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  1. - Top - End - #211
    Ogre in the Playground
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    Default Re: Mountain Village [IC]

    Talus:
    I say we move on: if the tomb isn't disturbed, then I doubt that it's the reason for the undead, and our first priority should be finding the cause.

  2. - Top - End - #212
    Ogre in the Playground
     
    DMBlackhart's Avatar

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    Default Re: Mountain Village [IC]



    albect will stand about, talking to his snake familar lucifer.

  3. - Top - End - #213
    Ogre in the Playground
     
    xPANCAKEx's Avatar

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    Default Re: Mountain Village [IC]

    Logan

    Im inclined to agree with the Blessed Warrior - unless there is obvious signs of the undead or recent disturbance, let the dead lie peacefully untill we've exhausted other options
    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  4. - Top - End - #214
    Dwarf in the Playground
     
    DwarfFighterGuy

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    Default Re: Mountain Village [IC]

    (My apologies for the delay. I'm in the Army Reserve and had drill this weekend. The boards wouldn't let me back on last night, and they were closed the night before I left.)

    As you move on down the hall, you take the left, and move down the stairs towards the door into the next area. As you decend down the stairs, you note that the collor of the stone moves to a darker shade of grey. The pattern and size of the blocks also changes.

    Jay, Logan, and Talus


    Dirk, Albect, and Lethe
    Spoiler
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    Make a will save. Here is fine.
    Characters:
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    Entridge Hazat: OoC and IC
    Roondar Tauren: Character Sheet

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    Mountain Village: OoC and IC

  5. - Top - End - #215
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    DMBlackhart's Avatar

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    Default Re: Mountain Village [IC]

    Albect


    The conversation between albect and his reptillian ends abruptly.
    Albect stares into space for a moment. Before regaining his composure.

    Will Save:
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    (1d20+5)[22]

  6. - Top - End - #216
    Halfling in the Playground
     
    WhiteWizardGirl

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    Default Re: Mountain Village [IC]

    Lethe

    Spoiler
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    (1d20+2)[13]

  7. - Top - End - #217
    Dwarf in the Playground
     
    Mangy Mathan's Avatar

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    Default Re: Mountain Village [IC]

    Let's see if my awesome rolls continue... [/sarcasm]

    Will Save - (1d20+4)[15]
    Quote Originally Posted by Chain View Post
    The problem, you see, is that your campaign clearly revolves around the divine, and Dungeons and Dragons players are by nature rugged, sexy, staunch individualists who flip the bird at The System whenever possible

  8. - Top - End - #218
    Dwarf in the Playground
     
    DwarfFighterGuy

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    Default Re: Mountain Village [IC]

    Albect:
    Spoiler
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    Go back and read the previous spoiler that wasn't for you.


    Lethe and Dirk:
    Spoiler
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    The door panels look like this picture. (Won't let me imbed the link. Go here: http://authenticgifts2u.com/images/products/GC87.jpg)
    Last edited by Rodgin; 2009-03-16 at 01:01 PM.
    Characters:
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    Entridge Hazat: OoC and IC
    Roondar Tauren: Character Sheet

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    Mountain Village: OoC and IC

  9. - Top - End - #219
    Dwarf in the Playground
     
    Mangy Mathan's Avatar

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    Default Re: Mountain Village [IC]

    Dirk

    The kobold follows the group closely, sticking close to the legs of his companions. When he notices the stones getting darker, he reaches out a clawed hand to touch them, checking to see if they're wet.

    "Logan," Dirk hisses in a low voice. "How much do you know about crypts? Do you know what this might be, or who might be buried behind a door like this?"
    Quote Originally Posted by Chain View Post
    The problem, you see, is that your campaign clearly revolves around the divine, and Dungeons and Dragons players are by nature rugged, sexy, staunch individualists who flip the bird at The System whenever possible

  10. - Top - End - #220
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    DMBlackhart's Avatar

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    Default Re: Mountain Village [IC]

    Albect
    Albect catches notice of the door. His eyes go wide, and he gos quiet.

    Knowledge Arcana-
    Spoiler
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    To discern what the creature in the picture is. (beholder. :p )

    (1d20+5)[10]


    Albects eyes dart all about the picture. Whatevers going on in his mind, is unclear.

  11. - Top - End - #221
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    xPANCAKEx's Avatar

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    Default Re: Mountain Village [IC]

    Logan

    "hmmm, im not sure, my small friend, but whatever it is, it certainly doesn;t look friendly... and that riddle, is rather cryptic too

    i'd advise caution"


    [spoiler]

    what is the creature/any hints for the riddle

    [roll=knowledge (arcana)]1d20+5[/roll]

    [/roll]

    * post roll count doesn't match database
    Last edited by xPANCAKEx; 2009-03-16 at 09:51 PM.
    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  12. - Top - End - #222
    Dwarf in the Playground
     
    Mangy Mathan's Avatar

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    Default Re: Mountain Village [IC]

    Dirk

    Dirk stares blankly at Logan for a moment. "What riddle?"
    Quote Originally Posted by Chain View Post
    The problem, you see, is that your campaign clearly revolves around the divine, and Dungeons and Dragons players are by nature rugged, sexy, staunch individualists who flip the bird at The System whenever possible

  13. - Top - End - #223
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    DMBlackhart's Avatar

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    Default Re: Mountain Village [IC]

    OoC: Not sure if this is appropriate. I should do riddles IC. However I suck at riddles. and since im playing one of the intellectuals on the team I figured I could get the DM to help me a little. Mind you only if I do good on this roll.

    INT check to decipher the riddle-(1d20+5)[6]


    ( all im asking is if I make the check, is for a couple hints to make the riddle easier. )

  14. - Top - End - #224
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    xPANCAKEx's Avatar

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    Default Re: Mountain Village [IC]

    third times a charm?

    knowledge (arcana)(1d20+5)[25]
    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  15. - Top - End - #225
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    xPANCAKEx's Avatar

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    Default Re: Mountain Village [IC]

    Logan

    staring blankly at his small companion for a second, the holy man asks

    do you not see it? scribbed there below the image of the beast
    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  16. - Top - End - #226
    Dwarf in the Playground
     
    Mangy Mathan's Avatar

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    Default Re: Mountain Village [IC]

    Dirk

    Dirk yaps, "Beast?" He stares for a moment, dumbfounded. "You mean the cow? I can't see it. What does it say?" He looks up at the upper left of the right panel, trying in vain to get a closer look despite his stature.
    Quote Originally Posted by Chain View Post
    The problem, you see, is that your campaign clearly revolves around the divine, and Dungeons and Dragons players are by nature rugged, sexy, staunch individualists who flip the bird at The System whenever possible

  17. - Top - End - #227
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    WhiteWizardGirl

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    Default Re: Mountain Village [IC]

    Lethe

    "Okay, am I missing something? There isn't any writing on the door. And while those reliefs are quite well carved, I hardly think they require that much close inspection."

  18. - Top - End - #228
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    xPANCAKEx's Avatar

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    Default Re: Mountain Village [IC]

    Logan

    The beast there! on the door - a floating creature with one eye and many tenticles...

    something is afoot here, friends


    says the holy man before mutter a spell

    DM
    Spoiler
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    cast detect magic on the door

    also - did my knowledge arcana roll identify the creature? obv a beholder, but logan might not know that

    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  19. - Top - End - #229
    Dwarf in the Playground
     
    DwarfFighterGuy

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    Default Re: Mountain Village [IC]

    Logan:
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    Yes, you know it's a beholder. You detect two auras, a moderate abjuration and a minor illussion. You are unable to determine what the spels are though. (I rolled Spellcraft checks for you to speed things up.)
    Characters:
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    Entridge Hazat: OoC and IC
    Roondar Tauren: Character Sheet

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    Mountain Village: OoC and IC

  20. - Top - End - #230
    Halfling in the Playground
     
    BlackDragon

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    Default Re: Mountain Village [IC]

    Jayletina

    {{sorry the forums have been fritzing for me, not been able to get one except one day when the stupid comic was up so no one could use the forum."}}

    "Well I assume that each of those ten circular things on the edge corrresponds to a vault door. Think about it, ten vault doors and ten phrases would make sense, one matching each?

    Perhaps the thing itself is the mechanism to open all of the doors? Or at least one?"

    With that Jay will just push the thing in the middle of its big ugly head and then each of the outer circles working clockwise starting at the bottom left man bending over one.

  21. - Top - End - #231
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    xPANCAKEx's Avatar

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    Default Re: Mountain Village [IC]

    Logan

    there is some magic at work here friends, so be cautious - An illusion is at work, which would explain the differences in our vision... and also some sort of protective magic in place

    anything involving a beholder worries me deeply

    Blessed warrior... can i call upon you to see if there is potential harm or evil in place
    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  22. - Top - End - #232
    Halfling in the Playground
     
    WhiteWizardGirl

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    Default Re: Mountain Village [IC]

    Lethe

    Lethe rolls her eyes. "Thats all we need. A wizard bored enough to cast spells on door in a crypt filled the undead. Still a battle of wits might be fun. What's the writing say?"
    Last edited by Hesquidor; 2009-03-21 at 01:16 PM.

  23. - Top - End - #233
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    xPANCAKEx's Avatar

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    Default Re: Mountain Village [IC]

    Logan

    i think its best to wait for our blessed friend to check for the presence of any hostile evil on it incase it is trapped
    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  24. - Top - End - #234
    Ogre in the Playground
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    Default Re: Mountain Village [IC]

    Talus:
    If you think that it would help, I'm all for it.
    Talus once again concentrates, letting out a deep breathe as he does so.

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    Detect evil on the door.

    Sorry for the late posting.

  25. - Top - End - #235
    Halfling in the Playground
     
    BlackDragon

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    Default Re: Mountain Village [IC]

    Jayletina

    "Lethe you really can't see it?

    Well here is what it says anyway;

    Magic dies, fast men slow, the passage you seek is not below. Eye of death,
    eye of stone, the key to the passage they have not shown. Fear and mind, you
    can say, will move you around in the wrong way. Friends are shy, sleep in rest,
    neither point to the passage best. Enemy friend, painful wound, oblivion aids,
    it is runed.

    ---

    I still think this stone carving thing is the key."

  26. - Top - End - #236
    Dwarf in the Playground
     
    DwarfFighterGuy

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    Default Re: Mountain Village [IC]

    Jay:
    Spoiler
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    None of the places on the door you push give way. On closer examination, none of the carvings move.


    Talus:
    Spoiler
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    No evil detected.
    Characters:
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    Entridge Hazat: OoC and IC
    Roondar Tauren: Character Sheet

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    Mountain Village: OoC and IC

  27. - Top - End - #237
    Ogre in the Playground
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    Default Re: Mountain Village [IC]

    Talus:
    I can't sense anything. Anyone else have an idea?

  28. - Top - End - #238
    Halfling in the Playground
     
    WhiteWizardGirl

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    Default Re: Mountain Village [IC]

    Lethe

    "Did you say the monster had an eye? Have you tried pushing that?"

  29. - Top - End - #239
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    DMBlackhart's Avatar

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    Default Re: Mountain Village [IC]

    Albect

    Albects familiar lucifer once again uncoils itself from his pouch. Looking Albect sqaure in the eyes.

    Hmmm, you sure? well, I suppose. The odd wizard speaks to the snake, as if they understand one another.

    Albect then ushers lucifer back into his pouch, before mimicing the movements of the bodies in each of the "eyes" of the creature in the diagram.

  30. - Top - End - #240
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    Mangy Mathan's Avatar

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    Default Re: Mountain Village [IC]

    Dirk

    Dirk yelps, "Wait, which eye? Beholders have a bunch of them right? Which one's the button?" He thinks for a moment. "Wait, don't beholders have magic powers associated with their eyes? I remember that they can kill with their eyes and petrify... Eye of Death and Eye of Stone... what if the things in the poem are references to the eyes' powers?"

    Spoiler
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    Shouldn't Lethe and Dirk get a second save with a +4 bonus since we've been told it's an illusion?

    Will - (1d20+8)[23]
    Quote Originally Posted by Chain View Post
    The problem, you see, is that your campaign clearly revolves around the divine, and Dungeons and Dragons players are by nature rugged, sexy, staunch individualists who flip the bird at The System whenever possible

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