New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 13 of 13
  1. - Top - End - #1
    Troll in the Playground
    Join Date
    Sep 2009

    Default Neverending Dungeon - Negative

    The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.
    Map:
    Spoiler
    Show
    {table]|A_|B_|C_
    1|||
    2||N|
    3|||
    4|||[/table]

    There is a door at C-4, south side.


    DM notes:
    Spoiler
    Show
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  2. - Top - End - #2
    Firbolg in the Playground
     
    theterran's Avatar

    Join Date
    May 2007
    Location
    Nirn
    Gender
    Male

    Default Re: Neverending Dungeon - Negative

    Alright,

    To start things off. I'll cast a Persisted Lesser Vigor, a Persisted Detect Magic, and a Persisted Light on my Chain Shirt (I only have normal vision, and this is easier than carrying a torch around )

    I use detect magic to check for any "magic auras" in the area, then check my path to the door with my 10ft pole. I also check the door with both. Assuming all clear, I'll open the door.

  3. - Top - End - #3
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Negative

    Opening the door reveals the usual stuff.

    Thirty feet to the south, the hall tees to the east and west. After twenty feet, it splits east.

    East, it runs beyond the range of your light. After ten feet, it splits to the north and south. After thirty feet, there's a door on the north side of the hall.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  4. - Top - End - #4
    Firbolg in the Playground
     
    theterran's Avatar

    Join Date
    May 2007
    Location
    Nirn
    Gender
    Male

    Default Re: Neverending Dungeon - Negative

    I'll head east to the split, checking for traps, pits, etc. with my 10ft pole, and anything magical with detect magic.

    If I can make it to the split, I'll attempt to go north, continuing to check with my pole (both walls and floor), and anything magical with detect magic.


  5. - Top - End - #5
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Negative

    You make it to the split, and go north for twenty feet, then east for ten feet, then north for ten feet before the hall tees to the east and west.

    To the west, it runs for thirty feet before turning north. After twenty feet, it splits north.

    To the east, it runs beyond the range of your Light spell. After twenty feet, it splits north. After thirty feet, there is a door on the south side of the hall.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  6. - Top - End - #6
    Firbolg in the Playground
     
    theterran's Avatar

    Join Date
    May 2007
    Location
    Nirn
    Gender
    Male

    Default Re: Neverending Dungeon - Negative

    I will aim Detect Magic down the east corridor, then work my way east prodding with my 10ft pole.

  7. - Top - End - #7
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Negative

    Ten feet to the east, the floor fails to pass your patented Poke Test, revealing a 20 ft deep pit.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  8. - Top - End - #8
    Firbolg in the Playground
     
    theterran's Avatar

    Join Date
    May 2007
    Location
    Nirn
    Gender
    Male

    Default Re: Neverending Dungeon - Negative

    Fine then, I'll turn around and head west! using the 10ft pole to test the floor, and using detect magic to look for anything with a magical aura.

  9. - Top - End - #9
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Negative

    You have a positive jump modifier. Taking 10, you can clear the pit with a standing jump.

    Why do you hate pit traps so much?

    Still want to go west?
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  10. - Top - End - #10
    Firbolg in the Playground
     
    theterran's Avatar

    Join Date
    May 2007
    Location
    Nirn
    Gender
    Male

    Default Re: Neverending Dungeon - Negative

    you can "take 10" on jumps?

  11. - Top - End - #11
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Negative

    You can take 10 on most any skill, as long as you aren't threatened or rushed.

    Is that pit threatening to you? Does it scare you?
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  12. - Top - End - #12
    Firbolg in the Playground
     
    theterran's Avatar

    Join Date
    May 2007
    Location
    Nirn
    Gender
    Male

    Default Re: Neverending Dungeon - Negative

    Um..yes...

    It was talking trash!

    Alright, so I take 10 and jump the pit!

    (see, if I would have known you could take 10, i would have been jumping those dumb pits!)
    Last edited by theterran; 2010-02-04 at 05:06 PM.

  13. - Top - End - #13
    Firbolg in the Playground
     
    theterran's Avatar

    Join Date
    May 2007
    Location
    Nirn
    Gender
    Male

    Default Re: Neverending Dungeon - Negative

    Hey Tanaric, my other guy just cleared Floor 1, so I'm gonna drop this guy off the map, (it'll be one less character you've gotta do )

    Since I beat floor 1 (finally), would you care if I started DMing floor 1?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •