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  1. - Top - End - #1
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default NeverEnding Dungeon - NEDdie02

    The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.
    Map:
    Spoiler
    Show
    {table]|A_|B_|C_
    1|||
    2||N|
    3|||
    4|||[/table]

    There is a door at C-4, south side.


    DM Notes:
    Spoiler
    Show

  2. - Top - End - #2
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    Deja Vu. I feel I've been here before. NEDdie02 pulls out a sunrod, lights it and tucks it in his backpack with the lighted end out. With his longspear at the ready, he opens the door to look out and about, to see if it's as he recollects, or if his mind is playing tricks on him.

  3. - Top - End - #3
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    Outside the door, you can see a hallway extending 80' to the East, and a hallway to the south extending 30'.

    To the East you see:
    A North/South split after 10', a door on the North wall after 30', and a North/South split 60' away, and at the furthest reaches of the light, 80' away, there's a turn to the South, and a door on the Eastern wall.

    To the South you see: A split to the East after 20', and a T-junction East/West at the end for the corridor, 30' away.

  4. - Top - End - #4
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    NEDdie02 checks this against his mental map. So far, so good. Let's see if that human with the vanishing beast is still there...

    NEDdie02 heads south and takes that first east, going east and north until he's in front of the door (assuming it's still there). Let's see now, longspear at the ready, should be at the far right. Go after the human, and the beast might disappear...

    He opens the door.

  5. - Top - End - #5
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    Opening the door reveals the following room:
    Spoiler
    Show

    {table]|A_|B_|C_|D_|E_
    1|||||
    2|||||
    3|||||
    4||||B|H[/table]
    There is a door at A-2, which you are just outside of, another at E-4, south side and another at E-3. There is a human wearing a chain shirt and holding a longsword standing behind a beast with patchy dark fur that covers its unhealthy shrunken black skin in some places. Open sores dot its hide and a feral, catlike head glances with it's blank eyes at the wall in front of it.
    Initiative:(1d20+2)[22]

  6. - Top - End - #6
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    Initiative (1d20+3)[18]

    In the future, should I just roll the initiative as I open the door into a room? I just realized we can always ignore it if we don't need it, but it saves a post if it's needed and I lose the initiative.

  7. - Top - End - #7
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    If you want to, it'd speed things up slightly.

    A wave of color washes over you, and the animal disappears. Make a will save.

  8. - Top - End - #8
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    Will save: (1d20+4)[19]

  9. - Top - End - #9
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    (I think that WILL save made it)

    Hmm, that was different. The last time, he just told me to leave, NEDdie02 thought as he drops his longspear, quickdraws the greatsword, and charges the human.

    Attack (1d20+7)[23] (BAB 1, STR 4, Charge 2)
    Damage (2d6+6)[12] (STR 2H 6)

    Crit check (19-20/x2)
    Attack (1d20+7)[21] (BAB 1, STR 4, Charge 2)
    Damage (2d6+6)[9] (STR 2H 6)

    AC14 until next round.

    Some things I just thought of:
    I think color spray is 15' range (cone from hand, for 15'?) Wouldn't he have to move a little (won't matter to much, hopefully)? Also, from where he is and where I am, if he emits a cone that hits outside the door, which of the three squares would it hit? (north of the door, at the door, south of the door)

  10. - Top - End - #10
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    He did move, sorry, I was hoping to get a post in after you made your will save. He's in D2 now.

    He falls to your blade, however.

    150XP, Chain Shirt, Longsword.

  11. - Top - End - #11
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    Ok, let's see now, he thought to himself as he removes his armor and puts the chain shirt on. Hmm, still a bit heavy, I'll have to remember to drop the backpack before I enter the next room, he thought (AC 17, light armor and load when that happens - however, this will be short-lived if he remembers correctly, and successfully retrieves, the chain mail. If it's ok with you, I'll wait to update the sheet until after I make that attempt).

    Ok, now, where is that orc... NEDdie02 grabs the longspear and sheaths the greatsword, exits the east door, and proceeds north and east until he gets to the door facing south. He puts the backpack on the floor, inhales deeply, and opens the door.

    initiative (1d20+3)[17]

  12. - Top - End - #12
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    Opening the door reveals the following room:
    Spoiler
    Show
    {table]|A_|B_|C_|D_|E_
    1|||||
    2|||||
    3||||1|
    4|||||
    5||||| [/table]
    There is a door at B5, which you are just outside of, and another at B1. There is an orc in the middle of the room. It holds a Ripper and wears a chainmail, as well as a pair of goggles.
    Initiative:(1d20)[9]

  13. - Top - End - #13
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    (OOC: I think I was outside B1. There was the same descriptor issue last time. You may want to change that if there is a master copy somewhere to change.)

    Hmm, this should hopefully work again...NEDdie02 drops the longspear, quickdraws the greatsword, and charges at the orc.

    attack: (1d20+7)[12] (BAB 1 STR 4 Charge 2)
    damage: (2d6+6)[8] (STR 2H 6)

    crit check (19-20/x2)
    attack: (1d20+7)[17] (BAB 1 STR 4 Charge 2)
    damage: (2d6+6)[11] (STR 2H 6)

    AC 15 until next round.

  14. - Top - End - #14
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    That's a miss.

    We have ready-to-copy notes for the rooms, I'll remove the 'you are outside of' tags in a while (when I can be bothered)

    He growls and attacks.

    (1d20+5)[18]
    (2d6+6)[13]

  15. - Top - End - #15
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    Ouch! I don't want to die yet! NEDdie02 thought as he swings, hoping to topple the orc with this swing.

    attack (1d20+5)[8]
    damage (2d6+6)[13]

    crit check (19-20/x2)
    attack (1d20+5)[9]
    damage (2d6+6)[9]


    AC 17, HP 4 now (1 from fast healing, not that it'll matter if I get hit again )

  16. - Top - End - #16
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    Miss, and the Orc smells blood and goes for the kill.

    (d20+5)[16] Your life flashes before your eyes...
    (2d6+6)[9]
    Last edited by term1nally s1ck; 2010-02-20 at 09:53 PM.

  17. - Top - End - #17
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    Too close for comfort! Grr...NEDdie02 is mad now!

    attack (1d20+5)[8]
    damage (2d6+6)[12]

    crit check (19-20/x2)
    attack (1d20+5)[17]
    damage (2d6+6)[15]

    AC 17, HP 5

  18. - Top - End - #18
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    The Orc is unimpressed by your feeble attempts at a fight

    By Jove, young fellah, you're hardly making this sporting. I think I should be ending this now.

    (d20+5)[8]
    (2d6+6)[12]

  19. - Top - End - #19
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    Having lulled the orc into a false sense of confidence, NEDdie02 goes for the big kill:

    attack (1d20+5)[6]
    damage (2d6+6)[10]

    crit

    attack (1d20+5)[8]
    damage (2d6+6)[11]

    AC 17, HP 6

    WAS THAT A ONE??? EGAD!
    Last edited by VinGoodman; 2010-02-20 at 09:59 PM.

  20. - Top - End - #20
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    You don't appear to have the ability to lay hands on this.

    (d20+5)[9]
    (2d6+6)[9]

  21. - Top - End - #21
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    We are so pathetic! NEDdie02 swings, and prays!

    attack (1d20+5)[12]
    damage (2d6+6)[9]

    crit check
    attack (1d20+5)[25] - This is a sick sense of humor from the dice gods...
    damage (2d6+6)[14]
    Last edited by VinGoodman; 2010-02-20 at 10:02 PM.

  22. - Top - End - #22
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    Halt! It seems to be the time of the hammer.

    (d20+5)[19]
    (2d6+6)[11]

  23. - Top - End - #23
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    Bad luck, want a restart?

  24. - Top - End - #24
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    NO!!! I demand a rematch with this sad orc! Would you mind starting me up again? I think I used up all my bad rolls in that one encounter...

  25. - Top - End - #25
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    Blah Blah blah, starting room, blah blah torch, blah blah door, blah blah (d34)[33], blah blah.

    Same order of encounters?

  26. - Top - End - #26
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    You bet! Here's my first initiative-here comes my 20!

    initiative (1d20+3)[14]

  27. - Top - End - #27
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    Opening the door reveals the following room:
    Spoiler
    Show

    {table]|A_|B_|C_|D_|E_
    1|||||
    2|||||
    3|||||
    4||||B|H[/table]
    There is a door at A-2, which you are just outside of, another at E-4, south side and another at E-3. There is a human wearing a chain shirt and holding a longsword standing behind a beast with patchy dark fur that covers its unhealthy shrunken black skin in some places. Open sores dot its hide and a feral, catlike head glances with it's blank eyes at the wall in front of it.
    Initiative:(1d20+2)[7]

  28. - Top - End - #28
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    Sweet! No sense wasting a 20 there, I suppose .

    NEDdie02 drops the longsword, quickdraws the greatsword, and manuevers to D3 to strike at the human.

    attack(1d20+5)[11]
    damage(2d6+6)[12]

    crit check
    attack(1d20+5)[10]
    damage(2d6+6)[12]

    wow...these are some sad rolls...
    Last edited by VinGoodman; 2010-02-20 at 10:15 PM.

  29. - Top - End - #29
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: NeverEnding Dungeon - NEDdie02

    He 5' steps to E3, and tries to cast color spray. Take your AoO.
    Last edited by term1nally s1ck; 2010-02-20 at 10:21 PM.

  30. - Top - End - #30
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2010

    Default Re: NeverEnding Dungeon - NEDdie02

    attack (1d20+5)[8]
    damage (2d6+6)[15]

    crit check (why do I bother?)
    attack (1d20+5)[24]
    damage (2d6+6)[11]

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