Results 61 to 90 of 189
Thread: NeverEnding Dungeon - Android4
-
2010-02-17, 09:43 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
Indeed, but it's 5' in every direction (south, west, up), which is (by pythag) 8.7'. which should round to 10'.
If not...well, I'll move so that it has to move either down, or towards me to attack, and swing again.
(d20+3)[5]
(d8+6)[7]
4/9, either way.
EDIT: I am SO glad I made a char who mostly ignores the requirement to roll d20s. I SUCK at d20s.Last edited by term1nally s1ck; 2010-02-17 at 09:45 AM.
-
2010-02-17, 10:01 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
Gimmie a square you move to so I can guide this thing accordingly
-
2010-02-17, 10:15 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
Well, given your strange interpretation of distances...I don't think it's possible to be 10' away without backing into the open where he'd have to spit.
Having said that, that spit is a ranged attack so would provoke..I'm gonna 5' step to C2/D3.Last edited by term1nally s1ck; 2010-02-17 at 10:17 AM.
-
2010-02-17, 10:56 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
He comes off the wall to attack you.
Attack - (1d20+1)[17]
Damage - (1d4)[4]
-
2010-02-17, 11:09 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
So he's at ground level? Or flying?
BTW, I've just finished my first L2 build...4 different classes...should be fun
And I'm taking Cleric, and NOT USING PERSIST.Last edited by term1nally s1ck; 2010-02-17 at 11:11 AM.
-
2010-02-17, 11:12 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
He's ground level,
And I've got one that has 4 different class levels, but I AM using persist...
-
2010-02-17, 11:23 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
Cloistered Cleric: Knowledge Devotion, Healing Devotion, Undeath Domain. 80 points of healing, but without that feat cost.
Crusader//Factotum
CCleric//Incarnate
Incarnate is for the DR 4/Magic, make that healing go much further.
Factotum and Knowledge Devotion is actually better than Int to atk/damage..if only Iajutsu focus was allowed...
-
2010-02-17, 11:24 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
Oh, and splat that bug. Teleport above it.
(8d6)[29]
(1d6)[1]
-
2010-02-17, 11:25 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
150XP.
Moving on?
-
2010-02-17, 11:29 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
Grab my shield and heal up first, and then pontificate on whether to go open that chest before having defeated all the encounters....I'm intrigued by what the 'fool' comment is, so I'll purposefully ignore the warning and go find the last room. Out the other door from the bug room, what do I see?
-
2010-02-17, 11:31 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
Opening the door, you see a hallway going east for 20ft before turning south.
-
2010-02-17, 11:39 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
At a guess, following it round will lead to just outside Mr stabby's room, so once that's confirmed, head back through bugsy's room, and turn north straight away.
-
2010-02-17, 11:44 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
Yes, it winds back around to stabby's room.
Are you wanting the split north, or the "T" North coming out of the bug room?
-
2010-02-17, 11:56 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
The very first split.
I'm considering dropping Incarnate for Totemist...I'm using a feat for a soulmeld, so I'll always have the Bracers and the rageclaws, but I'm not sure what the best second soulmeld would be...Mantle of Flame IS very nice..but my AC is low and Wormtail belt would help..I think it'll be totemist.
-
2010-02-17, 12:10 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
You travel 30ft north (triggering an acid trap as you go) before it ends in a T.
East it goes 35ft before turning south. with a north split at 20ft.
West it goes 10ft before turning south.
-
2010-02-17, 01:02 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
East then south.
-
2010-02-17, 01:14 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
Alright, heading east. you trigger an acid trap just before the north split, at the north split you see that it goes north for 10ft before turning west.
Continuing east, you go for another 10ft before turning south for 20ft, then east for 10ft, then north for 10ft, you hop a pit, then continue north for another 30ft before turning west.
Looking west you see the hall goes 60ft before turning south with a split south 20ft down the hall.
-
2010-02-17, 01:20 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
take the first turning south. If all it does it lead back to just north of the bug room, then take the turning at the end instead.
-
2010-02-17, 01:22 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
10ft down the south split, you see a green notecard. (otherwise, yes it leads back to the "north split", though you would fall in a pit, you can just teleport out...)
-
2010-02-17, 01:27 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
Read the card, then head back up to the long EW corridor, head west then south at the end.
-
2010-02-17, 01:31 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
The card reads “You've Been Poisoned. Have Fun.” written in common.
Fort Save Plz.
-
2010-02-17, 01:33 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
...I hate Tanaric sometimes...
[roll=fort]d20=3[/roll] Come on...I'm good at saves...just attack rolls I suck at..
-
2010-02-17, 01:34 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
fort - (d20+3)[9]
Second time's the charm?
-
2010-02-17, 01:35 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
Forgot to hit Shift
(edit)
You feel no different
Or do you!Last edited by theterran; 2010-02-17 at 01:35 PM.
-
2010-02-17, 01:39 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
.....O_o
Aaanyway....back to the plan....north, west, then south at the end of the corridor.
-
2010-02-17, 01:51 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
You travel west and get to the south turn.
20ft down the south hall is a door on the east wall.
(Also, do you have anything to check 5ft in front of you? or just the 10ft pole?)
-
2010-02-17, 01:58 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
Just the pole.
Go into that room
-
2010-02-17, 02:01 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
You move 5ft and the floor gives way
Reflex Save...
-
2010-02-17, 02:11 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - Android4
friendly..
reflex - (d20+2)[14]
-
2010-02-17, 02:32 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Nirn
- Gender
Re: NeverEnding Dungeon - Android4
you pass, I'm assuming you want to be on the other side.
so you make it to the door, would you like to open it?