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  1. - Top - End - #1
    Barbarian in the Playground
     
    ZaneLaCoix's Avatar

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    Default Zane's World's Largest Dungeon (IC)

    Once every one-thousand years the gods of the realms open up once hidden doors to a magical realm. Beings from all makes, sizes, and shapes enter through these doors. Many of those whom enter are never seen again. But those whom are able to escape alive are said to have acquired power unimaginable by most mortals. The rewards are great, as are the trials that lie before you.

    It has been approximately one week since this group of six has assembled. Each with your special talents and know-how, do you hold the possibility to survive this challenge?

    Barely half a day has passed since you last saw any signs of civilization. Before you, a set of massive double doors laid rather neatly into the side of a steep mountain. On either side of them is a statue of what could be a mortal God, carved out of stone, starring out in to the distance proudly, as if they. All together, they form a symmetrical stance of an immortal challenge.

    The doors before you almost seem to wait to accept the next challengers.

    Spoiler
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    Opening actions, color claim, you know the deal.

    Can I ask one person to be the mapper for this first area? (I'll say when to begin)
    On average, each area reigns any wheres from two to four levels. When you move on to the next area I may ask another willing to be the mapper.
    Characters:


    I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!

  2. - Top - End - #2
    Orc in the Playground
     
    Zerg Cookie's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Veledir

    "Guys, be quite for a second"
    I listen carefully, trying to hear if anything moves around us
    Spoiler
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    Listen check: (1d20+8)[17]
    Al'tair avatar by Nevitan
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  3. - Top - End - #3
    Barbarian in the Playground
     
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    Default Re: Zane's World's Largest Dungeon (IC)

    Whether inside, nor inside the doors can you hear anything beyond the noises of nature and those whom surround you.
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    I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!

  4. - Top - End - #4
    Ogre in the Playground
     
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    Default Re: Zane's World's Largest Dungeon (IC)

    Lock

    The many crystalline growths across the mechanical warrior's frame glittered in the slight as he shifted his weight to turn and look to the others. Planes of transparent force merged with the crystals upon his skull to create a soft cerulean crown. Around his arms a sheathe of ethereal silver fluid danced inside a cage of azure light. Both strange objects seemed to pulse in tune with the faint light in Lock's sapphire eyes. Each pulse was but a single tick or the errant tock of the many gears running in the fringes of the halo around his eyes.

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    Claiming Bold Dim Gray.
    Last edited by Tacitus; 2009-03-09 at 08:27 PM.
    Never can find my towel...

    So it goes.

    GNU Terry Pratchett
    Forgot who did my avatar, sorry! >.<

  5. - Top - End - #5
    Ogre in the Playground
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    Default Re: Zane's World's Largest Dungeon (IC)

    Ozra

    Ozra looks around the area and her allies. Its quite an honor to be among the few to take this challenge but she's still feeling threads of doubt. In any case, with Xarbriner watching over her and her group, their souls should be safe in the trials ahead.
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    Quote Originally Posted by Audious View Post
    Randel, you are a gentleman and a scholar.

  6. - Top - End - #6
    Ogre in the Playground
     
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    Default Re: Zane's World's Largest Dungeon (IC)

    Kern

    Looking at the the group he'd travelled to the gate with, kern rolled his eyes wondering why he'd gotten involved

    Lets get on with it then

    and begins to check the surrounding area

    Spoiler
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    search - (1d20+4)[6] - check the surrounding area and the statues

    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  7. - Top - End - #7
    Ettin in the Playground
     
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    Default Re: Zane's World's Largest Dungeon (IC)

    Aimer

    Yes, this isn't ominous at all. Though I doubt we can actually predict what we will encounter from out here. This place seems far too well-designed for those shenanigans. We simply must trust in our own skills to see us through and the gods not to screw us over.
    [/sarcasm]
    FAQ is not RAW!
    Avatar by the incredible CrimsonAngel.
    Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

  8. - Top - End - #8
    Dwarf in the Playground
     
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    Default Re: Zane's World's Largest Dungeon (IC)

    "Never fear, for my vast all encompassing intellect shall see us through these trials unharmed! or at least alive." Dave says as he gains his psionic focus and wills his Psicrystal to motion. It promptly scampers up onto his shoulder and begins chattering "Hey Dave where are we and what are we doing OOH whats that over there?"
    Spoiler
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    EDIT: roll in OOC since i screwed this one up psionic focus. If he fails he keeps trying until he is focused
    Last edited by Roland Deschain; 2009-03-11 at 10:25 AM.
    Sig is getting out of hand, so into the spoiler box it goes!
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    Special thanks to Fayt for the AWESOMEly complicated and cool avatar! i gave him a hypnotoad in return!

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    If we hit the Bullseye Then the rest of the dominoes will fall like a house of cards...checkmate


  9. - Top - End - #9
    Orc in the Playground
     
    Zerg Cookie's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Veledir

    "Let me search for the tracks of those who last went through the gates"

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    I search until I find tracks, because I know there must be tracks.
    If I can't take 20: (1d20+6)[25]
    Last edited by Zerg Cookie; 2009-03-10 at 11:23 AM.
    Al'tair avatar by Nevitan
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  10. - Top - End - #10
    Barbarian in the Playground
     
    ZaneLaCoix's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    There are a number of tracks. Each differing between size, depth, and stride. Each set seem to head to one place: Beyond the doors which stand before this group. Just off in the distance you can almost seem to hear the thuds of more feet approaching from off at the distance.

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    Roland, your check fails... There's no roll.
    If you would like to try again, please do not preview your post ahead of time.
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    I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!

  11. - Top - End - #11
    Orc in the Playground
     
    Zerg Cookie's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Veledir


    "I think I'm hearing something coming toward us.
    I suggest we hide to see who -or what- it is"
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    Ogre in the Playground
     
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    Default Re: Zane's World's Largest Dungeon (IC)

    Lock

    With a crack the mechanical warrior smashed his powerful firsts together. A slight surge of silver light danced between them and in their wake a cloud of blue mist was quickly fading from view. He turns to face whoever or whatever might be coming from them, "We have no reason to hide. If evil comes for us then we shall extinguish it. If the righteous are on their way then we have nothing to fear."
    Never can find my towel...

    So it goes.

    GNU Terry Pratchett
    Forgot who did my avatar, sorry! >.<

  13. - Top - End - #13
    Orc in the Playground
     
    Zerg Cookie's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Veledir

    "Do as you wish, but know that landing the first strike can change the tide of battle. I will hide, ready to strike"
    Al'tair avatar by Nevitan
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  14. - Top - End - #14
    Ogre in the Playground
     
    xPANCAKEx's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Kern

    I 'ate the idea of agreein' with an elf, but 'e makes a good point - if we're gunna fight, ambush em and take em unaware

    but why fight when we don't have to - lets get inside and shut the door from inside
    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  15. - Top - End - #15
    Orc in the Playground
     
    Zerg Cookie's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Veledir

    I begin to look around, searching for hiding spots.
    How many hiding spos can I find?
    Last edited by Zerg Cookie; 2009-03-14 at 06:37 AM.
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  16. - Top - End - #16
    Barbarian in the Playground
     
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    Default Re: Zane's World's Largest Dungeon (IC)

    From the hiding spots applicable, the statue if used correctly, may serve as a possible route. Else wise, this area seems to be littered with a number of stones weathered from time, but still possible options. Next are the trees. Few and far between, but enough to serve as a possible.
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    I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!

  17. - Top - End - #17
    Ogre in the Playground
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    Default Re: Zane's World's Largest Dungeon (IC)

    Ozra

    Ozra looks around the area and hides behind a tree, trying to conceal herself from the approaching feet. She listens to the sound, trying to determine when they will get close. She holds her mace in hand, ready to ambush the enemy.
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    Quote Originally Posted by Audious View Post
    Randel, you are a gentleman and a scholar.

  18. - Top - End - #18
    Orc in the Playground
     
    Zerg Cookie's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Veledir


    "Those sounds are far enough, we're wasting our time waiting and doing nothing"

    I try to open the door, if it won't work I'll try to break it
    If it won't work I'm looking for a lock, If I'll find one I'll try to break it with my longsword and repeat
    Spoiler
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    Str check (Door): (1d20+3)[10]
    Search check (Lock): (1d20+7)[19]
    Longsword damage (Lock): (1d8+3)[6]
    2nd Str check (Door, if needed): (1d20+3)[20]
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  19. - Top - End - #19
    Barbarian in the Playground
     
    ZaneLaCoix's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    The door had no lock, but it didn't budge when the handles were pulled. But when the longsword swings through the "door" it phases through as though it really wasn't there. Although going in was easy enough, on the apex of the swing, when most of the blade of the sword is through, it does not retract out. It appears stuck in place harder than the Sword in the Stone. No amount of pulling seems to get it out.
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    I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!

  20. - Top - End - #20
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    Default Re: Zane's World's Largest Dungeon (IC)

    Lock

    The warforged approaches the door after seeing this highly unlikely event. At first he puts a hand up to the strange doors and then leans forward to see if he can see something beyond the facade.
    Never can find my towel...

    So it goes.

    GNU Terry Pratchett
    Forgot who did my avatar, sorry! >.<

  21. - Top - End - #21
    Barbarian in the Playground
     
    ZaneLaCoix's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Beyond the wall is a passage way, long and dim, lit only by a littering of low burning torches on the walls of jagged, seemingly new walls of stone. This passage way, from what the warforged can see, extends out for a while until at the very end, jets out a wall of chiseled masonry.

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    Basically a view as such:
    | |
    | |
    | |
    \
    -\


    Should the warforged try to retract it's head, it'll find that the wall will not budge in releasing its grip on the "neck" of the machinery.
    Last edited by ZaneLaCoix; 2009-03-16 at 01:08 AM.
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    I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!

  22. - Top - End - #22
    Ogre in the Playground
     
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    Default Re: Zane's World's Largest Dungeon (IC)

    Lock

    Seeing nothing immediately dangerous he waves to the others to follow and passes through entirely, never actually engaging in 'head-stuck-in-wall' shenanigans.
    Never can find my towel...

    So it goes.

    GNU Terry Pratchett
    Forgot who did my avatar, sorry! >.<

  23. - Top - End - #23
    Dwarf in the Playground
     
    Roland Deschain's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Dave follows lock into the abyss saying "Well if there were a time to turn back its now. lets step right along gentlemen, time to gain ultimate power!
    Sig is getting out of hand, so into the spoiler box it goes!
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    Special thanks to Fayt for the AWESOMEly complicated and cool avatar! i gave him a hypnotoad in return!

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    If we hit the Bullseye Then the rest of the dominoes will fall like a house of cards...checkmate


  24. - Top - End - #24
    Orc in the Playground
     
    Zerg Cookie's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Veledir

    "Let's have a little fun with this door"
    I let go of my sword, if it stays stuck in the door
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    I try to stab the door with some arrows (Using them as melee weapons, not shooting them), if they're all stuck in I'm pushing the arrows and sword then I jump in

    If it falls I just pick it up and jump without doing that arrow thing
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  25. - Top - End - #25
    Ogre in the Playground
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    Default Re: Zane's World's Largest Dungeon (IC)

    Ozra

    Looking at the door and its unusual properties, the priestess says an incantation to examine it before walking through.

    "I believe we have reached the portal, but to be sure I'll check its aura... to make sure this isn't a test."

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    Casting Detect Magic to examine the door and any magic effects it might have. Will follow the others through it if it seems safe, once through will continue detecting magic.
    Spoiler
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    Quote Originally Posted by Audious View Post
    Randel, you are a gentleman and a scholar.

  26. - Top - End - #26
    Barbarian in the Playground
     
    ZaneLaCoix's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    The Detect Magic reveals a couple of sources of magic enveloping the area. The "wall," as it'll be called, extends on all sides as far as one can 'see.' After a while, he can see that there's two layers of magic, but beyond this, detection is impossible. This "wall" also seems to not be able to hold up items placed within it.
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    I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!

  27. - Top - End - #27
    Ogre in the Playground
     
    xPANCAKEx's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Kern

    Well you didn't bring me here for nuthin, so i guess i better earn my keep

    says the orc, stepping through the door, slowly moving along the corridor

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    dark vision 70ft - what can he see

    move silently - (1d20+7)[17]
    spot - (1d20+3)[14]
    listen - (1d20+3)[11]
    pancake-atar created by RTG0922

    Quote Originally Posted by loopy View Post
    xPANCAKEx - He's a scumbag, but he's a wise scumbag.

  28. - Top - End - #28
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    Default Re: Zane's World's Largest Dungeon (IC)

    Lock

    With azure optics glowing with traces of faint gold the Warforged follows after the orc. Though he has some difficulty seeing in darker conditions he is hoping the others have thought it prudent to produce a light source.

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    Detect Evil is going to be up constantly until he needs to take some action that will require him to stop focusing on the effect. Its an at-will ability, so...
    Move Silently: (1d20+2)[16]

    Right now he's rocking Warforged Immunities, +2 vs compulsions, +1 Deflection to AC, and DR 4/magic
    Last edited by Tacitus; 2009-03-17 at 01:30 AM.
    Never can find my towel...

    So it goes.

    GNU Terry Pratchett
    Forgot who did my avatar, sorry! >.<

  29. - Top - End - #29
    Barbarian in the Playground
     
    ZaneLaCoix's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Well, with most inside, it is dark. No light from the outside seems to get past the barrier. The only light, as mentioned is the low burning torches leading to a massive, square, wall built by stone masonry. Carved perfectly into a vertical rise. At the beginning of the entry to the room the torches quit lining the room. In this massive room which extends past the orc's vision. Were he to go into the center--or there abouts, he would see a door at the north-west corner facing north, and another on the south-east corner, facing east. Either door is 10 feet wide, and twice that wide, easily fitting an Ogre through it seemed.

    This room is completely desolate other than those whom freshly entered the dungeon.

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    ^.^;
    Don't mind me, just providing information. I'll be doing this a lot. Just so some rooms can go by quicker than others.
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    I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!

  30. - Top - End - #30
    Orc in the Playground
     
    Zerg Cookie's Avatar

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    Default Re: Zane's World's Largest Dungeon (IC)

    Veledir

    I draw my shortsword and raise it.
    (It has continual flame cast on it)
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