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  1. - Top - End - #31
    Bugbear in the Playground
     
    vampire2948's Avatar

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    Default Re: Undefined Campaign - Group 2

    This is where you are mistaken, my ... 'deer' druid.

    Where do you think we get meat from? Animals, naturally. We need a constant supply to survive. So...if an animal wanders into our camp, it saves us time hunting later.

    If our population enjoys the hunting, then why is that a bad thing. It yields the same results, and improves morale.

  2. - Top - End - #32
    Ogre in the Playground
     
    Niezck's Avatar

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    Default Re: Undefined Campaign - Group 2

    You seem to misunderstand me. This is not a debate. This is a warning. Now, heed it.

    With that, Valandil begins walking away, as Alneth growls at the man and follows in step.
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  3. - Top - End - #33
    Bugbear in the Playground
     
    vampire2948's Avatar

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    Default Re: Undefined Campaign - Group 2

    No...it is a debate. You tried to use reason to support your actions, the MURDER of two of my village's men. Your reasoning is flawed, and so is your attempt to enforce your rules upon us.

    We shall not heed your words, and if you return here, you shall die. That is all I have to say


    With that, he turns back to the village, and strides off.

  4. - Top - End - #34
    Ogre in the Playground
     
    Niezck's Avatar

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    Default Re: Undefined Campaign - Group 2

    Valandil begins strolling back to the forest, before an idea hits him. Then, breaking into a sprint, he runs for the woodlands.

    Once there, he looks to the ground, picking up a small leaf.

    Bears ...

    And off he goes, following the trail.
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  5. - Top - End - #35
    Bugbear in the Playground
     
    vampire2948's Avatar

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    Default Re: Undefined Campaign - Group 2

    You locate four bears in a clearing, thee cubs, and one female bear. The tracks in the area indicate a larger, probably male, bear. The bears are black in colour.

    They don't notice you.

  6. - Top - End - #36
    Ogre in the Playground
     
    Niezck's Avatar

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    Default Re: Undefined Campaign - Group 2

    Ordering Alneth to stay where he is, Valandil takes the form of a jet black bear, still somewhat injured following his fight with the villagers.

    He begins staggering over to the female bear, trying to appear more badly injured than he is.

    Help ...

    The bear takes a few more steps, before collapsing on the floor.
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  7. - Top - End - #37
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The bear looks at you, then turns and runs away in terror.

    In a couple of seconds time, three men burst into the clearing, holding bows.

    Well well well, what have we 'ere?

    They are the hunters from the other day...

  8. - Top - End - #38
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The familiar flash of green light dazes them temporarily, as the collapsed bear transforms once again into the elf, crouching on the floor.

    Gentlemen.

    Signalling secretly to Alneth, he bounds over, standing by the elf's side.

    Meet Alneth, king of the bears.
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  9. - Top - End - #39
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Bears have a monarchy now? one of them asks, confused.

    You again... says the leader.

    Well, I guess you're going to try more of your lightning tricks. So...before you can do that...FIRE!!!

    Initiative:

    Archer 1 : (1d20+2)[10]
    Archer 2 : (1d20+2)[22]
    Archer 3 : (1d20+2)[21]

  10. - Top - End - #40
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Alneth is king, as he is the most ferocious bear to exist. Now, I warned you not to come back ...

    [[

    Valandil - (d20+6)[17]
    Alneth - (d20+2)[13]
    ]]
    Last edited by Niezck; 2009-06-18 at 03:51 PM.
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  11. - Top - End - #41
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Two of the archers open fire upon you.

    Take him down!


    Archer 1:

    (1d20+5)[7]
    (1d8)[7]

    (1d20+5)[17]
    (1d8)[8]

    Archer 2:

    (1d20+5)[14]
    (1d8)[6]

    (1d20+5)[13]
    (1d8)[5]

    Roll a fortitude save for anything that damages you.

  12. - Top - End - #42
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    [[(d20+8)[18] Fort save]]

    Valandil, taking one arrow to the chest, releases a cry of rage. Then, swords drawn, he charges forwards towards the lead archer.

    [[Move towards him, and attack

    (d20+9)[23] - Attack 1
    (d20+9)[20] - Crit
    (d8+7)[15] - Damage 1

    (d20+9)[15] - Attack 2
    (d20+9)[15] - Crit
    (d6+5)[7] - Damage 2

    ]]

    Alneth, seeing his master injured, charges the archer nearest to him, growling wildly as he does.

    [[Charge

    (d20+9)[23] - Claw
    (d20+9)[24] - Confirm Crit
    (d4+5)[7] Damage

    ]]
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  13. - Top - End - #43
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The third archer fires at you.

    (1d20+5)[14]
    (1d8)[7]

    (1d20+5)[12]
    (1d8)[5]

  14. - Top - End - #44
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The first archer drops his bow and tries to pull out his sword, he doesn't attack this round, due to failing.

    Archer 2:

    (1d20+5)[17]
    (1d8)[1]

    (1d20+5)[10]
    (1d8)[8]

  15. - Top - End - #45
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    [[(d20+8)[18] Fort Save]]

    Alneth, seeing an opportunity to strike the man once more, claws at the archer as he fires at Valandil.

    [[Attack of Opportunity

    (d20+7)[22] Claw
    (d20+7)[23] Crit
    (d4+5)[9] Damage]]

    Then, bring his blades to bear on the archer infront of him, Valandil releases a flurry of strikes against the human.

    [[Full attack

    (d20+9)[20] Attack 1
    (d20+9)[28] Crit
    (d8+7)[15] Damage 1

    (d20+9)[19] Attack 2
    (d20+9)[11] Crit
    (d8+7)[10] Damage 2

    (d20+9)[25] Attack 3
    (d20+9)[13] Crit
    (d6+5)[10] Damage 3

    (d20+9)[20] Attack 4
    (d20+9)[26] Crit
    (d6+5)[11] Damage 4

    ]]

    Alneth, following his master's example, tears into the human infront of him.

    [[Full attack

    (d20+7)[16] Claw 1
    (d20+7)[14] Crit
    (d4+5)[8] Damage 1

    (d20+7)[9] Claw 2
    (d20+7)[12] Crit
    (d4+5)[9] Damage 2

    (d20+2)[16] Bite
    (d20+2)[5] Crit
    (d6+3)[8] Damage
    ]]
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  16. - Top - End - #46
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The two men that you attacked die, falling onto the ground.

    The other archer looks very scared, and drops his bow onto the ground. He stands still, sobbing slightly, and staring at the bear, then the elf, then the bear again.

  17. - Top - End - #47
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    I warned you not to come back ... This forest is guarded, and you hunters will stop coming here. Do you understand?

    Ignoring the sobbing man's responce, Valandil moves towards him, until he's close enough to whisper.

    Now run you idiot, before Alneth decides he's hungry.
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  18. - Top - End - #48
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    He pulls out his dagger, and stabs blindly at the air infront of him, missing you totally. Tears stream down his face. You killed my friends!! Now, I'll kill you too! he doesn't sound angry, his tears make his voice go high-pitched.

  19. - Top - End - #49
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    That was a mistake.

    With that, Valandil swings his swords artfully, and slices into the sobbing man.

    [[Full attack

    (d20+9)[17] - Attack 1
    (d20+9)[20] - Crit
    (d8+7)[8] - Damage 1

    (d20+9)[12] - Attack 2
    (d20+9)[26] - Crit
    (d8+7)[10] - Damage 2

    (d20+9)[20] - Attack 3
    (d20+9)[29] - Crit
    (d6+5)[7] - Damage 3

    (d20+9)[17] - Attack 4
    (d20+9)[24] - Crit
    (d6+5)[7] - Damage 4

    ]]
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  20. - Top - End - #50
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The man slumps to the ground at your feet, blood pooling over his tunic and onto your boots.

  21. - Top - End - #51
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Gathering up their possessions into his new-found bag of holding, Valandil takes everything he can from them, before tossing the deer meat they've collected to Alneth.

    Here, have this, I know you haven't eaten all day.

    Then, he drags the lead archer out of the forest, towards the village he visited earlier, making sure to leave an easily trackable trail on his way.

    Valandil leaves the man, stripped of clothes and posessions, sat up on the grass infront of the village. Then, dipping his fingers in the man's blood, he writes the following message on his chest 'This man violated nature.'

    With that, he does the same with the other two men, leaving them by the sides of the first man. He then writes the same message on them, before returning to the forest to rest.
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  22. - Top - End - #52
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The paper you looted from the men has words written onto them:

    The first sheet is clearly a hunting quota for the next month, with some circles drawn around some of the figures on it. It doesn't interest you much, so you move on to the next paper.

    The second sheet is an invitation to join the Dock Defence Force, including a small picture of a pirate ship being blown up by a cannon. A caption says "Your city needs YOU".

    The third sheet is an advertisment, looks similar to the ones used in the mercenaries guild, apparently a man named Aortal wants some help performing small tasks around a graveyard, for a small payment. There are details of where to find him and how to apply, as well as a request to bring along as many friends as you like...


    The others are blank.

  23. - Top - End - #53
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Reading the notes, Valandil is somewhat intruiged by the last one, and pockets it for future reference.

    Then, being quite tired after the day's events, he orders Alneth to guard their area, and meditates for the night, before awaking and guarding Alneth as he sleeps.
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  24. - Top - End - #54
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    You successfully meditate.

    The sky changes from dark to light again, and a new day occurs. The weather is similar to the previous day, but a little dryer.

  25. - Top - End - #55
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Awaking once more to the sounds of the woodland, Valandil gathers up his belongings and heads out towards the village. Sticking to the edges of the woodland, he looks out to the horizon, trying to see what's happening there.

    [[Spot - (d20+5)[10]]]
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  26. - Top - End - #56
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    You see much the same scene as the previous day. Women getting up to cook.
    Though, on this day, there are several men up and pacing around, staring out onto the plains for any sign of attack. Some of them holding weaponry.

    The bodies of the previous day are gone, there is still a small red patch on the grass.

  27. - Top - End - #57
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Seeing this, Valandil orders Alneth to stay where he is, and begins his transformation into a majestic eagle. In this form, he takes to the skies, soaring high above the village.

    [[Around 40ft above the village.]]
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  28. - Top - End - #58
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    You are now flying over the village. No one cares about an eagle.

    You notice the same scene as described above, but from a different angle.

  29. - Top - End - #59
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    Default Re: Undefined Campaign - Group 2

    A few squawks and wing flaps later, three seperate flashes of green light slightly dazzle the villagers below, as three fully grown black bears appear in the centre of the village, confused about the whole situation.
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  30. - Top - End - #60
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Nerull! What is wrong with that Druid! Why does he do this to us?! screams the village elder.

    All the other commoners flee in various directions, all of which are away from the bears.

    Their meal is ruined

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