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  1. - Top - End - #1
    Barbarian in the Playground
     
    Acero's Avatar

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    Default Epic abilities for non-casters

    What is there besidess increased lifespan?

    like Epic abilities for Paladins, Monks, and Rangers. what is there?

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    Barbarian in the Playground
     
    Narazil's Avatar

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    Default Re: Epic abilities for non-casters


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    Ettin in the Playground
     
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    Default Re: Epic abilities for non-casters

    Think he meant "worth taking".

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    Dwarf in the Playground
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    Default Re: Epic abilities for non-casters

    The leadership boosts are kinda cool: armies of thousnads willing to die without pay!

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    Default Re: Epic abilities for non-casters

    The problem with epic abilities is that the best ones just mimic casting anyway. Epic Balance mimics flight, Epic Escape Artists mimics being incorporeal, Epic Diplomacy mimics Dominate Monster, Epic Leadership gives you casters...

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    Dwarf in the Playground
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    Default Re: Epic abilities for non-casters

    Additional Magic Item Space
    Lingering Sneak
    Penetrating Strike (the SA feat that lets 1/2 go through every time)
    Great Smiting (you need to have a decent smiting class level for this to be worth it)
    Dire Charge (if you can't pounce already it's not bad)

    There are a few others, but you'll be left wanting more as a non-caster. When push comes to shove, you honestly may just want to pick up non-epic feats.

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    Troll in the Playground
     
    WhiteWizardGirl

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    Default Re: Epic abilities for non-casters

    Exceptional Deflection!

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    Orc in the Playground
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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by Navigator View Post
    Additional Magic Item Space
    Penetrating Strike (the SA feat that lets 1/2 go through every time)
    It's also available at level 3 as an alternate class feature in Dungeonscape (trading out Trap Sense). Does that really count as "epic"?

  9. - Top - End - #9
    Eldritch Horror in the Playground Moderator
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    Default Re: Epic abilities for non-casters

    And Dire Charge is available as a level one Barbarian alternate class feature, but can be used every round, not just the first.

    See also: Melee doesn't get nice things, especially in epic.

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    MeTheGameGuy's Avatar

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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by Optimystik View Post
    Epic Escape Artists mimics being incorporeal
    Except that there's no spell called Crawl Inside People.
    Official Member of The Guy With A Halberd Fanclub


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    AssassinGuy

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    Default Re: Epic abilities for non-casters

    I like Dexterous Fortitude and Dexterous Will. Rogues make 95% of all saves, guaranteed.

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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by Navigator View Post
    Great Smiting (you need to have a decent smiting class level for this to be worth it)
    How would this interact with Divine Paladin?
    Quote Originally Posted by Doc Roc View Post
    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

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    Kobold-Bard's Avatar

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    Default Re: Epic abilities for non-casters

    Damage Reduction and Fast Healing aren't terrible.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
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    Orc in the Playground
     
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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by Kylarra View Post
    Exceptional Deflection!
    Add Reflect Arrows and Infinite Deflection to that!
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    Constipated Lizard Slayer

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    Optimystik's Avatar

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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by MeTheGameGuy View Post
    Except that there's no spell called Crawl Inside People.
    True - generally, the epic skills are more powerful than their magical counterparts

    Epic Balance is non-magical, and not even extraordinary, so it can't be shut down by anything; Epic Diplomacy gives you a lot more control than mere domination; and of course, Epic Leadership can give you enough casters to make mitigating Epic spells a breeze.

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    SwashbucklerGuy

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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by MeTheGameGuy View Post
    Except that there's no spell called Crawl Inside People.
    Magic Jar. You crawl inside them so hard their own soul falls out of their eyeballs.

    on-topic: Muggles get nothing worth having above ~10th level, let alone in Epic.
    Last edited by bosssmiley; 2009-12-23 at 09:39 AM.

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    Barbarian in the Playground
     
    HalflingRangerGuy

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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by Curmudgeon View Post
    I like Dexterous Fortitude and Dexterous Will. Rogues make 95% of all saves, guaranteed.
    Where are those feats?

    Also would you guys recommend taking the feats that improve your ability scores by 1 from the Epic Level Handbook? You know the feat that either increases STR, DEX, CON, INT, Wis, or CHA?
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    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

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    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  18. - Top - End - #18
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    Kobold-Bard's Avatar

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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by Os1ris09 View Post
    Where are those feats?

    Also would you guys recommend taking the feats that improve your ability scores by 1 from the Epic Level Handbook? You know the feat that either increases STR, DEX, CON, INT, Wis, or CHA?
    If you've taken all the other ones you want, and are getting a load of spare Epic Feats then they're not bad (of course getting to that level requires Epic Spellcasting be banned, otherwise you might as well take Weapon Focus over and over).
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
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  19. - Top - End - #19
    Troll in the Playground
     
    WhiteWizardGirl

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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by Os1ris09 View Post
    Where are those feats?

    Also would you guys recommend taking the feats that improve your ability scores by 1 from the Epic Level Handbook? You know the feat that either increases STR, DEX, CON, INT, Wis, or CHA?
    http://www.d20srd.org/srd/epic/feats...erousFortitude

  20. - Top - End - #20
    Troll in the Playground
     
    ElfMonkGuy

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    Default Re: Epic abilities for non-casters

    Quote Originally Posted by deuxhero View Post
    Think he meant "worth taking".
    Most non-caster abilities in the epic level handbook are solidly tier 4 (only epic, so more powerful for tier 4). Compared to casting, of course it's weak.

    The more powerful combos for characters in classes at lower tiers involve not exploiting individual abilities, but combining abilities in such a way as to produce ridiculous effects.

    Far Shot combines well in that sense for ranged characters, and some enhancements to critical hits would work well for characters who make a lot of attacks.

    The "+1 to any stat" feat is solidly Tier 5, weaker than most other epic feats. It would only be worthwhile for low-power epic games in which characters gained power fairly slowly even at epic levels, and so could be expected to gain a lot of levels to be able to accumulate feats like that. For instance, you need to have 60 HD before +2 con gives you more HP than two Epic Toughnesses, and that's the epic version of Toughness, one of the weakest feats in the game.

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