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  1. - Top - End - #91
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Neverending Dungeon - Breathless

    Oh, alright

    And apparently Crusader maneuvers are supposed to come at the end of turns, not the beginning, so I got my last one at the end of last turn.

    Anyway.

    Initiate Shadow Blade Technique.

    Attack1 - (1d20+8)[24]
    Attack2 - (1d20+8)[26]

    WDamage - (1d6)[4]
    CDamage - (1d6)[5]

  2. - Top - End - #92
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    Default Re: Neverending Dungeon - Breathless

    And my Crusader Maneuvers reset:
    Spoiler
    Show
    1. Crusader Strike
    2. Stone Bones
    3. Charging Minotaur
    4. Douse the Flames
    5. Vanguard Strike

    (1d5)[1]
    (1d5)[3]

  3. - Top - End - #93
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    Default Re: Neverending Dungeon - Breathless

    Both chains connect and the creature attempts to retaliate:

    (1d20+6)[21]
    (1d4+3)[7]

    (1d20+6)[7]
    (1d4+3)[6]
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  4. - Top - End - #94
    Firbolg in the Playground
     
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    Default Re: Neverending Dungeon - Breathless

    7 damage connect, 5 to steely resolve.

    Initiate Crusader Strike.

    Attack - (1d20+8)[17] (+1) forgot furious counterstrike
    Damage - (1d6)[2] (+1) forgot furious counterstrike

    Healing: (1d6)[6]
    Last edited by theterran; 2010-02-03 at 08:37 AM.

  5. - Top - End - #95
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    Default Re: Neverending Dungeon - Breathless

    Why don't you ever roll your maneuvers on the end of the post?

    Hit. He attacks:

    (1d20+7)[25]
    (1d4+4)[7]

    (1d20+7)[12]
    (1d4+4)[6]
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  6. - Top - End - #96
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    Default Re: Neverending Dungeon - Breathless

    After the first attack, he falls. Because you forgot to say you deal more damage..

    150xp, nothing else.
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  7. - Top - End - #97
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    Default Re: Neverending Dungeon - Breathless

    Gah! cause I forget to do it...I have a short attention span...

    (1d3)[3]

    Maneuver
    1. Stone Bones
    2. Douse the Flames
    3. Vanguard Strike

  8. - Top - End - #98
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    Default Re: Neverending Dungeon - Breathless

    Yeah yeah, look at the post above..
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  9. - Top - End - #99
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    Default Re: Neverending Dungeon - Breathless

    Quote Originally Posted by Sliver View Post
    After the first attack, he falls. Because you forgot to say you deal more damage..

    150xp, nothing else.
    Gah, but that 7 damage still goes through...

  10. - Top - End - #100
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    Default Re: Neverending Dungeon - Breathless

    Yeah, so.. Your dead or something?
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  11. - Top - End - #101
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    Default Re: Neverending Dungeon - Breathless

    If you don't mind me asking, what on earth was that thing?

    I'll pull out my last Faith Healing potion and chug it.

    Swift Action back into Child of Shadow Stance

    And I'll go back to the north split, and head north, checking with my longspear along the way...

    (edit) nope, not dead, not yet...but very close...
    Last edited by theterran; 2010-02-03 at 08:45 AM.

  12. - Top - End - #102
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    Default Re: Neverending Dungeon - Breathless

    Lashemoi Ushemoi?

    What split north? The one you took to get to this room? Or the turn north that was just after that? Or the turn north that was before the entrance to this room?
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  13. - Top - End - #103
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    Default Re: Neverending Dungeon - Breathless

    Wow, you know, I didn't realize I had come as far as I had.

    The turn north just before the entrance to this room.

    (edit)

    bah, I don't have MM5, so I can't see what it actually is...
    Last edited by theterran; 2010-02-03 at 08:56 AM.

  14. - Top - End - #104
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    Default Re: Neverending Dungeon - Breathless

    You go north from the door 10ft, then west 20ft. The hall goes for 30ft south and turns east. 10ft into the hall you discover a pit.

    You would have reached further if you didn't die 2 times already..
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  15. - Top - End - #105
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    Default Re: Neverending Dungeon - Breathless

    I like dying, what can I say.

    I'll turn around and head all the way back to the first north split that brought me to that room, and instead, continue west for another 10ft before the hall turns north.

    Quote Originally Posted by Sliver
    You go 20ft north, then 10ft east, then 10ft north again. You reach a T. The hall goes east and west from here:

    East it goes 20ft and splits north, then another 10ft and there is a door on the southern side, then after another 20ft there is a door on the northern side and it turns south.

    West it goes 20ft and splits north, then another 10ft and turns north.
    Here...

  16. - Top - End - #106
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    Default Re: Neverending Dungeon - Breathless

    The hall goes 30ft north and turns east. You see that there is already a pit 20ft into the hall.
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  17. - Top - End - #107
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    Default Re: Neverending Dungeon - Breathless



    Stupid pits...

    head back to the "T" and go east

    I'll head for the door that's 50ft from the T on the north side, checking for pits, traps, etc with my spear.

    Quote Originally Posted by Sliver
    You go 20ft north, then 10ft east, then 10ft north again. You reach a T. The hall goes east and west from here:

    East it goes 20ft and splits north, then another 10ft and there is a door on the southern side, then after another 20ft there is a door on the northern side and it turns south.

    West it goes 20ft and splits north, then another 10ft and turns north.

  18. - Top - End - #108
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    Default Re: Neverending Dungeon - Breathless

    You do understand that this pit is the one you just discovered but from the other side, right?

    Anyway, 10ft east beyond that split you discover another pit.
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  19. - Top - End - #109
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    Default Re: Neverending Dungeon - Breathless

    ROFL, was it really? So I came full circle then?

    is that 10ft beyond the 'T', or 10ft beyond the North split?

  20. - Top - End - #110
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    Default Re: Neverending Dungeon - Breathless

    From the T in which you turned west to reach the room you just cleared..

    Map:



    Note, only Room 16 was cleared by your current run.. You are above room 14, next to the pit. (west side)
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  21. - Top - End - #111
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    Default Re: Neverending Dungeon - Breathless

    Ah, then let me head back to Room 16 and take the south door

    Checking with my spear all the time for pits and such!

    Then I'll head to the door facing north at the end of the hall above Room 14. again, checking with my spear all the way.

    (edit)

    And thank you for the map, I know it's gotta be a pain to do that, but it really does help!
    Last edited by theterran; 2010-02-03 at 09:33 AM.

  22. - Top - End - #112
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    Default Re: Neverending Dungeon - Breathless

    The hall goes east and south:

    South it goes for 10ft and is T-ing east and west.

    West it goes 10ft and turns north. At the eastern side of the turn is a large red note card hanging from the wall.
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  23. - Top - End - #113
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    Default Re: Neverending Dungeon - Breathless

    Am I by that door at the south bend in the hall above room 14??

  24. - Top - End - #114
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    Default Re: Neverending Dungeon - Breathless

    Yes. The door you opened is straight above the number 14..
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  25. - Top - End - #115
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    Default Re: Neverending Dungeon - Breathless

    Alright, I'll move toward the notecard, poking and prodding for traps as I go w/ my longspear.

    If I can make it to the card, I'll read it.

    (edit) ah, I just NOW realized where I am...
    Last edited by theterran; 2010-02-03 at 09:45 AM.

  26. - Top - End - #116
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    Default Re: Neverending Dungeon - Breathless

    The card says "Smile!" nothing. It just explodes. (1d6)[4] force damage.
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  27. - Top - End - #117
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    Default Re: Neverending Dungeon - Breathless



    That's just mean...

    I'll continue north, still poking and prodding.

  28. - Top - End - #118
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    Default Re: Neverending Dungeon - Breathless

    The hall goes north for 30ft and is T-ing east and west. Also, 20ft in, there is a split east.

    You reach the split and see it goes east for 30ft and turns south. There is a door 25ft in on the southern side and a bullseye in front of it.
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  29. - Top - End - #119
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    Default Re: Neverending Dungeon - Breathless

    ...

    I'll take the split and head east, checking as I go. and I'll test that stupid bullseye with the spear, as well as everything leading up to it (everything that I can reach anyway)...I'll also switch into Martial Spirit Stance.

  30. - Top - End - #120
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    Default Re: Neverending Dungeon - Breathless

    The paint used for the bullseye is high quality and doesn't come off by your poking. Looks pretty sweet.
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

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