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  1. - Top - End - #151
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by Fenix_of_Doom View Post
    I threaten s7 and t4-7, there is no way your getting past me without an aoo, also where did you get the idea soft cover prevents aoo's, it isn't mentioned in the cover description nor in the aoo description.
    Quote Originally Posted by SRD, Cover
    When making a melee attack against a target that isn’t adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.
    Quote Originally Posted by SRD, Soft Cover
    Creatures, even your enemies, can provide you with cover against ranged attacks, giving you a +4 bonus to AC.
    Quote Originally Posted by SRD, Cover and AoO's
    Cover and Attacks of Opportunity

    You can’t execute an attack of opportunity against an opponent with cover relative to you.
    See it now?

  2. - Top - End - #152
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    However, to make things very precise, since for two turns now, there's been "I step back five feet" without reference to squares, announce the locations of all your characters.

  3. - Top - End - #153
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by Talic View Post
    See it now?
    You're mistake, yes, you seem to think I'm not adjacent to you, but I don't even have reach, so guess what I am adjacent to you and I can make an AoO.

    for reference the druid is in TU5-6 since he charged you, before that he was in TU3-4, so yea your bodak is in an illegal position.
    Last edited by Fenix_of_Doom; 2009-05-31 at 04:43 PM.
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  4. - Top - End - #154
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by Talic View Post
    However, to make things very precise, since for two turns now, there's been "I step back five feet" without reference to squares, announce the locations of all your characters.
    I'm sorry, I thought it would be obvious that back meant away from your creature to TU3-4. I even clarified I meant away from you in a latter post, in both cases I didn't note the square, I'll make sure not to do this again in the future.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
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    The best summary of this board I've seen so far:
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  5. - Top - End - #155
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    Default Re: Test Your Might Soundstage B

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    Calm down, guys.
    Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.

    Manual of the Planes 5th Edition: for all the things the official 5E Planescape didn't cover. Check it out.

  6. - Top - End - #156
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by Talic View Post
    However, to make things very precise, since for two turns now, there's been "I step back five feet" without reference to squares, announce the locations of all your characters.
    I already did this for the druid, the wizard is in T2 and hasn't moved since page 3, fighter is in S2, bard in U2(it's nice and cosy in there) and the tiger is in fg10-11.

    There has only been one unclear move action, which now that I've checked it, is illegal, the druid was already in the square I wanted him to 5ft step to(TU3-4). If this was the source of the confusion then I'm sorry for the inconvenience, it wasn't on purpose, I'm using another computer without my modified map and I must have misremembered(or I mistyped the location of the druid in my post).
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
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  7. - Top - End - #157
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by afroakuma View Post
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    Calm down, guys.
    there is a bit of clarity going on, I don't like it because it bogs down the game, but it is best to resolve it all right now.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
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  8. - Top - End - #158
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by Fenix_of_Doom View Post
    I'm sorry, I thought it would be obvious that back meant away from your creature to TU3-4. I even clarified I meant away from you in a latter post, in both cases I didn't note the square, I'll make sure not to do this again in the future.
    Away from me can be North or east. There are multiple options. So no, despite what you THOUGHT, it is not, in fact, obvious. What would make it obvious would be if you announced the square(s) you are moving to.

    One moment, while I sort this mess out.
    Last edited by Talic; 2009-05-31 at 04:46 PM.

  9. - Top - End - #159
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by Talic View Post
    Away from me can be North or east. There are multiple options. So no, despite what you THOUGHT, it is not, in fact, obvious. What would make it obvious would be if you announced the square(s) you are moving to.

    One moment, while I sort this mess out.
    I'm in doubt if it's even worth it to continue this argument but if you look at the map knowing that the druid is 10*10 and in a 15 ft broad "hallway" with you being in the middle then no, there is only one direction that's away from you.

    All of this however is of little matter, because you are right, anyone without the map and position known can't see this and giving the exact location is much clearer.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
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    The best summary of this board I've seen so far:
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  10. - Top - End - #160
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    If your druid it in T3-U4, how is he threatening any square in 7, which is 15 feet away?

    I ask because several of his full attacks have come while the Primary villain was in T7.

  11. - Top - End - #161
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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by Fenix_of_Doom View Post
    for reference the druid is in TU5-6 since he charged you, before that he was in TU3-4, so yea your bodak is in an illegal position.
    Remember that charge? the 5 ft step was not the last time I moved.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
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    The best summary of this board I've seen so far:
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  12. - Top - End - #162
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    Let me ask one more time. So that I am perfectly clear.

    Where is the CURRENT location of all of your characters?

    EDIT: Further, if you were 15 feet away, and you have 10 feet of reach, then charge was an illegal action.

    A charge has to follow very specific rules.

    1) No difficult terrain. T3 and T4, which are elevated terrain would qualify.
    2) You must move at least 10 feet.
    3) You must travel in a straight line to the closest square that you can attack your target from.

    That closest square is 5 feet away.
    If you must travel to a square 5 feet away, and you must also travel at least 10 feet, you cannot satisfy both conditions.
    Last edited by Talic; 2009-05-31 at 05:14 PM.

  13. - Top - End - #163
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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by Fenix_of_Doom View Post
    I already did this for the druid, the wizard is in T2 and hasn't moved since page 3, fighter is in S2, bard in U2(it's nice and cosy in there) and the tiger is in fg10-11.
    Quote Originally Posted by Fenix_of_Doom View Post
    for reference the druid is in TU5-6 since he charged you, before that he was in TU3-4, so yea your bodak is in an illegal position.
    Druid:TU5-6
    Wizard:T2
    Bard:U2
    Fighter:S2
    Tiger:FG10-11


    Quote Originally Posted by Talic View Post
    EDIT: Further, if you were 15 feet away, and you have 10 feet of reach, then charge was an illegal action.

    1) No difficult terrain. T3 and T4, which are elevated terrain would qualify.
    2) You must move at least 10 feet.
    3) You must travel in a straight line to the closest square that you can attack your target from.
    to your edit, I'm a dire lion, I have 5 ft reach.

    2)I did
    3)qualified
    1)I assumed only yellow(/light green*) was difficult terrain.

    Quote Originally Posted by SRD about charges
    Second, if any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can’t charge.
    this is why.


    *depends on which monitor I'm using apparently.
    Last edited by Fenix_of_Doom; 2009-05-31 at 05:20 PM.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
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    The best summary of this board I've seen so far:
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  14. - Top - End - #164
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    Terrain that is a Low Cover (when requested for a reference earlier, I pointed you to:
    Low Obstacles and Cover

    A low obstacle (such as a wall no higher than half your height) provides cover, but only to creatures within 30 feet (6 squares) of it. The attacker can ignore the cover if he’s closer to the obstacle than his target.
    A Low obstacle qualifies as the following:
    You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles).
    Since that's where all the problems occurred (or at least, where the misunderstandings started), it seems that the fairest point would be to rewind to that point, reverse all effects to that point, and resume killing each other like civilized people?

    Sound good?
    Last edited by Talic; 2009-05-31 at 05:34 PM.

  15. - Top - End - #165
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    I'll think about it, I'm going to sleep now, goodnight.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
    What's next? Schrödinger equation? HΨ=EΨ? Seriously WTF?


    The best summary of this board I've seen so far:
    Quote Originally Posted by Frigs View Post
    Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.

  16. - Top - End - #166
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    The way I see it we have two choices:
    1) the quick and dirty method, you give all my attacks made during the charge a -2 penalty, you redo your last action and we continue where we are.
    2) The long, correct and tiring method.
    We start over when my druid moved 5 ft back as that is were the confusion started.

    1 has the advantage of not wasting a lot of posts and time, it doesn't lose out too much because really? what would have changed?

    2 has the advantage of being the "right way" but it wastes a lot of time, apparently we are all ready slow players, how long are you planning to take?

    I'm going to leave the choice up to you, I just wanted to put down my arguments(I didn't have a lot of time recently, my activity has nothing to do with this mess), I'll continue playing when I see a response(if you could also PM me at the time, it could help).
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
    What's next? Schrödinger equation? HΨ=EΨ? Seriously WTF?


    The best summary of this board I've seen so far:
    Quote Originally Posted by Frigs View Post
    Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.

  17. - Top - End - #167
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    1) is acceptable, though the bodak will be repositioned to the nearest legal square for its summon.

  18. - Top - End - #168
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    mmm, I though I all ready responded to this, apparently not, well never mind.

    I believe it's you turn then do you still ready an action?


    PS I can tell you right away that except for maybe today I won't be able to respond at all for most of the weekend, so after today I probably won't be responding again until Sunday.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
    What's next? Schrödinger equation? HΨ=EΨ? Seriously WTF?


    The best summary of this board I've seen so far:
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    Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.

  19. - Top - End - #169
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    Wanted a response from you on accepting/rejecting the addendum on the Bodak. Will post turn later today.

  20. - Top - End - #170
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    Quote Originally Posted by Talic View Post
    Wanted a response from you on accepting/rejecting the addendum on the Bodak. Will post turn later today.
    yes, of course, place it wherever you would have placed it if you knew his current position was occupied.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
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    The best summary of this board I've seen so far:
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  21. - Top - End - #171
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    S6 is a legal adjacent square. Bodak in S6.

    Current location of all known OpFor units:
    Bodak: S6
    Villain: T7

    Rewind to the beginning of the action that started the drama (OpFor Current Turn)

    Villain: Beam of ouch on the druid.

    Touch:(1d20+16)[20]
    If hit, 2 negative levels
    If threat: (1d20+16)[32]
    If crit, 2 more negative levels.

    Bodak: Death Gaze on Druid. Fort DC 15 or die.

    OpFor Turn concluded.

  22. - Top - End - #172
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    2 more negative levels for the druid
    so another -2 to my fort save.
    fortsave - (1d20+10)[24]
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
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    The best summary of this board I've seen so far:
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    Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.

  23. - Top - End - #173
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    You're up.

  24. - Top - End - #174
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    edit:start round 11(the right way)

    Wizard casts mirror image, the druid is fed up with the bodak and full attacks it.
    attack claw - (1d20+14)[24]
    attack claw - (1d20+14)[16]
    attack bite - (1d20+14)[33]
    damage claw - (1d6+13)[16]
    damage claw - (1d6+13)[15]
    damage bite - (1d8+17)[24]
    Last edited by Fenix_of_Doom; 2009-06-09 at 02:46 PM.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
    What's next? Schrödinger equation? HΨ=EΨ? Seriously WTF?


    The best summary of this board I've seen so far:
    Quote Originally Posted by Frigs View Post
    Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.

  25. - Top - End - #175
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    Hit on Bite. Didn't hurt it as badly as you'd think, though.

  26. - Top - End - #176
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    improved grab,
    grapple check - (1d20+15)[30](I'm checking where my bonuses are coming from, this number might increase by 2)
    unarmed damage - (1d4+13)[17]

    I assume you are hinting DR, the rules do say it should be visible somehow, so I'm guessing that's it.
    Last edited by Fenix_of_Doom; 2009-06-07 at 03:08 PM.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
    What's next? Schrödinger equation? HΨ=EΨ? Seriously WTF?


    The best summary of this board I've seen so far:
    Quote Originally Posted by Frigs View Post
    Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.

  27. - Top - End - #177
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    Talic's Avatar

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    Default Re: Test Your Might Soundstage B

    Opposed Roll: (1d20+18)[32]

  28. - Top - End - #178
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    you just had to roll in such a way that the +2 matters, didn't you?

    no it doesn't, your summoned creature apparently has a huge grapple mod.


    V I just noticed, I didn't expect such a high grapple mod from a summoned creature.
    Last edited by Fenix_of_Doom; 2009-06-07 at 03:08 PM.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
    What's next? Schrödinger equation? HΨ=EΨ? Seriously WTF?


    The best summary of this board I've seen so far:
    Quote Originally Posted by Frigs View Post
    Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.

  29. - Top - End - #179
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    Default Re: Test Your Might Soundstage B

    Even if the +2 applies, your mod is 17, mine is 18. I win ties.

  30. - Top - End - #180
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    SolithKnightGuy

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    Default Re: Test Your Might Soundstage B

    I forgot one roll:
    mirror images - (1d4+2)[5]

    After giving it some thought, I'm starting to doubt the +16 grapple mod, are you sure you're rolling for your summoned creature and not your boss?
    It's just that your boss coincidently also has a +16 mod atm and let's face it +16 is freaking high for a medium creature which is very unlikely to have improved grapple.
    Last edited by Fenix_of_Doom; 2009-06-07 at 03:56 PM.
    Schrödinger cat? Schrödinger wizard? Schrödinger monk?
    What's next? Schrödinger equation? HΨ=EΨ? Seriously WTF?


    The best summary of this board I've seen so far:
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    Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.

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