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Thread: The Endless Dungeon - Re-Train
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2010-01-24, 11:31 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
Re: The Endless Dungeon - Re-Train
The tunnel simply takes you to the two doors, and doesn't appear to go anywhere else.
Looking in door #1, you see a long room, 15 ft wide, 15 ft high, with a low wall about 5ft high in the center of the room. On the far side, there's a raised area 10ft high(purple area on map).
You see what looks like a human with a longbow atop the raised area(I6), and two human zombies(J3, H3). Both of them are trying tirelessly to pursue the archer, but are restrained with chains connected to the side walls in J1 and H1 respectively. You have surprise.
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2010-01-24, 11:56 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Georgia
- Gender
Re: The Endless Dungeon - Re-Train
I guess I can hit the H3 zombie from where I am already, thanks to Mr. Spiked Chain. Almost said guisarme, forgot my new buy.
(1d20+8)[28]
(2d4+6)[13]
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2010-01-24, 11:57 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Georgia
- Gender
Re: The Endless Dungeon - Re-Train
Nice! Crit on its first use.
(1d20+8)[27]
(2d4+6)[12]
Wow...that luck's so good it's actually a bit disturbing.Last edited by hustlertwo; 2010-01-24 at 11:58 AM.
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2010-02-01, 12:00 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
Re: The Endless Dungeon - Re-Train
Wow, yeah, he dies horribly.
Init:
Zombie: (1d20)[5]
Archer: (1d20+2)[7]
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2010-02-01, 11:32 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Georgia
- Gender
Re: The Endless Dungeon - Re-Train
(1d20-3)[13] Inititative
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2010-02-01, 11:36 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Georgia
- Gender
Re: The Endless Dungeon - Re-Train
OK, I will move to H-3, attacking the J-3 zombie with my chain.
(1d20+8)[18]
(2d4+6)[8]
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2010-03-03, 09:50 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
Re: The Endless Dungeon - Re-Train
You hit, and do a fair bit of damage to him.
The archer retaliates, firing two arrows at you:
Shot #1(1d20+3)[12]
Dmg:(1d8)[5]
Shot #2 (1d20+3)[13]
Dmg: (1d8)[4]
-Note: has Precise Shot, so no bonus for being in melee.
The zombie five foot adjusts to I3, then attempts to slam you.
Slam: (1d20+2)[3]
Dmg: (1d6+1)[6]
Back to you.Last edited by Tyndmyr; 2010-03-03 at 09:50 PM.
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2010-03-03, 10:32 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Georgia
- Gender
Re: The Endless Dungeon - Re-Train
Try again to kill zombie 2 (staying where I am to enjoy the inclusive nature of a spiked chain's reach), while shouting at the archer "Hey, putz! I thought I was saving you from these freaks. Show some respect or face the chain!"
(1d20+8)[24]
(2d4+6)[12]