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  1. - Top - End - #121
    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    Ok, you guys are getting all tactical on me. Give me positions relative to where people are on the map right now and I'll tell you what happens.

    No, Neega found nothing unusual, just the beautiful frescoes.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
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    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  2. - Top - End - #122
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    I believe Bix has passed Torgak up down that hallway as he is slinking towards the sounds. Torgak is placed appropriately. Scipio should now be right behind Torgak or shoulder to shoulder in the same square. Neega would be wherever she ended her search. Not sure if Badshack reached bottom first or the healer since he let Neega go down first, but I guess they are in the right places unless they say otherwise. Is it possible to get grid references such as A1 on the map...so it's easier to inform you of locales? Apologies if I spoke out of turn

  3. - Top - End - #123
    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    I have added coordinates.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
    Spoiler
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    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  4. - Top - End - #124
    Orc in the Playground
     
    MichielHagen's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    With the others moving into the left corridor, Badshak silently moves over to the other hallway to take a peek.

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    i move to position M18 until everyone has left this "room". He will then take up rearguard behind the others. If anyone (for example the healer) lingers in the room, Badshak will say "Go on ahead, i will be right behind you."

  5. - Top - End - #125
    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    Ok, I cannot add doors to this map. I am putting a comment where the door is until I can find some other way of doing this. Gimme a minute.

    And those ideas didn't work. I am going to have to use AutoRealm, aren't I? *sigh* Ok, I'll work on that this weekend.

    Ok, maybe this will work.

    I guess it seems ok. If people want to email me little pictures for your characters I can add them to the map.
    Last edited by Fixer; 2009-04-10 at 08:23 AM.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
    Spoiler
    Show

    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  6. - Top - End - #126
    Pixie in the Playground
     
    Flumph

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Ooc: Apologies for not posting in so long. I've been having some family issues lately.

    Bic:
    Theg walks along behind the rest of the group, keeping quiet for the most part, but keeping his blade ready. he frequently checks over his shoulder, just in case something is coming up behind them.

  7. - Top - End - #127
    Ogre in the Playground
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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Neega grunts impatiently. "Well, keep goin." She nods towards the Western hallway and scowls up at the healer. "Come on, little man. I'm supposed to be protecting you."
    "Nothing has to be true, but everything has to sound true." - Isaac Asimov (Second Foundation)



    Avatar by Serpentine. Ezeze-doll by Recaiden.

  8. - Top - End - #128
    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    I have to go back to the old map because my AutoRealm skills suck.

    Healer will stay 'above' Neega in whatever square she's standing in, unless he gets into harms way.


    Several seconds after everyone gets quiet again, the noises from the doorway become audible again: sounds of movement and occasional growling. There is a crack under the door but no light coming from the other side. The crack is too close to the ground to be able to get any clear view but, if it has feet near the door you can probably see them if you get close enough to look.

    The door is made of stone, BTW. Don't think I mentioned that.
    Last edited by Fixer; 2009-04-15 at 10:04 AM.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
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    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  9. - Top - End - #129
    Orc in the Playground
     
    MichielHagen's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    This seems to become a tradition, i cannot see the map
    Sorry for not posting, i was away on a long weekend

  10. - Top - End - #130
    Pixie in the Playground
     
    BardGuy

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    I don't have permission to view the map. :-(


    Scipio moves close to the door, gripping his Halberd tightly, allowing his senses and love of the hunt to penetrate. He listens carefully, takes in any and all smells detectable to his nostrils and examines the door to find the way it opens. He doesn't open the door, just searches for how to open the door.

  11. - Top - End - #131
    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    Fixed. Also, the old link will always work, it never changes, I just update the fields.
    Scipio notices that there are literally no smells here. No one really noticed it before. There are no odors of any kind not coming from your group. (Note: Theg REALLY needs a bath. ) No mildew, no moisture, no rot, nothing. There is no smell of any kind.

    The door has a handle with a lock in it. It is closed but you cannot tell if it is locked without trying to open it.
    Last edited by Fixer; 2009-04-15 at 10:09 AM.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
    Spoiler
    Show

    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  12. - Top - End - #132
    Pixie in the Playground
     
    BardGuy

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Scipio fimds himself a bit caught off guard by the fact that there are no smells at all. He backs away from the door allowing other members of the party a chance to examine the door (especially anyone with the training in the area of traps). He prepares for the likelihood of a fight that may ensue shortly.

  13. - Top - End - #133
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Torgak grins as he readies his axe and urges his companions near the door to go ahead and open it. "We'll be ready for them, just make sure to rush in there so we aren't bottled up in this hallway."

  14. - Top - End - #134
    Titan in the Playground
     
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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Right then, I'll open the door you guys rush in and kill whatever is inside. With that Bix observes the door for a second before attempting to open it and jump out of everyone's way at the same time.
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    ]Fate Stay Nano: Fate Stay Night x Magical Girl Lyrical Nanoha

    I Fell in Love with a Storm: MLP

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    The Lost Dragon: A story about a priest who finds a baby dragon in his church and decides to protect them.



  15. - Top - End - #135
    Orc in the Playground
     
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    Default Re: The Broken Lands of Sca-Reth IC Thread

    With a serious look on his face Badshak gives a nod to Bix indicating he is ready. He inches forward as much as he can towards the door.

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    Once the door opens Badshak will rush in regardless of what is behind it. If something is blocking the way he will try to push through with all force. If enough room is available for others to enter the room he will attack probably the enemy (if present) furthest away (but can still reach that same turn) and attack him/her/it.
    Last edited by MichielHagen; 2009-04-16 at 04:57 AM.

  16. - Top - End - #136
    Pixie in the Playground
     
    BardGuy

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Scipio prepares to help Badshak bum rush the room.

  17. - Top - End - #137
    Bugbear in the Playground
     
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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Bix opens the door to a large hall (see previous map for size). There are three stone tables going across the center (there is a third table between the other two on the map, but the limitations on the map won't let me draw half-boxes.) There is only 2-3 feet of room between the tables.

    On the tables are rats. Lots of rats. A quick count gives you over two dozen severely emaciated rats. They appeared to be gnawing on the stone tables before you entered the room. Now they appear hungry and looking at you. Everyone except Bix has a surprise round (Bix had an action, and it was to open the door, which was hard because he's tiny compared to the big stone door.)

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    Initiatives:
    Bix
    Badshak (who was waiting on the door being opened)
    Scipio (who was waiting on the door being opened)
    Neega
    Torgak
    Theg
    Healer

    Tell me where you move and what you are doing. You can move through friendly squares without hindrance.

    For the sake of tradition, I will call these critters Ravenous Rats.
    Last edited by Fixer; 2009-04-16 at 09:19 AM.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
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    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  18. - Top - End - #138
    Pixie in the Playground
     
    BardGuy

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Scipio charges in on his turn and slashes at one of the rats on the left of the first table with his halberd to ensure not to hit anyone. They look hungry and he's not taking chances on becoming their next meal.

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    OOC: Attack Roll +7, dmg should he hit d10+9
    Last edited by TheBardling; 2009-04-16 at 09:56 AM.

  19. - Top - End - #139
    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    What you are trying to do used to be called a partial charge. Those no longer exist in 3.5 edition. (Yeah, surprised me when I found out too.) You can only take a standard action during the surprise round, which may include any number of free actions (within reason) and a 5-foot step.

    (Not sure if the 5' step is RAW, but if they took away partial charges I think it makes sense to at least allow SOME movement.)

    List of standard actions is here.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
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    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  20. - Top - End - #140
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Torgak charges into the room with a growl and heads straight for the large group of rats in the center. He swings down on the clump of rats with a snarl.

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    Placing Torgak at I15, allowing the others to enter the room diagonally or overhead. For the next round of actions I think I'd like to use the orcish axe as a double weapon if possible. Gives a downward and upward slash, right? But, if you're saying that we can't charge in and hit..well that's where I want to be anyhow.

  21. - Top - End - #141
    Ogre in the Playground
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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Neega wont do anything. There is nothing she can do from her current position.
    "Nothing has to be true, but everything has to sound true." - Isaac Asimov (Second Foundation)



    Avatar by Serpentine. Ezeze-doll by Recaiden.

  22. - Top - End - #142
    Pixie in the Playground
     
    BardGuy

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    Wow, I can't believe they removed partial charges in 3.5. So then I'll move to J15 with a 5 foot diagonal step and then attack.

  23. - Top - End - #143
    Orc in the Playground
     
    MichielHagen's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    I will move 5ft forward and ready an attack against a rat that come within range.

  24. - Top - End - #144
    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    New Initiative Order:
    (Each Rat Batch is 2 rats.)
    Rat Batch 1
    Badshak (diseased from earlier)
    Rat Batch 7 (down 1 rat)
    Bix
    Rat Batch 15
    Rat Batch 8
    Rat Batch 10
    Rat Batch 17
    Rat Batch 18
    Rat Batch 4
    Rat Batch 9
    Scipio (diseased from earlier)
    Rat Batch 3
    Rat Batch 12
    Neega
    Rat Batch 13
    Rat Batch 6
    Rat Batch 14
    Torgak
    Rat Batch 2
    Theg (diseased, 1 damage)
    Rat Batch 5
    Rat Batch 16
    Healer

    Bix opened the door.
    Badshak nudges forward and prepares an attack should one of the little buggers get close.
    Scipio moves to location J15 (roof) and attacks Rat Batch 7 at J14. Attack hits, one rat explodes from damage (i.e. dead).
    Neega cursed at her companions for keeping the doorway blocked, but moves with Healer.
    Torgak moves to location I15 (ground level) as a standard action.
    Theg (Under GM control.. muhahaha!) moves to H15.
    Healer moves to behind Badshak, trying to provide some light.

    Rat Batches 1, 7, and 11 (as they go before the party) will act.

    Rat Batch 1 will move into Theg's square. This move doesn't provoke from Theg, but does trigger Badshak's readied action. Badshak swings and misses (quick little bugger) and as that readied action changes Badshak's initiative order I moved him. He won't get an action this round because of the readied action. Rat Batch finally gets to attack Theg, hitting once (of two), dealing 1 point of damage. Theg failed his Fort save.
    Rat Batch 7 moves into Torgak's square (again, doesn't provoke) and attacks Torgak. Attack misses.
    Rat Batch 11 moves into Theg's square. This provokes AOO from Theg and Torgak. Theg hits and kills one, Torgak hits and kills the other. Rat Batch 11 ceases to exist before they get to attack.
    With a degree of coordination that can only be described as vaguely existent, the party bursts forth into the room and begins extermination procedures. Torgak and Theg move into the room, Torgak taking a swing at a rat and missing. Scipio moves along the roof (likely finding this new tactical situation fun) and kills a rat with one swing of his halberd. The other party members move behind, some readying attacks.

    The rats, however, are very fast. Their initial surprise disappears and they move quickly to attack the new food. One manages to bite into Theg's leg, harming him a little, but he feels a wave of... 'something' that gets passed along with the bite. The other rats all appear ready to move underfoot (or to the roof) to attack.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
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    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  25. - Top - End - #145
    Titan in the Playground
     
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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Bix swears as he sees the amount of rats. He quickly attempts to blast the nearest bunch of them.
    Spoiler: I'm a writer!
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    here[/URL]
    ]Fate Stay Nano: Fate Stay Night x Magical Girl Lyrical Nanoha

    I Fell in Love with a Storm: MLP

    Procrastination: MLP



    Spoiler: Original Fiction
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    The Lost Dragon: A story about a priest who finds a baby dragon in his church and decides to protect them.



  26. - Top - End - #146
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Torgak swings his axe through the air and misses the swift moving rats. Some of the rats skitter towards him and brush through his legs. Another enters and Torgak grunts as he smashes through him as it begins to climb up his leg. With a growl Torgak grips his double axe with both hands and swings it in two directions at the rats that are upon him.

  27. - Top - End - #147
    Pixie in the Playground
     
    BardGuy

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Scipio grins a little, enjoying battle more than one really should and then repositions to slash another rat should any be in range, and if not, then he'll move to the closest rat and continue exterminating.

  28. - Top - End - #148
    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    Because of the update, I am going to give folks until this afternoon to reply with their actions. Don't worry, the number of opponents will drop soon.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
    Spoiler
    Show

    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  29. - Top - End - #149
    Orc in the Playground
     
    MichielHagen's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

    Badshak sees Torgak swarmed by rats and tries to hit the ones on the floor, smashing them on the stones.

  30. - Top - End - #150
    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: The Broken Lands of Sca-Reth IC Thread

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    New Initiative Order:
    Badshak (diseased, 1 damage)
    Bix (diseased, 2 damage)
    Scipio (diseased, 6 damage)
    Neega
    Torgak (diseased, 3 damage)
    Theg (diseased, 5 damage)
    Rat Swarm (16 damage)
    Healer

    Bix fires at one of the rats. He hits and rat Batch 7 dies.
    The rats begin swarming at this point, changing from a collection of individual targets to one larger target. They will deal damage later, as the last rat is absorbed by the group.
    Badshak swings at the swarm. Hit, deals 3 damage (due to swarms taking half damage from S/P weapons, rounding down).
    Scipio swings his halberd at the swarm. Hit, deals 5 damage (same reason)
    Neega (under GM control) readies an action if the swarm moves to try to envelope herself or Healer.
    Torgak makes an attack with both ends of his weapon. Both sides hit, but the damage is negligible (5 and 3).
    Theg (under GM control still) swings at the swarm and misses.
    Rat Swarm moves into squares described on the map with RS. Theg takes 4 damage, Torgak takes 3 damage, Scipio takes 6 damage, Badshak takes 1 damage, and Bix takes 2 damage. Torgak and Bix both fail their Fort save.
    Healer drops the torch and runs back from the swarm.
    Bix gets off a quick shot before more rats come crawling out of the back room. They all begin swarming together like a carpet of ravenous hunger and finally crawl all over the group, biting and scratching everyone they can reach (even those on the roof). Everyone gets some decent licks in but the swarm seems dedicated toward feeding and takes no real notice of the individual losses at this point. Healer drops his torch on the floor at Neega's feet and runs back towards the entry room.
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
    Spoiler
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    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

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