind of wanted to be able to classify characters, fit them in a grid. Maybe my mind was warped by the 4e [Power Source][Party Role]

Also: Bards. This setting needs them.
Banjos. Dueling Banjos. Fiddles. Musical duels with the devil at the crossroads. Jazz clubs. Jazz Soloists. Skat. Old, Soulful Spirituals. Harmonicas around campfires.


Other thing this setting has: Guns.

How will guns work? I'd like to see them be as lethally realistic as possible. As in Shadowrun, if anyone is familiar with that game system. Getting shot should hurt.

On the other hand, getting punched should hurt to. And knives, pitchforks and the like are more resistant to Search and Seizure by Duly Invested Authorities, as well as being less liable to be rendered ineffective by magic.
Surely it's a mean feat for one with the knack to turn gunpowder into dust?

More inspiration, if you're looking for it, for mountain men.
Liver Eating Johnson.