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Thread: Runic Warrior [PEACH]
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2010-05-21, 02:49 AM (ISO 8601)
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Re: Runic Warrior [PEACH]
I seem to have made a mistake in reading the previous abilities then, as it seems that you create pseudo-scrolls for later use, which would make the relatively small decrease in time moot.
Okay.
Right. Simply stating such does wonders, however. Better to be verbose sometimes than leave out potentially crucial data.
I figured as much on Runic Lore. However, a Runic Warrior could gain proficiency with other weapons via multiclassing or feats, so allowing them to apply their class abilities to such is good.
I suppose it was the mentioning of "costs" that threw me off on this then. It still seems a little vague to me, however.
That still seems odd to me. It seems a tad arbitrary to do so, rather than just having it be "Bonus Feat: You gain a feat for which you qualify."
A constant dodge bonus helps independent of number of enemies. It does not matter how many people threaten me. If I have a dodge bonus, it applies equally to all of them. The obvious exception to this is the Dodge feat itself and a few of its derivatives. As for the maximum, there is no theoretically limit to it when considering things like the Swarmfighting feat. Case in point.
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2010-05-21, 03:17 AM (ISO 8601)
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- Jan 2007
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Re: Runic Warrior [PEACH]
And those other proficiencies would still not give them the ability to usethat on other weapons, It is intended thus. Runic Warriors abilities only work with a sword, because only a sword has enough area for the scripts required to do such things.
[QUOTE=Thrice Dead Cat;8534434]That still seems odd to me. It seems a tad arbitrary to do so, rather than just having it be "Bonus Feat: You gain a feat for which you qualify."[/QOUTE] They may take any feat including fighter feats, but not metamagic, or item creation. This is because there are no rules for handling metamagic when used by one. I suppose you could increase the casting time, which could negate the entire purpose of having Runic Perfection. They have a longer casting time than other classes because they have to draw the runes.
A constant dodge bonus also helps more against oen opponent, because there is less of a chance of being hit. The idea is to balance the issue of the more enemies the more likely you're going to get hit.
What DM in their right mind?
Besides, I believe it states in one book or another that a swarm counts as an individual creature.Internet currently unreliable, please have patience.
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2010-05-21, 08:25 AM (ISO 8601)
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Re: Runic Warrior [PEACH]
Swarms aside, don't forget about tiny and fine creatures. You could get surrounded by quite a few of those, especially if they have reach weapons.
Some Stuff I've tried brewing:
SpoilerDark Mind- Evil split personality template
http://www.giantitp.com/forums/showthread.php?t=75765
Eldritch ghost- Warlock/Ninja PrC
http://www.giantitp.com/forums/showt...eldritch+ghost
Student of the Fox- Class based on kitsune
http://www.giantitp.com/forums/showthread.php?t=77615
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
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2010-05-21, 08:28 AM (ISO 8601)
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Re: Runic Warrior [PEACH]
And you'd get one hell of a nice AC boost. Effectively countering their size bonuses.
The ultimate in multi-purpose class abilities.Last edited by Ralasha; 2010-05-21 at 08:29 AM.
Internet currently unreliable, please have patience.
[COLOR="Red"]We require additional Pylons.
SpoilerI am aSpoilerNeutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Avatar by PINfont.
My pets:Spoiler
Kitten:
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
Bunny
/\ /|
\ V/
| "")
/ \ \
*(__\_\
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2010-05-21, 12:10 PM (ISO 8601)
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Re: Runic Warrior [PEACH]
But now consider getting that bonus with mixed enemies. Getting a +10 to AC while fighting a bunch of pixies and a troll? Yes please.
It works, it just seems kind of funny. It makes up for something that would be a disadvantage (being outnumbered), effectively turning it into a strength. This isn't a bad thing, it's just that the rational for it is "You're in a bad situation, therefore you are now in a good situation."
It's sort of like giving someone +4 strength whenever they're silenced, giving them a huge bonus to escape artist when they're pinned, or similar. Now, it's not bad to give them such advantages, it's just weird when the reason they get those advantages is that they're in a bad situation.
"Alright, fellow monsters and NPC's, now the adventuring party has a character that actually gets better when you put him in disadvantageous situations, so after we take out the rest of the party, we're going to change up our tactics. No paralyzing him, flanking him, or otherwise hindering him. Instead, we are going to offer him a nice meal, a spa treatment, and a coupon to Chucky Cheeze's. That should keep him from getting any buffs, and make him a much easier target as we send our men in one by one (so as to avoid giving him benefits for being outnumbered.)
"Couldn't we just attack him while he's flatfooded at the spa?"
"No, we thought of that, but it turns out he actually gains 20 temporary hit points per character level if he's sneak attacked. It helps make up for the disadvantage of being caught off guard."
And now I am done being cheeky. ;) For now.Some Stuff I've tried brewing:
SpoilerDark Mind- Evil split personality template
http://www.giantitp.com/forums/showthread.php?t=75765
Eldritch ghost- Warlock/Ninja PrC
http://www.giantitp.com/forums/showt...eldritch+ghost
Student of the Fox- Class based on kitsune
http://www.giantitp.com/forums/showthread.php?t=77615
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
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2010-05-21, 04:47 PM (ISO 8601)
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- Jul 2009
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- Michigan
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Re: Runic Warrior [PEACH]
Right, but I say that that is not necessarily good design, as it seems to be an arbitrary limitation on the class ability. Your reasoning that "only swords have room" is also jank, as broadaxes could easily match the area needed for the runes. Alternatively, they just write smaller.
You're the one making the class, so you can easily adjudicate the rules for such. After all, nothing is stopping a Runic Warrior from grabbing a metamagic feat as a normal feat.
Right, but, often times, when you've got a PC surrounded by dudes, said dudes will likely not have a high enough attack bonus to be a serious threat, least you enter an area where the PCs are intended to lose. As wonky as the CR and EL rules get in practice at higher levels, take a look there for what I'm talking about.
As has already been said, that's no swarm. Also, I like to work from the area of preventing such theoretical rules abuses when designing something.
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2010-05-21, 11:47 PM (ISO 8601)
- Join Date
- Jan 2007
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- The Enlightened Monarchy
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Internet currently unreliable, please have patience.
[COLOR="Red"]We require additional Pylons.
SpoilerI am aSpoilerNeutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Avatar by PINfont.
My pets:Spoiler
Kitten:
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
Bunny
/\ /|
\ V/
| "")
/ \ \
*(__\_\