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  1. - Top - End - #1
    Troll in the Playground
    Join Date
    Sep 2009

    Default Neverending Dungeon - Karl

    The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.
    Map:
    Spoiler
    Show
    {table]|A_|B_|C_
    1|||
    2||K|
    3|||
    4|||[/table]

    There is a door at C-4, south side.


    DM notes:
    Spoiler
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    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
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    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  2. - Top - End - #2
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2009
    Location
    St. Louis
    Gender
    Male

    Default Re: Neverending Dungeon - Karl

    Karl taps the areas around him with his ten-foot pole.

    If there is no reaction, he proceeds to the door and draws his guisarme.

    EDIT: How often do you expect to be posting? Daily, Twice daily, More? It helps let me know how often I need to refresh.
    Last edited by Olo Demonsbane; 2010-02-07 at 12:17 AM.

  3. - Top - End - #3
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Unlike some people, I don't believe in death traps on the first door.

    Opening the door reveals an unlit hallway running to the south and east. Without a light source, it's impossible to determine more.

    Edit: On average, thrice a day. Right now, about every five minutes if you're able.
    Last edited by Tanaric; 2010-02-07 at 12:18 AM.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  4. - Top - End - #4
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2009
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    St. Louis
    Gender
    Male

    Default Re: Neverending Dungeon - Karl

    Cool...I can post rather often during most evenings, but rarely during weekdays.

    Karl cracks a sunrod and walks forward.

  5. - Top - End - #5
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    To the south, the hall runs for thirty feet before teeing to the east and west. After twenty feet, it splits east.

    To the east, it runs beyond the range of your sunrod's light. After ten feet, it splits to the north and south. After thirty feet, there is a door on the north side of the hall. After sixty feet, it splits to the north and south.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  6. - Top - End - #6
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2009
    Location
    St. Louis
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    Default Re: Neverending Dungeon - Karl

    Karl will begin going south, stopping at the first split.

  7. - Top - End - #7
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    The hall goes east for ten feet before turning north. Five feet north of the bend, there is a door on the east side of the hall.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  8. - Top - End - #8
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2009
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    Default Re: Neverending Dungeon - Karl

    Karl walks over and opens the door.

  9. - Top - End - #9
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Opening the door reveals the following room:
    Spoiler
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    {table]|A_|B_|C_|D_|E_
    1|||||
    2|||||
    3|||||
    4||||B|H[/table]

    There is a door at A-2, which you are just outside of another at E-4, south side, and another at E-3. There is a human in a chain shirt, holding a longsword, standing behind a beast with patchy dark fur that covers its unhealthy shrunken black skin in some places. Open sores dot its hide and a feral, catlike head glances with it's blank eyes at the wall in front of it.

    Initiative: (1d20+2)[8]
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  10. - Top - End - #10
    Ogre in the Playground
     
    RedWizardGuy

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    Jan 2009
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    Default Re: Neverending Dungeon - Karl

    Initiative (1d20+1)[6]

    Enemies first then
    Last edited by Olo Demonsbane; 2010-02-07 at 12:36 AM.

  11. - Top - End - #11
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    The man gestures for you to leave and places a restraining hand on the beast's neck.

    Your turn.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  12. - Top - End - #12
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
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    Default Re: Neverending Dungeon - Karl

    Karl runs forward to B3 before thrusting at the beast with his Guisarme.

    Touch Attack (1d20+5)[20]
    Trip Attempt (1d20+9)[15]
    Free Attack (on successful trip) (1d20+9)[21]
    Damage (2d4+6)[13]

    If my touch attack hit, my Stone Bones maneuver gives me DR 5/adamantine for one round.

  13. - Top - End - #13
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Your attack passes right through the beast. A moment later, it vanishes.

    The man casts a spell in your direction, and a wave of color washes over you.

    Will save.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  14. - Top - End - #14
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
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    Default Re: Neverending Dungeon - Karl

    Will Save (1d20+1)[15]

  15. - Top - End - #15
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Passed. Text.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  16. - Top - End - #16
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Neverending Dungeon - Karl

    Karl 5ft-steps forward, then stabs at the illusionist.

    Touch Attack (1d20+5)[21]; hitting here activates my Vanguard Strike
    Trip Attempt (1d20+9)[18]
    Follow Up Attack (1d20+13)[29]
    Damage (2d4+6)[12]

  17. - Top - End - #17
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Dex check: (1d20+2)[21]
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  18. - Top - End - #18
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Concentration vs DC 16: (1d20+6)[13]

    Spell fizzled.
    Last edited by Tanaric; 2010-02-07 at 12:58 AM.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  19. - Top - End - #19
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
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    Default Re: Neverending Dungeon - Karl

    Karl attempts the same maneuver again:

    Touch Attack (1d20+5)[11]; hitting here activates my Vanguard Strike
    Trip Attempt (1d20+9)[15]
    Follow Up Attack (1d20+13)[19]
    Damage (2d4+6)[10]

  20. - Top - End - #20
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Miss.

    Concentration DC 15: (1d20+6)[7]

    It's the battle of incompetence!

    Edit: Wait, how did you get Vanguard strike twice?
    Last edited by Tanaric; 2010-02-07 at 01:03 AM.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  21. - Top - End - #21
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Neverending Dungeon - Karl

    Karl continues to repeat the same motion.

    Touch Attack (1d20+5)[25]; Vanguard Strike
    Trip Attempt (1d20+9)[10] As an ability check, this doesn't automatically fail on a natural one...right?
    Follow Up Attack (1d20+13)[24]
    Damage (2d4+6)[12]

    I only have 3 maneuvers prepped...and I have extra maneuver. Effectively, I refresh my maneuvers every round.
    Last edited by Olo Demonsbane; 2010-02-07 at 01:05 AM.

  22. - Top - End - #22
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    I believe the official ToB FAQ clarifies that crusaders must ready all five manuevers.

    In fact, I'm certain of it. I can dig up a link if you'd like.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  23. - Top - End - #23
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Neverending Dungeon - Karl

    Quote Originally Posted by Tanaric View Post
    I believe the official ToB FAQ clarifies that crusaders must ready all five manuevers.

    In fact, I'm certain of it. I can dig up a link if you'd like.
    ...Damn. Can we retcon it in, starting now? I have been such an incompetent, it doesn't really make a difference...

  24. - Top - End - #24
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Yes. Can I get a list of your readied maneuvers for bookkeeping?
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  25. - Top - End - #25
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
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    Default Re: Neverending Dungeon - Karl

    Sure thing: Crusader's Strike, Vanguard's Strike, Stone Bones, Douse the Flames, and Charging Minotaur.

    Currently Granted Maneuvers:
    Spoiler
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    (1d5)[1]
    (1d4)[2]
    (1d3)[1]

  26. - Top - End - #26
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Dex check: (1d20+2)[15]
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  27. - Top - End - #27
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    Concentration vs DC 15: (1d20+6)[15]

    Take 1 sonic damage and make a fort save vs temporary deafness if it matters to you.
    Last edited by Tanaric; 2010-02-07 at 01:13 AM.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  28. - Top - End - #28
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Neverending Dungeon - Karl

    Not particularly.

    New Maneuver: (1d2)[1]

    Karl eschews the indirect approach, concentrating simply on stabbing his opponent.

    Attack (1d20+5)[7]
    Damage (2d4+6)[8]

    I am not rolling well today...oh, and I forgot to mention that I have Martial Stance up. Hasn't mattered yet...
    Last edited by Olo Demonsbane; 2010-02-07 at 01:16 AM.

  29. - Top - End - #29
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: Neverending Dungeon - Karl

    (1d20+6)[20] vs DC 15.

    Take another point of sonic damage.

    Edit: Martial Stance? I assume you mean Martial Spirit?
    Last edited by Tanaric; 2010-02-07 at 01:17 AM.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  30. - Top - End - #30
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Neverending Dungeon - Karl

    ...Correct. I always get that stance's name wrong...

    Attack (1d20+5)[20]
    Damage (2d4+6)[12]

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