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Thread: Epic abilities for non-casters
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2009-12-22, 10:58 PM (ISO 8601)
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- Jul 2009
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- Somewhere
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Epic abilities for non-casters
What is there besidess increased lifespan?
like Epic abilities for Paladins, Monks, and Rangers. what is there?
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2009-12-22, 11:22 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Epic abilities for non-casters
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2009-12-22, 11:24 PM (ISO 8601)
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- May 2009
- Location
- Fl
Re: Epic abilities for non-casters
Think he meant "worth taking".
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2009-12-22, 11:27 PM (ISO 8601)
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- Mar 2009
Re: Epic abilities for non-casters
The leadership boosts are kinda cool: armies of thousnads willing to die without pay!
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2009-12-23, 12:26 AM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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Re: Epic abilities for non-casters
The problem with epic abilities is that the best ones just mimic casting anyway. Epic Balance mimics flight, Epic Escape Artists mimics being incorporeal, Epic Diplomacy mimics Dominate Monster, Epic Leadership gives you casters...
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2009-12-23, 12:35 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Epic abilities for non-casters
Additional Magic Item Space
Lingering Sneak
Penetrating Strike (the SA feat that lets 1/2 go through every time)
Great Smiting (you need to have a decent smiting class level for this to be worth it)
Dire Charge (if you can't pounce already it's not bad)
There are a few others, but you'll be left wanting more as a non-caster. When push comes to shove, you honestly may just want to pick up non-epic feats.
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2009-12-23, 12:42 AM (ISO 8601)
- Join Date
- Mar 2009
Re: Epic abilities for non-casters
Exceptional Deflection!
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2009-12-23, 12:56 AM (ISO 8601)
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- Mar 2008
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2009-12-23, 01:18 AM (ISO 8601)
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- Feb 2005
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Re: Epic abilities for non-casters
And Dire Charge is available as a level one Barbarian alternate class feature, but can be used every round, not just the first.
See also: Melee doesn't get nice things, especially in epic.NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2009-12-23, 01:23 AM (ISO 8601)
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- Mar 2008
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- eBay
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2009-12-23, 01:37 AM (ISO 8601)
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- May 2006
- Location
- Sunnydale
Re: Epic abilities for non-casters
I like Dexterous Fortitude and Dexterous Will. Rogues make 95% of all saves, guaranteed.
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2009-12-23, 01:49 AM (ISO 8601)
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- Jan 2008
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2009-12-23, 07:02 AM (ISO 8601)
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- Jun 2008
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- England
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Re: Epic abilities for non-casters
Damage Reduction and Fast Healing aren't terrible.
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2009-12-23, 07:15 AM (ISO 8601)
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- Dec 2008
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2009-12-23, 09:15 AM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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Re: Epic abilities for non-casters
True - generally, the epic skills are more powerful than their magical counterparts
Epic Balance is non-magical, and not even extraordinary, so it can't be shut down by anything; Epic Diplomacy gives you a lot more control than mere domination; and of course, Epic Leadership can give you enough casters to make mitigating Epic spells a breeze.
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2009-12-23, 09:37 AM (ISO 8601)
- Join Date
- Nov 2005
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- Flawse Fell, Geordieland
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2009-12-23, 10:03 AM (ISO 8601)
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- Mar 2009
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- Sin City
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Re: Epic abilities for non-casters
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html
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2009-12-23, 10:11 AM (ISO 8601)
- Join Date
- Jun 2008
- Location
- England
- Gender
Re: Epic abilities for non-casters
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2009-12-23, 10:51 AM (ISO 8601)
- Join Date
- Mar 2009
Re: Epic abilities for non-casters
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2009-12-23, 11:00 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Epic abilities for non-casters
Most non-caster abilities in the epic level handbook are solidly tier 4 (only epic, so more powerful for tier 4). Compared to casting, of course it's weak.
The more powerful combos for characters in classes at lower tiers involve not exploiting individual abilities, but combining abilities in such a way as to produce ridiculous effects.
Far Shot combines well in that sense for ranged characters, and some enhancements to critical hits would work well for characters who make a lot of attacks.
The "+1 to any stat" feat is solidly Tier 5, weaker than most other epic feats. It would only be worthwhile for low-power epic games in which characters gained power fairly slowly even at epic levels, and so could be expected to gain a lot of levels to be able to accumulate feats like that. For instance, you need to have 60 HD before +2 con gives you more HP than two Epic Toughnesses, and that's the epic version of Toughness, one of the weakest feats in the game.