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  1. - Top - End - #1
    Barbarian in the Playground
     
    MindFlayer

    Join Date
    Mar 2010

    Default Treasure (My players, don't read)

    Don't read If you are playing in my campaign please.



    Ok so I saw this photo

    http://4.bp.blogspot.com/_FtjF0afOXr...h/Treasure.jpg


    and it inspired me to make some strawberries of IMESURABLE POWER.
    I had a few ideas
    1 Something like prismatic (you gain a benifit depending on the color) There would be 7 of the strawberries (resisances, a dimensional anchor area effect, and a resistance on saves or someting, uncertain yet).
    2 A heroes feast effect (they would fins, maybe 12ish)

    Also the campaign is level one right now (though when they get this they will level to level 2). How much money should they have at level 2?

    Any other ideas or Improvements??

  2. - Top - End - #2
    Firbolg in the Playground
    Join Date
    Dec 2009
    Location
    England

    Default Re: Treasure (My players, don't read)

    Well, wealth by level for level 2 is 900gp.

  3. - Top - End - #3
    Bugbear in the Playground
     
    Zexion's Avatar

    Join Date
    Dec 2009
    Location
    Vancouver, Canada
    Gender
    Male

    Default Re: Treasure (My players, don't read)

    These ideas are rather strong for 2nd level characters. Wait until 4th of 5th level.
    Avatar by CrimsonAngel.

  4. - Top - End - #4
    Barbarian in the Playground
     
    MindFlayer

    Join Date
    Mar 2010

    Default Re: Treasure (My players, don't read)

    ok, thanks. So, any specific ideas for the prismatic ones?
    Fire
    Electricity
    Acid
    Poison
    Stone
    Insanity
    and Planar Shifiting are the seven. Now to make them benificial...

  5. - Top - End - #5
    Bugbear in the Playground
     
    PaladinGuy

    Join Date
    Aug 2009

    Default Re: Treasure (My players, don't read)

    Fire: One use of a fire breath attack in the next hour. 15-foot cone, 4d4, DC 15 ref save for half.

    Electricity: Once consumed, the next person to attack consumer takes 1d10 electricity damage, DC 14 fort save for half.

    Acid: One use of an acid spit attack in the next hour. Ranged Touch Attack, 3d4 acid damage.

    Poison: Neutralize Poison, CL 3

    Stone: Stoneskin, CL 4

    Insanity: Rage, CL 3

    Planar Shifting: Blink, CL 3
    "We speak for the dead. We are all they have when the wicked steal their voice. But we do not owe them our lives."

    Roy Montgomery, NYPD Sgt., Castle

  6. - Top - End - #6
    Barbarian in the Playground
     
    MindFlayer

    Join Date
    Mar 2010

    Default Re: Treasure (My players, don't read)

    Quote Originally Posted by AtwasAwamps View Post
    Fire: One use of a fire breath attack in the next hour. 15-foot cone, 4d4, DC 15 ref save for half.

    Electricity: Once consumed, the next person to attack consumer takes 1d10 electricity damage, DC 14 fort save for half.

    Acid: One use of an acid spit attack in the next hour. Ranged Touch Attack, 3d4 acid damage.

    Poison: Neutralize Poison, CL 3

    Stone: Stoneskin, CL 4

    Insanity: Rage, CL 3

    Planar Shifting: Blink, CL 3
    And how much would this be worth? Just want to know, because strawberries aren't exactly normal items...

  7. - Top - End - #7
    Firbolg in the Playground
     
    EdroGrimshell's Avatar

    Join Date
    Oct 2008

    Default Re: Treasure (My players, don't read)

    Quote Originally Posted by BtanH View Post
    And how much would this be worth? Just want to know, because strawberries aren't exactly normal items...
    Make it similar to potions. They act in a very similar way and meet all the criteria.

  8. - Top - End - #8
    Barbarian in the Playground
     
    MindFlayer

    Join Date
    Mar 2010

    Default Re: Treasure (My players, don't read)

    ok, I think that all seven are gonna be worth sometihng, like 2000 gp. They are strawberries, and as such are more easily broken.

  9. - Top - End - #9
    Orc in the Playground
     
    DruidGirl

    Join Date
    Mar 2010
    Gender
    Female

    Default Re: Treasure (My players, don't read)

    Odd thought... Are the seeds of these strawberries viable? I can easily imagine a group of players starting a magic strawberry plantation

    As I always say, "When life gives you lemons, grow a lemon tree."

  10. - Top - End - #10
    Halfling in the Playground
     
    GnomePirate

    Join Date
    Apr 2010

    Default Re: Treasure (My players, don't read)

    Maybe For lightning on your next ranged attack the ammunition becomes a lightning bolt and deal +3D6 lightning however the ammunition is expended after this.

  11. - Top - End - #11
    Titan in the Playground
     
    DracoDei's Avatar

    Join Date
    May 2007
    Location
    Near Atlanta,GA USA
    Gender
    Male

    Default Re: Treasure (My players, don't read)

    The electricity one is very weak compared to the others... make it all attackers for the next minute of maybe more and you might be in business... base it on the offensive portion of Fire Shield probably.
    Last edited by DracoDei; 2010-04-30 at 09:19 AM.
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