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Thread: The Isle of Sahu (Good Party A)
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2009-08-01, 08:34 PM (ISO 8601)
- Join Date
- Nov 2008
Re: The Isle of Sahu (Good Party A)
You backtrack your way towards the area in which you had your encounter with the undead, and look east (My bad...got my directions mixed up) towards the section of the path you have not entered yet. It isn't too far in front of you until the path head northward.
The Map
OoC:
Spoiler
By my count, 11 rounds has passed since you started the day, for those of you counting down spell durations.
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2009-08-01, 08:36 PM (ISO 8601)
- Join Date
- Jun 2009
Re: The Isle of Sahu (Good Party A)
As we are walking.
Kelsin. I have been playing this instrument on my back now for over 10 years. I have started to think that music has magical properties all its own. When I woke up earlier I felt what I think was a surge of magical energy.I think I may have tapped into this magical energy.
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2009-08-01, 08:39 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Arzimon will hold his sword and shield before him and steal a glance down the northern hallway.
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
Avatar by Miss Nobody. Doll by Recaiden.
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2009-08-01, 08:44 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Magical music, you say? Interesting. I am sure you can use it for a good purpose.
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2009-08-01, 08:54 PM (ISO 8601)
- Join Date
- Nov 2008
Re: The Isle of Sahu (Good Party A)
Peering down the northern passage reveals a good 20-30 foot pathway before it branches off another direction once again, this time towards the east.
Dice Rolls You Shouldn't See:
Spoiler
Init1 - (1d20+3)[16](19)
Init2 - (1d20+2)[1](3)
Init3 - (1d20+2)[16](18)
OoC:
Spoiler
Please roll Initiatives on your next turn, I will let you know when they will be used.
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2009-08-01, 08:57 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
SpoilerInitative: (1d20+1)[20](21)
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2009-08-01, 08:59 PM (ISO 8601)
- Join Date
- Jun 2009
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2009-08-01, 09:18 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
SpoilerInitiative:
(1d20+3)[17]
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
Avatar by Miss Nobody. Doll by Recaiden.
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2009-08-01, 09:19 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Kelsin walks down the hall and peaks across the corner.
SpoilerSpot: (1d20+5)[3](8)
Listen: (1d20+5)[13](18)
Move Silently:(1d20-5)[1](-4)
Hide: (1d20-5)[3](-2)
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2009-08-01, 09:20 PM (ISO 8601)
- Join Date
- Jun 2009
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2009-08-01, 09:22 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Arzimon will follow.
"Let us tread carefully, comrades. Who knows what unseen horrors lie in wait?"Last edited by Elfin; 2009-08-01 at 09:29 PM.
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
Avatar by Miss Nobody. Doll by Recaiden.
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2009-08-01, 09:28 PM (ISO 8601)
- Join Date
- Nov 2008
Re: The Isle of Sahu (Good Party A)
You find yet another frustrating intersection as you head down the northern path, and look east. Stepping into the intersection, you find that you can continue east and follow it to what logic states must be a dead end, or you can proceed northward, and then be stuck with an option of heading east or west again.
The Map
Dice Rolls You Shouldn't See:
Spoiler
Hide - (1d20+10)[3](13)
Sneak - (1d20+10)[19](29)
Last edited by Ixahinon; 2009-08-01 at 09:29 PM.
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2009-08-01, 09:32 PM (ISO 8601)
- Join Date
- Jun 2009
Re: The Isle of Sahu (Good Party A)
Ivan carefully surveys his surroundings.
Spoiler
spot:
(d20+2)[18](20)
listen
(d20+2)[18](20)
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2009-08-01, 09:34 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Kelsin points east and begins to walk to the passage there.
OOC:
SpoilerI realize that, at this point, I probably alerted all of the whatevers to my presence. But I feel like casting sanctuary on myself would be too metagamey.
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2009-08-01, 09:35 PM (ISO 8601)
- Join Date
- Nov 2008
Re: The Isle of Sahu (Good Party A)
Ivan:
For Ivan's Eyes Only:
Spoiler
You feel as though you are definitely walking into an area that looks 'used.' Though the filth and trash of the place is still commonplace, much of it seems rummaged through, and bodies seem to be much more prevalent around the area, though it is clear they all have been dead for years, if not longer.
Kelsin:
For Kelsin's Eyes Only:
Spoiler
You walk east into what you already guessed to be a dead end. Though it looks like this dead end is used as someone's trash deposit. Of course, the usual refuse is found here, but there also appears to be bits of bone and flesh scattered about the place.
Last edited by Ixahinon; 2009-08-01 at 09:37 PM.
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2009-08-01, 09:37 PM (ISO 8601)
- Join Date
- Jun 2009
Re: The Isle of Sahu (Good Party A)
Stand alert my friends. This looks to be a feeding ground.
Ivan tightens his grip on the bow.
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2009-08-01, 09:40 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
I think I've found the last few meals over here.
Kelsin searches through the refuse in the area; perhaps something from the corpses got caught up in it.
SpoilerSearch: (1d20-2)[13](11)
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2009-08-01, 09:46 PM (ISO 8601)
- Join Date
- Nov 2008
Re: The Isle of Sahu (Good Party A)
Kelsin:
For Kelsin's Eyes Only:
Spoiler
You find nothing that looks to be salvageable.
Dice Rolls You Shouldn't See:
Spoiler
Hide - (1d20+10)[9](19)
Sneak - (1d20+10)[7](17)
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2009-08-01, 09:50 PM (ISO 8601)
- Join Date
- Jun 2009
Re: The Isle of Sahu (Good Party A)
Ivan proceeds a short bit down the northern passage.
Spoiler
spot
(d20+2)[2](4)
listen
(d20+2)[17](19)
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2009-08-01, 09:51 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Arzimon spins his sword idly as he watches the passages uneasily.
"Search if you must, but I think it best that we hastily be gone from here; this place makes me ill at ease."
SpoilerRenewing maneuvers.
Spot and Listen:
(1d20+1)[12]
(1d20+1)[5]
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
Avatar by Miss Nobody. Doll by Recaiden.
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2009-08-01, 09:54 PM (ISO 8601)
- Join Date
- Nov 2008
Re: The Isle of Sahu (Good Party A)
Ivan and Arzimon:
You walk a bit down the northern passage, and realize that the west path will, in fact, lead to a dead end, but you are still too far away to see how far the east path will lead you. Kelsin is heard behind you, back in the eastern dead end found previously (unless he moved up)
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2009-08-01, 09:57 PM (ISO 8601)
- Join Date
- Jun 2009
Re: The Isle of Sahu (Good Party A)
Ivan readies an action to shoot anything that comes down the corridor. He says, fairly loudly.
Arzimon. Perhaps we should go back the way we came and turn our backs on this wretched passage.
He winks at Arzimon and says in elven
Let's hope something takes the bait.
Spoiler
bluff check
(d20+1)[4](5)
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2009-08-01, 10:00 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Kelsin turns around, and notices his friends aren't there. He quickly heads over towards the intersection heading north and looks around.
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2009-08-01, 10:04 PM (ISO 8601)
- Join Date
- Nov 2008
Re: The Isle of Sahu (Good Party A)
Dice Rolls You Shouldn't See:
Spoiler
Hide - (1d20+10)[3](13)
Sneak - (1d20+10)[15](25)
The villian is readying to activate his ability, at this moment.
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2009-08-01, 10:06 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Arzimon turns to Ivan and bombards him with a quick stream of Elven.
For any Elven speakers:
Spoiler"Ivan, follow me. Let us proceed down the passage; if we meet any threats let me take the front line while you shoot from behind. Be constantly alert; we cannot afford to be taken by surprise. If one of us falls, the other must flee and find our companions. Now come, let us go."
Constantly scanning all directions, Arzimon will proceed down the passage, sword drawn.Last edited by Elfin; 2009-08-01 at 10:08 PM.
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
Avatar by Miss Nobody. Doll by Recaiden.
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2009-08-01, 10:09 PM (ISO 8601)
- Join Date
- Jun 2009
Re: The Isle of Sahu (Good Party A)
Still in elven
Spoiler
I shall stay here until and cover you until you reach the corner and then I shall proceed. Let me just take another look though.
Spoiler
spot:
(d20+2)[9](11)
listen
(d20+2)[3](5)
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2009-08-01, 10:11 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Elven:
SpoilerVery well, Ivan Swiftblade.
Arzimon takes one last glance around the area, then walks briskly forward down the east passage.Last edited by Elfin; 2009-08-01 at 10:14 PM.
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
Avatar by Miss Nobody. Doll by Recaiden.
-
2009-08-01, 10:16 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: The Isle of Sahu (Good Party A)
Kelsin walks up to where Ivan is, looking around at all times.
So where's Arzimon?
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2009-08-01, 10:17 PM (ISO 8601)
- Join Date
- Jun 2009
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2009-08-01, 10:18 PM (ISO 8601)
- Join Date
- Nov 2008
Re: The Isle of Sahu (Good Party A)
Ivan:
For Ivan's Eyes Only:
Spoiler
Upon taking a second look around the area, you find nothing that gives off telltale signs of someone hiding, further strengthening the notion that if there is a threat, it is further ahead.
Arzimon:
As you reach the end of the northern path, you find a branch to the west that leads into a dead end, and a path to the east that heads off into another intersection with paths leading north and south.Last edited by Ixahinon; 2009-08-01 at 10:19 PM.