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Thread: wreck ashore module-- OC
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2010-01-06, 07:05 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Portland, Or
- Gender
Re: wreck ashore module-- OC
I am here... still wanting to play...
And angry I didn't pick up draconic as a language. Argh!
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2010-01-12, 01:45 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Portland, Or
- Gender
Re: wreck ashore module-- OC
A start and stop...
The only conclusion I can come up with is that my dwarf's plan is so brilliant that no one else can honestly post to top it?
Or perhaps we are waiting for a rogue?
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2010-01-12, 01:46 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Colorado Springs, CO
- Gender
Re: wreck ashore module-- OC
I was waiting for the rogue to speak up(Lee, I think). I'm thinking a dragon illusion combined with Ghost sound will make a pretty standard distraction.
My girlfriend(non-gamer) after watching me play an RPG on the Xbox: "So, you're just killing people and taking their stuff?"
Me-.....Right!
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2010-01-12, 06:41 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- australia
- Gender
Re: wreck ashore module-- OC
I am waiting for someone to say they are doing they're doing something, i.e. 'I sneak up to the pirate camp'.
but we should wait for the rogues input.
who knows when was the last time we saw him on?Tempest Fugit....
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2010-01-13, 04:15 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Portland, Or
- Gender
Re: wreck ashore module-- OC
Before Christmas, I think.
I am not sure. Perhaps we are rogueless. Or the Crimson Tide got him, and we just have all failed out spot checks to see the rogue is missing.
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2010-01-13, 07:32 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Colorado Springs, CO
- Gender
Re: wreck ashore module-- OC
Hm. Well, If Colin is the one sneaking in, I think that a fog cloud might work as a better illusion. Let sounds in the fog w/ ghost sound make their imaginations run wild.
My girlfriend(non-gamer) after watching me play an RPG on the Xbox: "So, you're just killing people and taking their stuff?"
Me-.....Right!
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2010-01-13, 07:55 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- australia
- Gender
Re: wreck ashore module-- OC
colin where are you!?
Tempest Fugit....
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2010-01-16, 08:57 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Portland, Or
- Gender
Re: wreck ashore module-- OC
I sent him a message Thursday. He's been on several times since then and never responded. So, I think he's out guys.
I think there's a bard interested in joining us in the original thread... otherwise we might need a new roguish type to just pop up out of the sand.
In either case, my dwarf is taking no action until the sneaky types send some sort of signal they're in trouble