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Thread: Should V get a weapon?
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2009-10-09, 07:43 PM (ISO 8601)
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Should V get a weapon?
V says that she won't burn her damage spells unless she really needs them. When I played a wizard in D&D and didn't want to waste my spells, I threw darts. If V isn't going to use her spells, she might as well do something to help the Order, since their'd be no reason to buff every round of combat. Any other ideas?
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2009-10-09, 07:47 PM (ISO 8601)
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Re: Should V get a weapon?
While practical by a DnD mindset, it doesn't really work for the character. Though my last wizard had three knives, a club and a quarterstaff at all times.
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2009-10-09, 07:51 PM (ISO 8601)
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Re: Should V get a weapon?
Didn't V mention being proficient with a bow at some point?
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2009-10-09, 07:53 PM (ISO 8601)
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Re: Should V get a weapon?
Because he's an elf. It's a racial thing. He also stated that he is not good with it.
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2009-10-09, 07:54 PM (ISO 8601)
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Re: Should V get a weapon?
In one or more Versions of D&D, all elves are proficient with bows and rapiers. (not entirely sure about the specifics)
Last edited by hobbitkniver; 2009-10-09 at 07:55 PM.
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2009-10-09, 07:58 PM (ISO 8601)
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Re: Should V get a weapon?
In 3.0 and 3.5ed D&D, all elves are proficient with Long Bows, Short Bows, and Long Swords. Not rapiers. Of course this is far more useful to a wizard than to most classes; an elf fighter gets those proficiencies from both race and class, and either the racial proficiency in them or the class proficiency in them is wasted.
Last edited by Kish; 2009-10-09 at 08:00 PM.
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2009-10-09, 08:01 PM (ISO 8601)
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Re: Should V get a weapon?
Last edited by Elfin; 2009-10-09 at 08:01 PM.
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2009-10-09, 09:42 PM (ISO 8601)
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2009-10-09, 10:01 PM (ISO 8601)
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Re: Should V get a weapon?
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2009-10-09, 10:14 PM (ISO 8601)
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Re: Should V get a weapon?
In the OotS board game, one of V's shticks is "Seldom used Quarter Staff". On the card, V states "I don't think this was ever featured in the comic" or something like that.
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2009-10-09, 10:18 PM (ISO 8601)
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Re: Should V get a weapon?
While a low level mage can run out of magic pretty easily, V has maybe 40 spells to toss into combat. And the fight likely won't last over 5 rounds. Even forgetting his favorite spells, she is not going to use anything like all his spells that do more damage/buffing than mundane weapons would.
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2009-10-09, 10:42 PM (ISO 8601)
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Re: Should V get a weapon?
While V should get a weapon s/he won't because that would mean s/he doesn't have a spell that'll solve the problem and has to resort to non-magcal means of combat.
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2009-10-09, 11:46 PM (ISO 8601)
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Re: Should V get a weapon?
V's a wizard. S/He gets 1d4 HP per level. Why would s/he enter a direct combat situation?
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2009-10-10, 12:28 AM (ISO 8601)
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Re: Should V get a weapon?
V specifically said that he will use that magical power in circumstances where s/he is threatened. If in combat where enchantment and support spells are not sufficient, I'm 99% sure V will let loose a lightning bolt or two.
1) I believe buffing is helping the order.
2) Buffing comes under support. V said he'd use support and enchantment spells.
3) If you don't think enchantment spells are helping...than perhaps one should go back and take a closer look at what some of those spells can do for a wizard of such caliber as V
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2009-10-10, 01:32 AM (ISO 8601)
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Re: Should V get a weapon?
He does have the option of using the polymorph line of spells.
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2009-10-10, 03:51 AM (ISO 8601)
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Re: Should V get a weapon?
I don't think running out of spells is an issue here. As was pointed out a long time ago in the strip, there is always precisely ONE random encounter on any long journey, so V could quite happily blast away until the cows come home knowing that he won't be needing them again until they reach their destination!
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2009-10-10, 04:28 AM (ISO 8601)
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Re: Should V get a weapon?
V has spent quite a large part of his adult life unlocking the secrets of the universe and this has the tendency to leave him rather fragile.
Somehow I think actual combat would be demeaning to V, as it says that magic cannot solve everything.
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2009-10-10, 05:05 AM (ISO 8601)
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Re: Should V get a weapon?
Practical reasons aside, I think V should definitely get a weapon, for sheer character development value. If he's ever again stuck in a situation where no spells will help, resorting to (even futilely) trying to defend himself or protect someone else with a weapon would be a wonderful way to drive home his new attitude and the way he's overcome all those mental blocks he had placed on his combat ability.
Last edited by Kaytara; 2009-10-10 at 05:06 AM.
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2009-10-10, 07:27 AM (ISO 8601)
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2009-10-10, 08:40 AM (ISO 8601)
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Re: Should V get a weapon?
Yes, V does mention that in comic #452.
The reason why V isn't good with a bow is because he/she is a wizard (low BAB), with no previous showing of any decent physical attributes (ie. str, dex or con), and presumably, no melee/ranged combat feats. This means that he/she would probably miss most of the time and do practically no damage. The only time V would be able to contribute by firing a bow at enemies, would be against very weak enemies. (Which Belkar or Roy could wipe out in one or two rounds max).
I'm not sure about the exact mechanics of how combat works out, but can you cast spells (which require somatic components) while carrying a one-handed/two-handed weapon? Don't you have to drop it (as a free action?) or something?
V is better off holding back from combat and casting spells when needed. By carrying a weapon and using ineffectively in combat, it lowers his/her usefulness as a caster.SpoilerI Am A: Neutral Good Human Cleric (2nd Level)
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2009-10-10, 11:51 AM (ISO 8601)
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Re: Should V get a weapon?
If V can cast spells with no somatic component as a lizard, then I think he could do the same while carrying a weapon. However, back when he was a lizard he only knew 3 spells he could cast like that (Feather Fall, Hold Portal and Suggestion), which would limit him somewhat!
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2009-10-10, 02:28 PM (ISO 8601)
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Re: Should V get a weapon?
He said enhancement, actually, which translates back to buffing. As someone pointed out in the strip thread, he's swung too far in the other direction, not using blasting spells where they would be very effective in an attempt to curb his ego. He'll learn eventually when the proper times for each sort of spell are.
On topic: The one time I played D&D, I was a half-elf sorcerer. I spent at least half my combat rounds shooting arrows, but that was only because I was low-level and wanted to spread out my uses of Scorching Ray. The game didn't last long enough to get me out of that rut.
I don't think a weapon would be very useful for V, but he might want to consider carrying one anyway as a last-ditch holdout option. If I had grown out of using that bow all the time, I still would have held onto it.
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2009-10-10, 03:22 PM (ISO 8601)
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Re: Should V get a weapon?
Magic staff is too cliché. V should totally take improved unarmed strike next time and rush in like a monk.
But in all seriousness, couldn't V just cast Transformation on Vself and maybe Cat's Grace on top of that and use a bow like a real elf? And, I don't remember too clearly, but I do believe Flame Arrow can add fire damage to his arrows too.
Edit: Make that Cat's Grace and Flame Arrows first, then Transformation last.Last edited by The Rugi; 2009-10-10 at 03:24 PM.
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2009-10-10, 06:20 PM (ISO 8601)
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Re: Should V get a weapon?
Anyone who goes into a wilderness without so much as a knife is a fool. Parties get split up by sandstorms, encounters, magical illusions, etc.
Even for a wizard a knife has many uses besides self-defense; it can be very light, and it could be decisive should one be caught in an anti-magic field cast by someone other than an Ancient Black Dragon.
Perhaps V's knife or Seldom Used Quarterstaff never appears simply because V never thinks of it in-panel. Alternatively, V's headband or hairtie is a garrot.Last edited by rewinn; 2009-10-10 at 06:22 PM.
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2009-10-10, 06:24 PM (ISO 8601)
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Re: Should V get a weapon?
V IS a real elf.
Anyway, just picking up a ranged weapon isn't as easy as it sounds. First, his BAB is terrible, and casting Transformation to improve it will shut down all his spellcasting. Second, Cat's Grace and Transformation don't stack (they are both enhancement bonuses.) Third and final, 4 of his teammates are melee (5 if you count Mr. Scruffy) and I doubt he has the feats to shoot into melee safely.
He's better off just getting a wand, or even a reserve feat next level (15.) Sure they aren't core, but neither is Vaarsuvius' Enhanced Scrying.
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2009-10-10, 06:36 PM (ISO 8601)
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- In America!
Re: Should V get a weapon?
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2009-10-10, 07:07 PM (ISO 8601)
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Re: Should V get a weapon?
Vaarsuvius already has a weapon - his spellbook. In my 4E adaptation of Vaarsuvius, I gave him a Book of Undeniable Fire. In addition to containing spells, it lets him ignore up to 20 fire resistance with his spells.
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2009-10-10, 07:17 PM (ISO 8601)
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Re: Should V get a weapon?
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2009-10-11, 12:11 AM (ISO 8601)
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Re: Should V get a weapon?
y doesnt he get a wand that comes with x amount of spell y?
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2009-10-11, 12:11 AM (ISO 8601)
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Re: Should V get a weapon?
: "I will limit myself to low-level enchantment and support unless i find myself personally threatened".
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V will most likely not get a weapon, because if he feels threatened or the danger is significant, he'll blast them. But he's not gonna waste his Evocations on lesser problems.
-Wrath"If you can, then do. If you cannot, then find a way so you can."
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