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Thread: NeverEnding Dungeon - NEDdie03
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2010-02-22, 11:22 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
NEDdie03 is scared and confused. He closes that door as well, and grabs the longspear. He continues north and east down the hall.
Clarification - while going north, was the cake in the room to the left and the multiple notes in the room to the right?
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2010-02-22, 11:25 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
Yes.
You go north, then 10' east, then 10' north, then 20' west, then 20' south, and you can see to the west, where there's two turns to the north, one after 20', and one after 30', when the corridor ends.
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2010-02-22, 11:31 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
I continue west, and look down both turns to the north, all the while poking and prodding the floor with my longspear, and on the lookout for pits, traps, creatures and doors.
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2010-02-22, 11:33 PM (ISO 8601)
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- Nov 2009
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- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
at the first turning, it goes 20' then turns west, at the second it goes 10' then turns west.
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2010-02-22, 11:38 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
I go down the first turn and see where it takes me.
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2010-02-23, 12:05 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
you go 20' north , 20' west, then 10' south, and you can see 10' to your east where the corridors meet up, and 20' south, where it turns east.
By the way, are you poking the walls as well as the floor?
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2010-02-23, 12:12 AM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
Should I be poking the walls? I feel like I've been asked this before. Up to now I've been just poking the floors. Is it general practice to poke the walls, or is searching sufficient?
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2010-02-23, 12:17 AM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
It's looking more and more like I will have to confront these strange rooms...
I am going to continue south, poking along the way (please note as an elf, I have automatic search for secret/concealed doors), and turn east, going along until I come across something demanding my attention. (Poking floor, searching walls, and keeping an eye out).
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2010-02-23, 10:39 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
at the turn:
To the east, you see a door on the southern wall 15' in, and the corridor turns south after 30'
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2010-02-23, 12:16 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
Could this be it? NEDdie03 works his way (SOP) to the door. After making sure there's nothing obvious to avoid (take 20 search on the door), he sets down the longspear, draws the scimitar, and opens the door.
initiative (1d20+7)[10]
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2010-02-23, 01:24 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
Spoiler{table]|A_|B_|C_|D_|E_
1|||||
2|||2||
3|||||
4|||1||
5|||||[/table]
Around a fire are sitting 2 humans. A better look reveals one of them to be an elf and the other has another set of sharp teeth. Elf is #2. They have equipment. You like equipment, don’t you? There is a door at A5 south, E5 south and D1.
They know you're coming, and the sharp toothed one casts obscuring mist.
The elf charges you:
(d20+4)[10]
(d8+1)[6]
Initiative:(1d20+2)[15]
elf - (1d20+1)[2]]
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2010-02-23, 01:40 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
Looks like the order is teeth/NEDdie03/elf
HP 13
AC 19 F 16 T 13 (have not designated target for stance)
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2010-02-23, 02:09 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
A wave of color washes over both you and the elf. Make a will save.
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2010-02-23, 02:13 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
Gaah! Not again!
Will save (1d20+4)[17]
I hope I made it. Is the elf still standing, or did he go down?Last edited by VinGoodman; 2010-02-23 at 02:14 PM.
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2010-02-23, 02:16 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
I've not got a statblock for this dude, so I'm having to assume he's a bog-standard NPC dude, and figure out his stats as we go.
(d20+2)[22]: EDIT: He made it..Last edited by term1nally s1ck; 2010-02-23 at 02:16 PM.
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2010-02-23, 02:29 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
Well, that makes my decision easy...
I declare the elf the target of my stance (+2 AC vs elf, -2 AC vs teeth), and executed Steely Strike against the elf (+4 attack vs elf, teeth gets +4 attack against me).
In case elf is inside the obscuring mist (loss misses), d100's
(1d100)[37]
(1d100)[82]
attack (1d20+10)[22] (mw, str, bab, manuever)
damage (1d6+4)[9]
crit check (28-30)
attack (1d20+10)[18] (mw, str, bab, manuever)
damage (1d6+4)[10]
HP 13
AC (vs elf) 21 F 18 T 15
AC (vs teeth) 17 F 14 T 11
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2010-02-23, 02:31 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
If the elf is still up, and I am not in the mist but the elf is, and there is a square next to the elf that is in the mist, I step into it. My preference for the 5' step is E1, then D1, then C1, assuming I am currently not in the mist but one of those is and is available for the step.
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2010-02-23, 04:37 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
You are in the mist, actually, I forgot the miss chances but didn't bother after seeing the attack roll.
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2010-02-23, 04:51 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
Oh, and the elf is hit but lives, and attacks you back
(d20+2)[19]
(d8+1)[2]
miss - (d100)[51]
You hear the sounds of casting from further inside the room...
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2010-02-23, 05:12 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
NO!!! I better hurry, thought NEDdie03 to himself, as he recovers his manuevers and swing at the elf...
miss chances (low miss)
(1d100)[62]
(1d100)[80]
attack (1d20+6)[9]
damage (1d6+4)[8]
crit check (24-26/x2)
attack (1d20+6)[12]
damage (1d6+4)[7]
HP 13
AC 21 F 18 T 15 vs elf
AC 17 F 14 T 11 vs teeth (no +4 for him to hit this time)
This was so...inopportune.Last edited by VinGoodman; 2010-02-23 at 05:16 PM.
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2010-02-23, 05:25 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
The elf attacks:
(d20+2)[17]
(d8+1)[3]
(d100)[41]
Aaaaand make a will save.
(d20+2)[20]
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2010-02-23, 05:27 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
Will save, coming up: (1d20+4)[5]
Sigh...so close, yet so far.Last edited by VinGoodman; 2010-02-23 at 05:27 PM.
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2010-02-23, 05:28 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
Ooooh...bad luck...
Well, lets see how long you're out for:
(2d4)[8]
Wow...just wow...
Well, on the bright side, you wake up.
On the not-so-bright side, you've also lost your scimitar, potions, and flasks of alchemist's fire, as well as any coins you had, and your left sock.
You look around, and this room looks suspiciously like a regular campsite. Maybe they'd be here later on? For now, you suspect you should move on.Last edited by term1nally s1ck; 2010-02-23 at 05:33 PM.
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2010-02-23, 05:30 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
Ooh, wait, is that sleep? We're both elves. We're both immune.
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2010-02-23, 05:34 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
Nah, Color Spray. See above edit.
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2010-02-23, 08:40 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
I can't believe I had to leave on such a down note. Well, I'm back and ready for revenge...
NEDdie03 curses like he's never cursed before in his life, and opens the two south doors to see what's outside of those doors.
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2010-02-23, 08:43 PM (ISO 8601)
- Join Date
- Sep 2009
Re: NeverEnding Dungeon - NEDdie03
Terminally:
SpoilerThe notes should have specified that it was valuables only. I.e., coinage and gemstones, bars of gold, etc. Weapons not so much.
Out of nowhere, your potions, alchemists fires, scimitar, and left sock drop out of midair! Amazing!
No gold though. Pity.
Oh, and the gemstone mysteriously vanishes too. Bloody fly-by invisible muggings...
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2010-02-23, 08:53 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
NEDdie03's cursings turn into mutterings. But, if he ever sees them again...
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2010-02-23, 09:05 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- UK
- Gender
Re: NeverEnding Dungeon - NEDdie03
Tanaric:
Spoiler
There wasn't, nor stats for the elf warrior..
Awww...I was gonna give him a couple of chances to win them back later...I had a slightly recurring villain, at Level 1...Oh well.
Out the eastern south door: Goes south for 25', then turns east. Door on the west wall 10' in
Out the Western south door, the corridor goes south for 45' before turning east.
There's a door 10' in, and a turning east 5' in. Down the eastern turn, you see a door on the southern wall 10' in, where the hall ends, and a red and white painted bullseye on the floor 5' in..
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2010-02-23, 09:32 PM (ISO 8601)
- Join Date
- Jan 2010
Re: NeverEnding Dungeon - NEDdie03
Still fuming and full of fight, NEDdie03 nonetheless had the sense to make sure all was well (full HP, stance initiated, and manuevers ready for use). He proceeds out the south east door 10' down to the door on the west, and opens it with the scimitar at the ready...
Initiative (1d20+7)[25]
Nice. I hope it's something small and frail...like another spellcaster...Last edited by VinGoodman; 2010-02-23 at 09:33 PM.