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  1. - Top - End - #61
    Troll in the Playground
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    Default Re: Awaiting Madness

    Dusk

    Not wanting to risk hitting one of his improvised allies with an eldritch blast, Dusk runs back to the group, drawing his falchion as he moves. He carefully avoids the grease area and attacks one of the zombies with his falchion.

    Spoiler
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    Preferrably attacking a prone zombie...
    Attack roll (1d20+2)[10]
    Damage (2d4+1)[4]

  2. - Top - End - #62
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Awaiting Madness

    The zombies are still around and take a moment to try to stand up... again.
    Thus provoking another attack of opportunity.
    8 hp zombie (1d20-1)[8]
    16 hp zombie (1d20-1)[13]

    (kno:rel dc12)
    (spot dc 20)

    (yeah! one of them finally stood up!)
    Last edited by borninbones; 2009-03-15 at 03:45 AM.
    Characters: Pakar

  3. - Top - End - #63
    Troll in the Playground
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    Default Re: Awaiting Madness

    Dusk

    Spoiler
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    Attack of Opportunity (1d20+2)[9]
    Damage (2d4+1)[9]
    Spot (1d20)[9]

  4. - Top - End - #64
    Halfling in the Playground
     
    Rowan Arquest's Avatar

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    Default Re: Awaiting Madness

    Paul
    Spoiler
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    Attack of Opportunity: (1d20+4)[21]
    Damage: (1d6+2)[8]
    Thanks to Tiffanie Lirle for the avatar. :D

  5. - Top - End - #65
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Awaiting Madness

    Kral

    for the next round of attacks:
    Spoiler
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    attack: (1d20+4)[17]
    damage: (1d6+1)[3]
    Act well before thinking!


  6. - Top - End - #66
    Bugbear in the Playground
     
    Dumbledore lives's Avatar

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    Default Re: Awaiting Madness

    Attacks for this round, possibly next
    Spoiler
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    Attack (1d20+2)[13]
    Damage (2d6)[9]
    Next round if I forget
    Attack (1d20+2)[8]
    Damage (2d6)[5]
    Avatar by Diabhan
    Shapperdash, movie reviews amongst other things.
    Natural 1, a tale of critical failures
    Spoiler
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    Quote Originally Posted by Aquillion View Post
    If you're ever in a situation where you can't survive, go for the broke and fill all of creation with chickens. Just imagine the reaction of people halfway around the world when every square inch of space in their world is suddenly and completely full of chickens.
    Homebrew
    1st in Iron Chef XXXIV with a Warforged bard

  7. - Top - End - #67
    Bugbear in the Playground
     
    charl's Avatar

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    Default Re: Awaiting Madness

    Elkhad

    Elkad fires his crossbow at the closest zombie.

    Spoiler
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    (1d20+3)[16]
    (1d8)[2]
    Planetkiller avatar by The Randomizer

  8. - Top - End - #68
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Awaiting Madness

    The zombie gets in one final attack before turning into a smoldering pile of whatever it was. It attempts to slam into Paul (1d20+2)[15] damage (1d6+1)[2]

    As you look around you are outside a cemetary. The two children are gone but their torch is still blazing brightly. The man on top of the large mausoleum is no longer in sight. You see one makeshift path leading away from the battle but there should be a path on the otherside of the mausoleum. It is dead quiet and there is almost no wind. A full moon shines brightly down upon you. What do you do?
    Characters: Pakar

  9. - Top - End - #69
    Bugbear in the Playground
     
    charl's Avatar

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    Default Re: Awaiting Madness

    "Anyone happen to see which way the monk went?"
    Planetkiller avatar by The Randomizer

  10. - Top - End - #70
    Halfling in the Playground
     
    Rowan Arquest's Avatar

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    Default Re: Awaiting Madness

    Paul

    "No, I was a little distracted. Is anyone able to track him?"
    Thanks to Tiffanie Lirle for the avatar. :D

  11. - Top - End - #71
    Troll in the Playground
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    Default Re: Awaiting Madness

    Dusk

    "From what I understood, the man on the mausoleum indicated the monk went down the path. Since it was probably his undead that attacked us, it's anyone's guess if he can be at all trusted, though. I'll see if I can pick up a trail."

    Dusk inspects the area for tracks that may have been made by the monk.

    Spoiler
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    Myth-weavers is still down, but I think I've got the right numbers for the checks from my notes.
    Survival (base w/o situational modifiers) (1d20+3)[17]
    Using the sunrod to negate the poor visibility penalty.
    Last edited by ghost_warlock; 2009-03-20 at 12:28 AM.

  12. - Top - End - #72
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Awaiting Madness

    You find the tracks lead into the spooky graveyard. It is very quiet the moonlight casting its eery glow across the area.
    Characters: Pakar

  13. - Top - End - #73
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Awaiting Madness

    Kral

    "Shall we go around the graveyard and pick up the tracks on the other side or do you want to go across?"
    Act well before thinking!


  14. - Top - End - #74
    Bugbear in the Playground
     
    charl's Avatar

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    Default Re: Awaiting Madness

    Elkhad

    "If we want to catch up on the guy we are going to have to go across."
    Planetkiller avatar by The Randomizer

  15. - Top - End - #75
    Halfling in the Playground
     
    Rowan Arquest's Avatar

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    Default Re: Awaiting Madness

    Paul

    "Creepy graveyard with zombies. *sigh* I knew it, I'm cursed. Well lets get going then."
    Thanks to Tiffanie Lirle for the avatar. :D

  16. - Top - End - #76
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Awaiting Madness

    No its cursed, you are just heading into it all in the name of adventure, money and all around good fun, wohoo... The graveyard is extraordinarily eery as you creep across it. Having already fought one sect of zombies you are being extra careful but you get across without seeing any... The tracks stop where the two girls were playing and you find a collection of warped bones bent in unnatural angles. Eww is all that comes to your mind. The torch is still burning. Looking around, unless the children took their toys with them they must have been playing with these bones. Your not sure what you find most disturbing about this deduction... As you reach the door to the muasoleum (i obviously for some reason cannot spell this word for the life of me but you get the idea). You see a glow coming through the cracked open door. What do you do?
    Characters: Pakar

  17. - Top - End - #77
    Bugbear in the Playground
     
    Dumbledore lives's Avatar

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    Default Re: Awaiting Madness

    Well if no one else wants to open the door then I may as well. Tyral slowly opens the giant door, hoping that no nasty traps are behind it.
    Avatar by Diabhan
    Shapperdash, movie reviews amongst other things.
    Natural 1, a tale of critical failures
    Spoiler
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    Quote Originally Posted by Aquillion View Post
    If you're ever in a situation where you can't survive, go for the broke and fill all of creation with chickens. Just imagine the reaction of people halfway around the world when every square inch of space in their world is suddenly and completely full of chickens.
    Homebrew
    1st in Iron Chef XXXIV with a Warforged bard

  18. - Top - End - #78
    Troll in the Playground
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    Default Re: Awaiting Madness

    Dusk

    "Suppose they'll believe we're just here for a cup of sugar?" Dusk says dryly.

  19. - Top - End - #79
    Bugbear in the Playground
     
    charl's Avatar

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    Default Re: Awaiting Madness

    Elkhad focuses his mind, readying himself.

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    (1d20+7)[26] for psionics focus
    Planetkiller avatar by The Randomizer

  20. - Top - End - #80
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Awaiting Madness

    Kneeling on the floor is an ancient man. In this lap there is a crystal ball filled with black flames swirling as if in a torrent of wind. The man is dressed in black and gray robes. What little hair he has left is white. His eyes open so slowly that you swear you could hear them creaking. "Hmm. This... This I did not forsee. Who are you? What are you doing here? What is it you seek? Have you come to end the madness? Is it time yet? No no... its way too early." You get the distinct idea that this man is not all with it. "When is this?" He looks down at the orb, you clearly see the picture of the monk fleeing through some woods. "Ah the monk..." He looks up at you. "Careful, this mans mind is not his own. Beware not the insanity but the bouts of sanity. For it is there that you learn what to be afraid of." He points behind him with a thumb. "He went thataway." What do you do?
    Characters: Pakar

  21. - Top - End - #81
    Halfling in the Playground
     
    Rowan Arquest's Avatar

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    Default Re: Awaiting Madness

    Paul

    Paul cautiously approaches the old man and replies, "Thank you for the assistance, but what exactly did you mean by the madness? Do you know what we may be dealing with?"

    Spoiler
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    And some rolls...
    Diplomacy: (1d20+1)[14]
    Gather Info: (1d20+1)[11]
    Thanks to Tiffanie Lirle for the avatar. :D

  22. - Top - End - #82
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Awaiting Madness

    Kral

    Kral stays in the background, watching the surroundings for danger.
    Act well before thinking!


  23. - Top - End - #83
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: Awaiting Madness

    The old man cackles, "eeheeheehee" in possibly the most irratatingly way possible. "I know exactly what and who are you dealing with it is my job to know.

    The Monk walks
    where chains are needed
    does not stop even when heeded
    by the light of the 12 moons
    he brings about our dooms
    where could he be at
    none other then Xoriat

    Now you will want to wonder is he running from you or leading you where he wants you to go?"
    Characters: Pakar

  24. - Top - End - #84
    Bugbear in the Playground
     
    charl's Avatar

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    Default Re: Awaiting Madness

    Elkhad mumbles: "Great, riddles." In what is obviously an attempt at sarcasm. He leaves the diplomacy to someone better qualified.
    Planetkiller avatar by The Randomizer

  25. - Top - End - #85
    Halfling in the Playground
     
    Rowan Arquest's Avatar

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    Default Re: Awaiting Madness

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    OK, I am going to roll knowledge religion for information on Xoriat, because it is definately known by followers of the Path of Light. If he succeeds the check (up to bone's discretion), read the second spoiler, if not, he just stands there looking puzzled.

    Know Religion: (1d20+1)[16]

    damn, no ranks in that skill yet.


    Spoiler
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    Paul turns white at the mention of Xoriat, his eyes narrow, and he speaks, "The Daelkyr... we need to catch up to him, NOW!"
    Last edited by Rowan Arquest; 2009-03-31 at 09:21 AM.
    Thanks to Tiffanie Lirle for the avatar. :D

  26. - Top - End - #86
    Bugbear in the Playground
     
    charl's Avatar

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    Default Re: Awaiting Madness

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    There is a great chance that Elkhad knows of it as well. He is a follower of the path.
    Planetkiller avatar by The Randomizer

  27. - Top - End - #87
    Halfling in the Playground
     
    Rowan Arquest's Avatar

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    Default Re: Awaiting Madness

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    yah but it depends, do you have knowledge religion as a class skill? If not, I'm not sure if you can make the check.
    Thanks to Tiffanie Lirle for the avatar. :D

  28. - Top - End - #88
    Troll in the Playground
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    Default Re: Awaiting Madness

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    Technically, I'm fairly certain it would be Knowledge (the planes) not Knowledge (religion) so I'm not sure anyone would get to make a check unless bornin says otherwise. Anyway, il-Yannah is concerned with Dal Quor, not Xoriat. Druids are the ones worried about Xoriat.

    Since it's a knowledge check, if you don't have ranks it's just an Intelligence check and you can't learn anything you'd need a DC higher than 10 to find out unless bornin says otherwise.

    This conversation should really be happening in the OOC thread.
    >.>
    <.<
    Last edited by ghost_warlock; 2009-04-02 at 11:53 PM.

  29. - Top - End - #89
    Troll in the Playground
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    Default Re: Awaiting Madness

    Dusk

    Dusk considers the old man's words.

    "Hm. You make a good point, Elder. If he's leading us somewhere we'd best be prepared an ambush. If you don't mind me asking, who are you and how is it you came to reside in this lonely place?"

    Spoiler
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    Diplomacy (1d20+9)[23]
    Sorry for the double post, but I wanted to seperate the in-game stuff from the OOC discussion. That, and you can't do roll in an edit.

    Edit: Hm. If someone else can hit an DC 10 Diplomacy, we can bump that to a 25 and really get some work done.
    Last edited by ghost_warlock; 2009-04-03 at 12:18 AM.

  30. - Top - End - #90
    Bugbear in the Playground
     
    Dumbledore lives's Avatar

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    Default Re: Awaiting Madness

    I don't care for your riddles old man, give us a straight answer, what are you talking about? What doom do you speak of? And mainly, how do you know this? This old man knows more than he's willing to tell, and his riddles are simply madness. What could he be hiding.
    Avatar by Diabhan
    Shapperdash, movie reviews amongst other things.
    Natural 1, a tale of critical failures
    Spoiler
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    Quote Originally Posted by Aquillion View Post
    If you're ever in a situation where you can't survive, go for the broke and fill all of creation with chickens. Just imagine the reaction of people halfway around the world when every square inch of space in their world is suddenly and completely full of chickens.
    Homebrew
    1st in Iron Chef XXXIV with a Warforged bard

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