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Thread: Tube-Trains & Trolls Game Thread
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2010-03-21, 03:33 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Tube-Trains & Trolls Game Thread
SpoilerI made a hide check, presumably behind the rest of the group
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2010-03-21, 04:41 PM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
Spoiler
I have a movement speed of 20ft so I would be behind people, as Iam slow...
Also I have Lifesense so that mosnter is basicly a torch..For me its a walking continual light source.
Last edited by Wizzard Of Zo; 2010-03-21 at 04:56 PM.
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2010-03-21, 04:59 PM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
SpoilerBecause it's funnier to see paladins get eaten. Sorry Becky.
Also; what surface worlder in their right mind would lead a group in the depths?Last edited by Banderbear; 2010-03-21 at 05:04 PM.
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2010-03-21, 05:29 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Tube-Trains & Trolls Game Thread
SpoilerBecause my armour weighs me down and makes me pretty slow (20ft) so I'd be at the back. Also, because I can hear nothing at all, I'm probably looking around at everything.
Also, this creature sounds like a giant Trilobite :D
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2010-03-21, 06:00 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Tube-Trains & Trolls Game Thread
Spoiler
I have decided that Dom's reason is the weakest, so he suffers the consequences.
It was going to be a giant centipede, but since Trilobites are awesome, it is in fact now a giant trilobite. Who's extinct now, suckers.
Also, Lifesense is the second stupidest feat I have ever read. That's right, it is second only to Toughness.
The creature, seeing an easy meal, attacks Sam, who is taken by surprise by the sudden assault.
Spoiler
Roll to hit vs. Flatfooted AC
(d20+5)[6]
Damage:
(2d6+4)[13]
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2010-03-21, 06:06 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Tube-Trains & Trolls Game Thread
Despite the suddenness of the assault, Sam skilfully dodges the clashing mandibles, and escapes the creature's bite.
Order of actions:
Monster
John
Sam
Wei
Quitu
John and Wei may act during the surprise round. They should post two sets of actions, one for the surprise round, and one for the first round of combat. Sam and Quitu should post one round of actions.
HP:
Wei: 24
Sam: 36
Quitu: 24
John: 6
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2010-03-21, 06:20 PM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
As the monster attempts to bite Sam, he bobs and weaves and waits for the ideal moment when he can land a punch to the head.
(d20+5)[25]
(d8+2)[7]
[internal monologue] Great, 5 minutes into the Depths and I'm already being offered up as a lunchtime snack. [/internal monologue]
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2010-03-21, 06:23 PM (ISO 8601)
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- Jan 2010
- Gender
Re: Tube-Trains & Trolls Game Thread
Confirm Critical:
(d20+5)[12]
(d8+2)[9]
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2010-03-21, 06:29 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Tube-Trains & Trolls Game Thread
SpoilerI HATE that hit point list! 6 HP
John reacts fast, and flicks a dagger from his belt and swings his arm wide, sending it spinning towards the creatures jaws.
SpoilerAttack: (1d20+2)[5]
Damage: (1d4+2)[4]
On the next round he moves 30 ft around the beast (attempting to flank for sneak attack) But still staying away from direct combat, then hurls another dagger.
SpoilerAttack: (1d20+2)[3]
Damage: (1d4+2)[4] + (1d6)[6] (potentially)
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2010-03-21, 06:34 PM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
Suprise Round Action...
Wei charges the big mean monster machine, drawing his spear as he does so. And staying 5ft away from the big mean monster, as I have to...
Spoiler
Attack.
(1d20+9)[24]
Damage
(1d8+7)[13]
...
Then in his next turn he tries to hit it once again.
And then attempts to flank it as well.
Spoiler
Attack.
(1d20+7)[27]
Damage
(1d8+7)[10]
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2010-03-21, 06:38 PM (ISO 8601)
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- Jan 2010
Re: Tube-Trains & Trolls Game Thread
Quitu is shocked by the monster as she couldn't even hear it coming. She charges at the creature in an attempt to defend her new found "friends". She tries to attack the huge
centipedetrilobite with her longsword.
SpoilerAttack: (1d20+7)[16]
Damage: (1d8+4)[6]
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2010-03-21, 06:39 PM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
Re-Suprise Round
Can't Charge.
Using the longspear Wei readies for a charge. With it.
SpoilerFrom the longspears special rules.
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2010-03-21, 06:41 PM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
Spoiler
Not sure what to do realy for this. Longspears have a x3, so does that mean I get (3d8+21) or just (1d8+7)x3...
Not sure...
Anyway I will do the 3d8+21. If I have done wrong just tell me and I will re-do it.
Also Hurray for my first Crit.
Confirm critical For attack 2
Attack
(1d20+7)[20]
Damage
(3d8+21)[25]
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2010-03-21, 06:45 PM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
Spoiler3d8+21 would be for a x4 crit. You've already rolled one lot of damage so you only need an extra 2d8+14.
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2010-03-21, 06:53 PM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
Spoiler
Ok, thanks Dom.
Damage For crit.
(2d8+14)[21]
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2010-03-21, 06:54 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Tube-Trains & Trolls Game Thread
Despite the suddenness of the assault, John is able to react with cat-like speed. His dagger sails through the air, far over his target, and clatters away into the darkness. Wei is also able to act, and readies his spear, lest his opponent charge him.
John is able to throw another dagger. This one also goes awry, hitting...
Spoiler
1= Himself!
2= Wei
3= Sam
4= Quitu
5= The Dragonsworn who remains nameless.
(d5)[4]
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2010-03-21, 07:02 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Tube-Trains & Trolls Game Thread
...Quitu in the back, for 4 damage!
Sam, avoiding the beast's deadly mandibles, swings with a haymaker and scores a solid hit!
While it is distracted, Wei approaches the monster, and drives his spear between two armoured plates, meeting little resistance.
The trilobite screams horribly, but makes one last attack against his tormentor.
Spoiler
(d20+2)[6]
(2d6+3)[13]
(DR included)
Which should have occurred before John stabbed Quitu, but I forgot to put it in.
As the beast writhes in pain, Quitu puts it out of its misery with a well-placed strike, and the creature moves no more.
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2010-03-21, 07:03 PM (ISO 8601)
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- Jan 2007
Re: Tube-Trains & Trolls Game Thread
Its final attack fails to find its mark.
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2010-03-21, 07:07 PM (ISO 8601)
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- Jan 2010
- Gender
Re: Tube-Trains & Trolls Game Thread
Sam cracks is knuckles smugly.
"Shall we continue before we get hit by the lunchtime rush?"
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2010-03-21, 07:10 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Tube-Trains & Trolls Game Thread
SpoilerSo total damage so far: 4... to my team-mates.
John moves around to collect his daggers, hoping nobody noticed how much of an epic fail he is.
"Sure, lets move. Sorry Quitu, my hand slipped there"
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2010-03-21, 07:12 PM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
Wei stops his cloth bound face seems to be caught up in thought...
He then shakes his head and shuffles onwards into the tunnel his head seeming to twitch left and right to spot and see of any signs of monsters.
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2010-03-21, 07:23 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Tube-Trains & Trolls Game Thread
"It's okay John, you tried."
Quitu removes the dagger from her back making an animalistic snarl of pain as she does so. She pats John on the back and hands him back his dagger.Last edited by outforbl00d; 2010-03-21 at 07:26 PM.
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2010-03-21, 07:26 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Tube-Trains & Trolls Game Thread
Also, she looks around the for any signs pointing to more danger in this place.
SpoilerSpot check: (1d20+2)[15]
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2010-03-21, 08:01 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Tube-Trains & Trolls Game Thread
The immediate danger seems to have passed, so the Dragonsworn leads you onwards.
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2010-03-21, 08:12 PM (ISO 8601)
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- Sep 2009
Re: Tube-Trains & Trolls Game Thread
John follows, muttering about needing more rigorous self training.
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2010-03-22, 02:54 AM (ISO 8601)
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- Jan 2010
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Re: Tube-Trains & Trolls Game Thread
Wei plays his music box as he walks.
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2010-03-22, 04:51 AM (ISO 8601)
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- Jan 2010
- Gender
Re: Tube-Trains & Trolls Game Thread
Sam continues down the corridor at the head of the group.
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2010-03-22, 05:22 AM (ISO 8601)
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- Jan 2010
Re: Tube-Trains & Trolls Game Thread
Quitu follows the rest of the group.
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2010-03-22, 11:54 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Tube-Trains & Trolls Game Thread
Before long, you arrive at Kendrannis' home, and you are let inside by another Dragonsworn, as the one who accompanied you leaves to go and get changed back into her robes.
Kendrannis is still in the same place as yesterday.
"Greetings! I'm glad you got here safely! I was impressed with how you fought, I feel that I have made a good choice hiring you."
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2010-03-22, 12:15 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Tube-Trains & Trolls Game Thread
"Wait so was that a set up? You actually just attacked us?"