Results 151 to 157 of 157
Thread: Trouble at Home IC
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2009-03-29, 08:23 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Not in a human colon
Re: Trouble at Home IC
SpoilerYes. There are.
Ok, so you're going back down; what then? Onto another building? Leaving this accursed place? Try to take out the Jaff (which you could do if you're smart.)Marceline Abadeer by Gnomish Wanderer
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2009-03-30, 03:20 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Flyover Territory
- Gender
Re: Trouble at Home IC
Katz shakes his head. Why is Rico growling at him?! No, down a level, to the main building's base floor! Since we had come into the main building, I've been asking if there was a way down to the first floor that's been avoiding the Jaff, or do we actually have to go through the nest area to reach the stairs. Have I not been clear???
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2009-03-30, 06:04 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Not in a human colon
Re: Trouble at Home IC
SpoilerApparently I was the one who was unclear. You are on one of the walkways, outside, coming from an adjoining building, looking into the main building through a glass servant's door. You can just go back the way you came, into the adjoining building, and then back to the point you started at. So you go down, back into the adjoining. Now what?Marceline Abadeer by Gnomish Wanderer
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2009-04-01, 09:28 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Flyover Territory
- Gender
Re: Trouble at Home IC
Hmm... well, Katz looks around the building a little bit more, poking in the corners, seeing if there's any way to that underground complex Brand mentioned... There must be other ways, ways that dont go to that nest... right, Brand...? he shivers a little. And the front door would be a dead giveaway....
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2009-04-02, 12:37 AM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Not in a human colon
Re: Trouble at Home IC
Katz's searches are rewarded. Under the desk he finds a wooden door, leading to soe sort of a cellar. Everything inside is dark, and dank, and stony- not finished at all. You can't see very far inside, and neither can you even see the ground; for all you know, it's merely a bottomless hole.
Marceline Abadeer by Gnomish Wanderer
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2009-04-05, 10:34 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Not in a human colon
Re: Trouble at Home IC
Spoiler....Hello? If y'all are going to keep at this game, I'll need some much more frequent posting. I know I haven't been that great myself, but nonetheless, ya need to do something.Marceline Abadeer by Gnomish Wanderer
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2009-04-08, 06:01 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Not in a human colon
Re: Trouble at Home IC
Ok guys, seriously? What's up? We can't slow down like this, it'll ruin the game.
Marceline Abadeer by Gnomish Wanderer