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  1. - Top - End - #601
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    BlueKnightGuy

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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    "Outskirts"? That was just "inside the dome".

    Also keep in mind there might well be a lot more buildings around...

    In fact. Draken, do you have an overall description of Las Noches interior somewhere? To help us all get a better mental picture?
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    I don't yet, but I will get something up.
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    Homebrewing

  3. - Top - End - #603
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by Draken View Post
    Wrong way of thinking. The city is divided like the slices of a pizza.
    Mmmmm... Hawaiian...


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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  4. - Top - End - #604
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Well, I spose it wouldn't hurt to post my idea. Heck, someone might even be able to use it. Also, I was considering reworking Apolinar to fit Decima, because he's really not the philosophizing type, at least not to the extent the other Cuarta are.

    Decima Sector
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    The Decima Sector sits right next to the Primera Sector, although the Palacio is much smaller. At least, it's a much smaller part of the Sector. It's a tower composing of 10 floors with 10 rooms to each floor, and the Decima Espada's office is in the 10th room of the 10th floor. Apart from this adhesion to the number 10, there is very little actual styling. The rooms are sparse and functional, including meeting rooms and individual barracks for the Fraccion, as well as training areas and a War Room on the floor below the Espada's floor. From the outside, the building looks grey and soulless, like a large keep with almost no decoration apart from a balcony at the top and a large X chiseled into the side and coloured black. However, the building manages to stand menacingly above the Sector despite its blandness. The first two floors of the Palacio are open to soldiers for administrative work and other duties.

    This sector of Las Noches is devoted entirely to war. There are no civilian buildings here, no general residence. The decor is the same is the keep, monotone and dead. Several military offices not related to actual army work, such as the imposing prefecture, built in jet black and with the Decima Prefecture emblem, an emotionless iron mask, adorned over the imposing gate, and the forges where zanpakuto are repaired and war machines built, the Sector is comprised mostly of barracks. Each soldier gets basic accomodation, but no more, as the barracks were built for quantity, huge 5-storied affairs capable of holding 100 soldiers each, with a grand total of 6 buildings. The remaining space is taken up by practice grounds, roads and The Square.

    The attitude of this sector is different to most. Apolinar regularly checks for plotting against anybody, as it is considered the highest crime to be disloyal. However, ambition is not discouraged, as it is perfectly possible to advance via challenging your superior to a duel. All in all the structure of the place is militaristic, with the Commander in Chief being Von Geister, and the General being Apolinar. The Lieutenants are Fraccion, and all other ranks are assigned to Numeros who are believed to be deserving. Fraccion should watch out, as those below them often seek to surpass them.

    Law and Order

    The Ten Laws of the Decima Sector are as follows:

    1. Do not kill a comrade in arms unless a duel to the death has been approved at the Scribe's office, situated on the first floor of the Palacio.

    2. Theft in any form will be punished harshly. Any who cannot live on their own means are clearly unfit for a soldier's life, and on the same token he who cannot be trusted to do something as simple as keep his hands to himself cannot reasonably be expected to be trusted to stand alongside his comrades in battle.

    3. Retreating is forbidden, unless the odds became so stacked that further fighting becomes a waste of manpower.

    4. Conspiring to overthrow others is a crime. All attempts to ascend the ranks must either come from merit or from killing the man above you in an appointed duel.

    5. Prisoners must be taken only on orders of the Decima, the Primera or the King of Hollows. Mercy is an unforgivable sin. If Mei asks you to divert some prisoners to her for 'private purposes', DON'T. You'll never see them again.

    6. All Numeros residing in the Sector must train for at least 5 hours a day. Laziness will not be tolerated.

    7. The Prefects are the Decima's eyes, ears, and blades. Assault on a Prefect, no matter the circumstances, is a crime.

    8. Do not form any kind of relationship other than comradeship or friendship. To submit to lust is to submit to your enemy.

    9. Purposeful damage to any structure or anything inside it is a crime, as taking your emotions out on your surroundings shows a clear lack of restraint.

    10. A false accusation of breach of any of the above nine Laws is illegal and dishonest, and earns the highest penalty.

    A breach of any of the Above Laws, once proven, half of the time results in execution by the Prefecture in The Square, a featureless slab of onyx in the middle of the Sector, decorated by nothing more than a executioner's block. Torture is not a punishment, due to it's inefficiency. The other half, the (doubtfully) fortunate, are handed over to Primera Genoveva for 'processing'.

    The Prefecture is comprised of 10 Prefects. Enveloped in a black cloak with substantial armour underneath, they carry a staff topped with a skull and wear a unique mask. In descending order of rank, the Prefects are Blank, whose mask is the emotionless one featured on the Prefecture's emblem, Rage, whose mask is a rusted red and twisted into an expression of rage, Comedy, who wears the mask of ancient Greek comedy, Tragedy, who wears the ancient Greek tragedy mask, Death, who, as can be imagined, has a skull mask, Pain, whose mask has been contorted into one of suffering and agony, Fear, who wears a terrified face, Distrust, who wears a mask on the front and back of his head, one smiling, one grimacing, Silent, who wears a mouthless mask in the grip of some horrible frustration, and Slumber, who wears a glass mask with closed eyes. These 10 are trained from the volunteers among the strongest of the Numeros and are only slightly weaker than the Fraccion, although noticeably so. These men and women have forsaken career advancement to uphold the law for whatever reason, and although their main duty is to keep the peace, they can be called up to fight if necessary, or sent on missions, as the Fraccion can assist with keeping the law. The masks are provided by the Decima Espada, so the masks correspond to set ranks rather than individual agents. If they seem overly dramatic, remember that Apolinar's dad was an artist and actor, so they probably are.


    Rough writeup for you folks. I'll fill in details and add my reworked Apolinar-as-Espada on the off chance you pick me.
    Last edited by Steilos; 2010-06-02 at 05:16 PM.
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  5. - Top - End - #605
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    I just read Bleach 406 via Mangastream.

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    With Urahara and Yoruichi now incapacitated, it looks like were gonna see a little father-son team up.
    "All humans are weak creatures. It is how those weak creatures fight and grow, that they eventually become strong. If you are weak, don't despair. Fight! --Saitama"


  6. - Top - End - #606
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    That writeup was just awesome enough that I might.

    Sorry Edge, you might be losing your fraccion.
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  7. - Top - End - #607
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    BlueKnightGuy

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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by Draken View Post
    That writeup was just awesome enough that I might.

    Sorry Edge, you might be losing your fraccion.
    Just one of them.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by Righty View Post
    I just read Bleach 406 via Mangastream.

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    With Urahara and Yoruichi now incapacitated, it looks like were gonna see a little father-son team up.
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    Oh, ****. Aizen's defenitely losing himself.

    On the plus side, it seems like we're finally going to see how the King works. If the King's Seal existed out of the second movie, I'd say it was now the best shot for taking Captain Broken down.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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  9. - Top - End - #609
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by horngeek View Post
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    Oh, ****. Aizen's defenitely losing himself.

    On the plus side, it seems like we're finally going to see how the King works. If the King's Seal existed out of the second movie, I'd say it was now the best shot for taking Captain Broken down.
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    I have two questions really bothering me now, What happened to Unohana, and what's going on with Zaraki, Bayukuya, and Mayuri. I think this would be the time now to go back to those characters.
    "All humans are weak creatures. It is how those weak creatures fight and grow, that they eventually become strong. If you are weak, don't despair. Fight! --Saitama"


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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Here's what Apolinar as the Decima Espada would generally look like.


    General Apolinar Rodriguez, Decima Espada Candidate

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    Age: 452 years old, counting mortal life (422 afterwards)
    Height: 6'1"
    Aspect of Death: Pride/Honour
    Allegiance: Decima Espada
    Weight: 189
    Reiatsu: A dark blue, tinged with dark red and smelling faintly of the ocean
    Speech colour: Navy
    Appearance:
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    Tall and somewhat imposing, Apolinar is never found without his armour and helmet, or without his 16th century Spanish soldier's uniform. A fairly lean man who looks to be in his thirties, he sports black hair, a beard and moustache of middling length and his Hollow Mask, which is a steel plate adorned with a depiction of crashing waves strapped over his left eye. His 400 years without an eye seem to have given him plenty of time to accomodate for this lack of depth perception, and he shows no signs of being hindered by the missing eye. Incidentally, the Hollow Hole is his left eye, in case anyone was wondering why he has to wear an eyepatch. The main standout feature is most definitely how haggard he looks. His skin is ghostly pale, and there is a definite... dampness about him. He looks slightly pruned, almost as if he had spent some time at the bottom of the sea...


    Personality:
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    The sargeant's temperament has always been reserved, polite and gentlemanly. Discipline is all with this man; he feels nothing but disgust for those who step out of line, regardless of punishment. When riled, however, he becomes a regular old dog of war, abandoning tact, social graces, but never obedience, in favour of uncompromising brutality. He owes everything to Las Noches, as his fealty to them gives him that all important reason to live, and would obey any orders except the ridiculous without question.



    History:
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    Apolinar was born in 1558. His father, Roderigo, was an artist with a great love for Greek mythology. Despite his father's protests, Apolinar joined the Spanish Army, and became renowned for his strict sense of honour and discipline. However, on that fateful day in 1588, when the fire ships burned into the harbour at Gravelines, Apolinar found himself and the ship he was on in the heat of battle as the Armada was pushed into the Channel. There, his ship was shot to pieces and the men dived off like rats. Surrounded and basically alone on a sinking wreck, Apolinar cursed the evacuating sailors, and spat in the face of the captain as he climbed aboard one of the boats. He started to load the cannons himself, but a chain shot hit the mast and it toppled down on top of him. The ship soon folded up and sank to the bottom, and that was the last anyone saw of Sargeant Apolinar Rodriguez.

    Unfortunately, no one thought to check that last statement with Rodriguez himself. After several days wandering on the seabed, he came up, expecting to see the glorious Armada back on course. Instead what he saw was devastation. The glorious, invincible Armada... a spot on which Rodriguez had been preparing for his whole life... was in full rout. Helpless, he watched and raged helplessly as the ships dashed against the rocks, and thousands of his comrades died, not fighting gloriously, but begging for mercy. It hit him, starkly, in that moment, the sheer weakness of humanity, how easily it hid itself, no matter the punishment. It did not take long for him to Hollowify after that.

    Maybe the Fae were on holiday. Maybe he just didn't do that much. But after slaughtering his parents in a blind rage, Apolinar toured Britain, terrorising children as a malevolent Hollow spirit, even killing some, in a state of total anger. How dare they mock Spain!? How DARE they mock ME!? Eventually this slowly passed, and a new, yet at the same time old, feeling came back to haunt him: Guilt. He was a child murderer. Fratricidal. Matricidal. What had happened to the honour and chivalry that had guided him so far? Being a soldier, and not one to give in at that, Apolinar came to realise just how little these meant on their own. It is about this time that Apolinar became an Arrancar, somewhere around 50 years after his death. The souls he had consumed up to this point made him strong enough to survive, but only just. Making his way to Hueco Mundo, Rodriguez became a Numeros after pledging fealty to the King of Hollows. The next 400 years involved him getting strong enough to work up to Espada status, thanks to almost-obsessive training. His rise is made all the more remarkable considering the narrow timespan.


    Abilities:
    Physical Abilities
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    Apolinar is moderately strong, and very skilled at extreme close quarter grappling. He does not use punches and kicks much, and when he does it's really nothing spectacular, about the same as you would see in a street brawl except quite a bit faster.

    Standard Arrancar Powers:
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    Bala- Apolinar does not really go in for Bala, and when he does, he usually uses it as a decoy before an actual strike. It isn't really that harmful, due to his lack of practice, but it is quite flashy, and may be of some offenisve use against unseated shinigami.
    Cero- Comes out of his mouth, and is essentially blood-tainted seawater, which may have once been coughed up from his lungs, in an energy form. Hard hitting and almost bullet-fast it's exceptionally hard to dodge, but it's by no means a killer blow and requires a couple of seconds charging beforehand, and he has to drop some hierro away from his facial area while he performs it.
    Hierro- Nigh-invulnerable. Easily one of the best, if not the best, among Espada. Anything short of a Vice Captain will simply not hurt him when he is at full capacity. At all.
    Garganta- Portal to other dimensions. Nothing more to say really, as Apolinar has an average skill in this.
    Sonido-His sonido is respectable, but still nothing compared to his fellow Espada. About as fast as lower-end seated Shinigami in a straight line, corners like a toboggan on ice. Certainly of little use in battle.
    Pesquisa- Fast (about 1 second), and far reaching, but quite indistinct, not giving anything other than direction. It's basically a sonar ping, in that respect. If he wants more detail, Apolinar can focus upon one person above all others, but only within about 50m.


    Zanpakutō: Precio del Deber
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    Appearance: A battle-worn halberd, with an elongated tip which makes the weapon look more like a pike.

    Resureccion
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    "Rompan, olas, contra el acero del honor: Precio del Deber."
    ("Break, ye waves, against Honour's steel: Price of Duty.")

    A fairly accurate description of what this entails. Scales form over Apolinar's skin, although this is hard to notice against the sudden thickening of his armour: suddenly a full suit of plate, as worn by the Chivralistic concept of Knights in the 15th-16th Century and the Crusades. It's heavy, but it feels significantly lighter to Apolinar; about the weight of his regular uniform in fact. Although this helps somewhat against attacks, the main defense increase comes from the fusing of his hierro with this armour, allowing him to treat it like his own flesh and blood for channeling his hierro, which is now strengthened significantly, making him basically impossible to hurt to anyone except the strongest of opponents until he lowers his defenses. He's still slow as all heck though.
    Glorious Fusilade: His strikes, although no faster, can, at the price of some fatigue, gain the force of a ship cannon's broadside. When this happens, the blade of his weapon glows white-hot, and the crashing of waves can be heard. He can alternately, provided he stands stock still and lowers his defenses, channel this energy into a heavy cannon bombardment. Think his cero, on fire, shot 20 times at once, wide to narrowish spread, depending on Apolinar's wish.
    Sea Control: Apolinar can do such things as raise up a wave to shield against incoming attacks, and cause eddies and currents to catch those in the water off balance, but really this is not anything more than the occasional fancy trick.

    Segunda Etapa (Can perform, but has never used it before)
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    "Para su deber, todos los hombres deben estar dispuestos a morir..."
    ("For their duty, all men should be willing to die...")
    The armour from Resureccion explodes from Apolinar's body to the accompaniment of a large burst of seawater, revealing what is left of the man underneath. His height increases to 10ft and his skin becomes totally covered with scales. His face is now practically falling off his skull now, sagging down like a corpse lost in the sea for years. Hooked chains he has hidden under his armour since the day he became an Arrancar fly forth, ready to use. His voice is very clearly no longer human, although his general shape remains so. This is reasonably close to the form he had as a hollow, marauding England as a lost sailor's spirit consumed with rage.
    Chains of Servitude
    Apolinar's chains go where he wills and have a 30 ft. range. They are deadly weapons in their own right, as is his Zanpakuto, which stays in his hands, the one defining feature that tells between Hollow and Arrancar. They hit about as hard as he does, and he can use them to shoot cero.
    Insulted Rage
    Surprisingly, Apolinar's Hierro actually weakens to somewhere between normal and Resureccion, and his control of it deteriorates somewhat. This is offset by the fact that he hits a lot harder.
    Typhoon
    This maneuver is preceded by Apolinar sprouting six extra chains beforehand. This takes a few seconds, and like Glorious Fusilade requires him to drop defenses somewhat, but once he gets started he creates a malestrom of spiritual energy, that drags his opponents in to within chain range, where Apolinar is spinning like a top with his chains spinning like a buzzsaw. The chains hit like they usually do, but many times in a short space of time, meaning that anyone in that area is going to recieve a colossal amount of punishment.


    Last edited by Steilos; 2010-06-03 at 10:07 AM.
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  11. - Top - End - #611
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Looking good.

    Anyway, gods, does spanish sound terrible to my poor portuguese speaking mind.

    First of all, your basic release command actually says "To break, the waves of you, against the steel of Honor".

    Which sounds silly in the middle. Ye olde english does not translate well. English imperatives also like to fail to translate properly (I assume you were using an online translator, if you were, lways, always do the back translation to see what was the actual result).

    Anyway, you should try something more along the lines of... "Rompan, olas, contra el acero del honor".

    And for the segunda etapa... It makes sense, overall. You just need to change that "De su deber" to "Para su deber", right now it means "Of his duty".

    Anyway, looks good! And right there with Alejandro and Arcelia it makes sure Von Geister doesn't look like a loon who gives high-ranking positions to any deviant nutjob with a minimum prerequisite of personal power!
    Last edited by Draken; 2010-06-02 at 07:23 PM.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Alright, here is at least a first draft of what Pico's turf would look like, comments and criticism are welcome.

    Pico's territory:
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    Pico’s territory is one of the more lawless areas in Las Noches, even by Las Noches standards. All sorts of depravities and crimes are present in the area, most of it being far from the garrison and the palacio, but that doesn’t mean that they aren’t tainted either. But, Pico doesn’t mind; after all, it does give him an excuse to wreck up some crap occasionally, or even join in the depravity should he be so inclined. That isn’t to say that there is a lack of laws, the laws are pretty much standard issue, it’s just that Pico doesn’t give a crap most of the time. The areas away from the garrison and palacio are often dirty, decrepit, and slum-like, a veritable breeding ground for all sorts of unsavory activities. As you go further towards either the garrison or palacio however, the scenery changes. Nearer the garrison, the scenery looks more ruined, war-torn, and chaotic. Nearer the palacio, the scenery gets more festive and eccentric, eventually becoming almost blindingly surreal in a chaotic mass of shapes and colors.

    The garrison is a large bunker, seemingly made of some sort of gray cement, and just as beaten and charred as the rest of the scenery. Outside flies a flag bearing the symbols of the Decima and Von Geister, as well as a statue of a warrior holding up a broadsword in victory made of obsidian with the words “STRENGTH IS LAW” carved in the base. The garrison is run relatively loosely, much more like a mercenary outfit than a respectable army outpost. The garrison contains all the rooms and equipment you could possibly want for training of any sort. It also contains an armory and around 2,000 rooms that can house around 5 human-sized beings each, most of the rooms are underground and outfitted in bare necessities, except for what the individual occupant brings in. A training session is mandatory at least 4 times a week, and lasts about 5 hours a day barring any additional time required by disciplinary action. To make sure that the militia is indeed doing their duty, Pico often sends them on “crusades”, sending them out to act as enforcers for a short period of time, giving them free reign to enforce the laws as they see fit. Sometimes, Pico might even bring in a couple of Genoveva’s prisoners to act as targets just to make sure that the militia can survive. This in general is the reason for the war-torn look of the surrounding area. As to how often these crusades occur, well, let’s just say that there is a betting pool as to when the next crusade will happen, and that the record for longest time and shortest time since the last crusade is 14 years and 2 hours, 47 minutes respectively.

    The palacio is a large tower, made up of several substances ranging from wood to crystal, all of which is intricately woven all the way to the top, crowned by an amber falcon’s eye looking out to the horizon. The tower is about 18 stories high. There are about 75 rooms in the tower. The décor is very odd, some places being almost non-euclidean, others being perfectly normal (almost dull even) except for one completely surreal and exotic focal point, and still others spanning the ranges in between. Some are bedrooms for the more powerful Fraccion (and others who Pico sees fit to sleep in the tower), some are training room areas, others are entertainment rooms, with one large room near the top floor being a grand suite for the Decima himself. The suite is a combination living space and office, with a balcony overlooking the territory. The suite is one of the rooms that seem to be in between completely insane and almost dull. The suite also has access to a cache of strong liquor and excellent smokes.

    The Fraccion are often the enforcers of the territory, often heading the charge during the crusades. Pico does assign spies to make sure that he knows when the Fraccion are overstepping their boundaries however.

  13. - Top - End - #613
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by Steilos View Post
    Here's what Apolinar as the Decima Espada would generally look like.


    General Apolinar Rodriguez, Decima Espada Candidate

    Spoiler
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    Age: 452 years old, counting mortal life (422 afterwards)
    Height: 6'1"
    Aspect of Death: Pride/Honour
    Allegiance: Decima Espada
    Weight: 189
    Reiatsu: A dark blue, tinged with dark red and smelling faintly of the ocean
    Speech colour: Navy
    Appearance:
    Spoiler
    Show
    Tall and somewhat imposing, Apolinar is never found without his armour and helmet, or without his 16th century Spanish soldier's uniform. A fairly lean man who looks to be in his thirties, he sports black hair, a beard and moustache of middling length and his Hollow Mask, which is a steel plate adorned with a depiction of crashing waves strapped over his left eye. His 400 years without an eye seem to have given him plenty of time to accomodate for this lack of depth perception, and he shows no signs of being hindered by the missing eye. Incidentally, the Hollow Hole is his left eye, in case anyone was wondering why he has to wear an eyepatch. The main standout feature is most definitely how haggard he looks. His skin is ghostly pale, and there is a definite... dampness about him. He looks slightly pruned, almost as if he had spent some time at the bottom of the sea...


    Personality:
    Spoiler
    Show
    The sargeant's temperament has always been reserved, polite and gentlemanly. Discipline is all with this man; he feels nothing but disgust for those who step out of line, regardless of punishment. When riled, however, he becomes a regular old dog of war, abandoning tact, social graces, but never obedience, in favour of uncompromising brutality. He owes everything to Las Noches, as his fealty to them gives him that all important reason to live, and would obey any orders except the ridiculous without question.



    History:
    Spoiler
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    Apolinar was born in 1558. His father, Roderigo, was an artist with a great love for Greek mythology. Despite his father's protests, Apolinar joined the Spanish Army, and became renowned for his strict sense of honour and discipline. However, on that fateful day in 1588, when the fire ships burned into the harbour at Gravelines, Apolinar found himself and the ship he was on in the heat of battle as the Armada was pushed into the Channel. There, his ship was shot to pieces and the men dived off like rats. Surrounded and basically alone on a sinking wreck, Apolinar cursed the evacuating sailors, and spat in the face of the captain as he climbed aboard one of the boats. He started to load the cannons himself, but a chain shot hit the mast and it toppled down on top of him. The ship soon folded up and sank to the bottom, and that was the last anyone saw of Sargeant Apolinar Rodriguez.

    Unfortunately, no one thought to check that last statement with Rodriguez himself. After several days wandering on the seabed, he came up, expecting to see the glorious Armada back on course. Instead what he saw was devastation. The glorious, invincible Armada... a spot on which Rodriguez had been preparing for his whole life... was in full rout. Helpless, he watched and raged helplessly as the ships dashed against the rocks, and thousands of his comrades died, not fighting gloriously, but begging for mercy. It hit him, starkly, in that moment, the sheer weakness of humanity, how easily it hid itself, no matter the punishment. It did not take long for him to Hollowify after that.

    Maybe the Fae were on holiday. Maybe he just didn't do that much. But after slaughtering his parents in a blind rage, Apolinar toured Britain, terrorising children as a malevolent Hollow spirit, even killing some, in a state of total anger. How dare they mock Spain!? How DARE they mock ME!? Eventually this slowly passed, and a new, yet at the same time old, feeling came back to haunt him: Guilt. He was a child murderer. Fratricidal. Matricidal. What had happened to the honour and chivalry that had guided him so far? Being a soldier, and not one to give in at that, Apolinar came to realise just how little these meant on their own. It is about this time that Apolinar became an Arrancar, somewhere around 50 years after his death. The souls he had consumed up to this point made him strong enough to survive, but only just. Making his way to Hueco Mundo, Rodriguez became a Numeros after pledging fealty to the King of Hollows. The next 400 years involved him getting strong enough to work up to Espada status, thanks to almost-obsessive training. His rise is made all the more remarkable considering the narrow timespan.


    Abilities:
    Physical Abilities
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    Apolinar is moderately strong, and very skilled at extreme close quarter grappling. He does not use punches and kicks much, and when he does it's really nothing spectacular, about the same as you would see in a street brawl except quite a bit faster.

    Standard Arrancar Powers:
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    Bala- Apolinar does not really go in for Bala, and when he does, he usually uses it as a decoy before an actual strike. It isn't really that harmful, due to his lack of practice, but it is quite flashy, and may be of some offenisve use against unseated shinigami.
    Cero- Comes out of his mouth, and is essentially blood-tainted seawater, which may have once been coughed up from his lungs, in an energy form. Hard hitting and almost bullet-fast it's exceptionally hard to dodge, but it's by no means a killer blow and requires a couple of seconds charging beforehand, and he has to drop some hierro away from his facial area while he performs it.
    Hierro- Nigh-invulnerable. Easily one of the best, if not the best, among Espada. Anything short of a Vice Captain will simply not hurt him when he is at full capacity. At all.
    Garganta- Portal to other dimensions. Nothing more to say really, as Apolinar has an average skill in this.
    Sonido-His sonido is respectable, but still nothing compared to his fellow Espada. About as fast as lower-end seated Shinigami in a straight line, corners like a toboggan on ice. Certainly of little use in battle.
    Pesquisa- Fast (about 1 second), and far reaching, but quite indistinct, not giving anything other than direction. It's basically a sonar ping, in that respect. If he wants more detail, Apolinar can focus upon one person above all others, but only within about 50m.


    Zanpakutō: Precio del Deber
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    Appearance: A battle-worn halberd, with an elongated tip which makes the weapon look more like a pike.

    Resureccion
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    "Romper, las olas de vosotros, contra el acero del Honor..."
    ("Break, ye waves, against Honour's steel...")

    A fairly accurate description of what this entails. Scales form over Apolinar's skin, although this is hard to notice against the sudden thickening of his armour: suddenly a full suit of plate, as worn by feudal knights. It's heavy, but it feels significantly lighter to Apolinar; about the weight of his regular uniform in fact. Although this helps somewhat against attacks, the main defense increase comes from the fusing of his hierro with this armour, allowing him to treat it like his own flesh and blood for channeling his hierro, which is now strengthened significantly, making him basically impossible to hurt to anyone except the strongest of opponents until he lowers his defenses. He's still slow as all heck though.
    Glorious Fusilade: His strikes, although no faster, can, at the price of some fatigue, gain the force of a ship cannon's broadside. When this happens, the blade of his weapon glows white-hot, and the crashing of waves can be heard. He can alternately, provided he stands stock still and lowers his defenses, channel this energy into a heavy cannon bombardment. Think his cero, on fire, shot 20 times at once, wide to narrowish spread, depending on Apolinar's wish.
    Sea Control: Apolinar can do such things as raise up a wave to shield against incoming attacks, and cause eddies and currents to catch those in the water off balance, but really this is not anything more than the occasional fancy trick.

    Segunda Etapa (Can perform, but has never used it before)
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    "De su deber, todos los hombres deben estar dispuestos a morir..."
    ("For their duty, all men should be willing to die...")
    The armour from Resureccion explodes from Apolinar's body to the accompaniment of a large burst of seawater, revealing what is left of the man underneath. His height increases to 10ft and his skin becomes totally covered with scales. His face is now practically falling off his skull now, sagging down like a corpse lost in the sea for years. Hooked chains he has hidden under his armour since the day he became an Arrancar fly forth, ready to use. His voice is very clearly no longer human, although his general shape remains so. This is reasonably close to the form he had as a hollow, marauding England as a lost sailor's spirit consumed with rage.
    Chains of Servitude
    Apolinar's chains go where he wills and have a 30 ft. range. They are deadly weapons in their own right, as is his Zanpakuto, which stays in his hands, the one defining feature that tells between Hollow and Arrancar. They hit about as hard as he does, and he can use them to shoot cero.
    Insulted Rage
    Surprisingly, Apolinar's Hierro actually weakens to somewhere between normal and Resureccion, and his control of it deteriorates somewhat. This is offset by the fact that he hits a lot harder.
    Typhoon
    This maneuver is preceded by Apolinar sprouting six extra chains beforehand. This takes a few seconds, and like Glorious Fusilade requires him to drop defenses somewhat, but once he gets started he creates a malestrom of spiritual energy, that drags his opponents in to within chain range, where Apolinar is spinning like a top with his chains spinning like a buzzsaw. The chains hit like they usually do, but many times in a short space of time, meaning that anyone in that area is going to recieve a colossal amount of punishment.


    Looks great imho. Not that it means much in this regard. One minor nit pick. And its not just you, several have done this.

    Plate Mail was not used in the feudal era. It fell out of usage after the fall of the Roman Empire, and didn't see wide spread usage again untill the Crusades. The imagery that everyones drawing on comes from roughly 1280 and upwards. The idea of the Chivalric Knight was cemented and widely created thanks to Le Morte d'Arthur, which wasn't written until 1485. The "Dark Ages", the classicaly viewed era that most invoke when they speak of "Feudal Europe" (Itself a creation of the 16th Centurey, though Petrarch spoke of the Dark Ages as early as the 14th century) ended in 800 C.E, a full 480ish years before the modern image of the Knight.

    As said, its a minor, almost needless nit pick. But the historian in me winces each time someone refers to the "Feudal Knight" in terms of a full plate mail clade warrior.
    Last edited by Innis Cabal; 2010-06-02 at 08:16 PM.
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    Also I'm pretty sure you're GLaDoS now.

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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Hmm... Must say it is quite difficult to chose.

    Well, here is what I think I will do... Let me see... Right now, Sereg, Cecilia and Sabas are somewhat lacking in the department of... Well niche. Most of the others fill a good niche, and this includes Apolinaire and Pico (plus I really liked both writeups).

    So... Dorizzit, Terry and riccaru, I will ask you three to work some niche on a division sector writeup, if you are really interested in the espada position (which is more than just having a character with high personal power, it is a responsability with the rest of the Roleplayers here).

    Right now I am driven towards giving decima to Apolinaire and... Either giving Pico quinta or sexta, seeing as Dorizzit already controls sixth division through his VC and Terry also owns a VC himself.

    Edit: Because I keep forgetting, Callos, you wrote it wrong in your writeup. It is Palacio, not Pasilla.

    Edit 2: And Pasilla is actually a kind of Bell Pepper, I got it mistaken with the word Pasillo, which translates into Hall or Corridor, long ago. Go figure.
    Last edited by Draken; 2010-06-02 at 08:30 PM.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Are all the Las Noches write-ups scattered, or are they all in the registry/wiki? Should we organize the ones we have?
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    There are only three I believe, all in the last few pages, they are all fairly recent. There is only Inyuthebeatis', Steilos' and Callos' if I recall.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Yeah, they only just started up recently after I recited the option of them.

    I don't have much to write for Edward's domain. It'll just be a largely peaceful place where good looking people and artsy types congregate such as singers, dancers, sculptors, painters, musicians, designers, poets, etc. The only form of real law enforcement may be fashion police. It'd have lots of dandies wearing monocles on their monocles. Old people can't simply get by looking old in such a place, they have to be regal and distinguished.

    Tackyhillbillu's Conductor would fit right in assuming he doesn't mind some pretentious people hanging around him.
    Last edited by nothingclever; 2010-06-02 at 09:14 PM.

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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Well, write it then. :P

    We need something to look good in the wiki.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by Draken View Post
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    Hmm... Must say it is quite difficult to chose.

    Well, here is what I think I will do... Let me see... Right now, Sereg, Cecilia and Sabas are somewhat lacking in the department of... Well niche. Most of the others fill a good niche, and this includes Apolinaire and Pico (plus I really liked both writeups).

    So... Dorizzit, Terry and riccaru, I will ask you three to work some niche on a division sector writeup, if you are really interested in the espada position (which is more than just having a character with high personal power, it is a responsability with the rest of the Roleplayers here).

    Right now I am driven towards giving decima to Apolinaire and... Either giving Pico quinta or sexta, seeing as Dorizzit already controls sixth division through his VC and Terry also owns a VC himself.

    Edit: Because I keep forgetting, Callos, you wrote it wrong in your writeup. It is Palacio, not Pasilla.

    Edit 2: And Pasilla is actually a kind of Bell Pepper, I got it mistaken with the word Pasillo, which translates into Hall or Corridor, long ago. Go figure.
    I am currently working on a Sector writeup. RL has kept me busy lately.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by Draken View Post
    Hmm... Must say it is quite difficult to chose.

    Well, here is what I think I will do... Let me see... Right now, Sereg, Cecilia and Sabas are somewhat lacking in the department of... Well niche. Most of the others fill a good niche, and this includes Apolinaire and Pico (plus I really liked both writeups).

    So... Dorizzit, Terry and riccaru, I will ask you three to work some niche on a division sector writeup, if you are really interested in the espada position (which is more than just having a character with high personal power, it is a responsability with the rest of the Roleplayers here).

    Right now I am driven towards giving decima to Apolinaire and... Either giving Pico quinta or sexta, seeing as Dorizzit already controls sixth division through his VC and Terry also owns a VC himself.
    I got distracted by Oblivion. Very, very distracted.

    Working on it now. Cecilia's Sector is going to be the "Day to Day life" controlling factor.

    And my VC is most likely to die or be exiled in the first plot.

    Caos Encarnado:
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    Cecilia's territory's name is incredibly misleading. While she didn't divide her sector up like the Decima did, she uses a complex system of layers to divide her territory into 4 equal parts. The layers don't differ in power, and it seems as if there are people of differing power levels scattered throughout all thirteen. Each layer has a Fraccion or other entity leading it, depending on their Leadership skills, rather than their power. For instance, #286 could boss around #13 if #286 lead the area where #13 worked. The leaders are called Una Confianza. However, using the power of being an Una Confianza for personal gain is against Caos Encarnado's rules, and will get you executed.

    Layer One:
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    The first layer is where the most activity takes place. Here are all the people who would be considered "Quartermasters", they take inventory, cook, and clean. Strangely, these people are held in the highest regard in Caos Encarnado, instead of considered worthless. This area is usually where the more powerful entities stay, particularly if they're older than most.


    Layer Two:
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    In the second layer, their seems to be just a vast city of Arrancar. This appears odd, but the strangest thing is... It functions like a regular city. They get their food from the first layer, and they go to the third layer to relax. The second layer is the part of Caos Encarnado that shocks visitors, as it is more like the Soul Society then any other part of Las Noches.


    Layer Three:
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    In layer three you can relax. Here is where you will find games like chess, checkers, and Go. Layer three's leader doubles as a strategist for Cecilia in times of war, and is one of her most trusted Fraccion, rather than any other entity. This layer is riddled with traps to get to the actual relaxation spot, to allow enough time for those there to prepare for a fight.


    Layer Four:
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    The fourth layer of Caos Encarnado is where Cecilia rules. This layer is different from the rest, as it is near Von Geister's palace. It is a series of towers, all red or black, and dot across the landscape. Here is where those of Caos Encarnado go to test themselves against the ruler, and to train themselves against one another.


    Finished.
    Last edited by Terry576; 2010-06-02 at 09:58 PM.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    I was considering returning to Kayi but I would need to think of a proposed position for her.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Well, if you want her on the higher ends of power, there is always Privaron or Fraccion.

    If you don't want her on the higher ends of power (and thus, going down the MW more), there is always... Anything else really.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    I like her as a Privaron at the moment, but I was considering what sort of Espada she would end up being.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Well if you reinstate her here that's one more character for Edward to swoon over.

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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by nothingclever View Post
    Well if you reinstate her here that's one more character for Edward to swoon over.
    It's eerie how Edward acts, considering his release.

    Edward Callahan, the Edward Cullen accidental expy.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Considering Kayi is a typical Ice Queen, it'd likely to result in comedy.
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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by Terry576 View Post
    Edward Callahan, the Edward Cullen accidental expy.
    The only real significant similarities are the name, the skin tone and the fact that they are both supposed to be good looking.

    I could always change the name to something Spanish. The last name Delgado sounds fitting. I'm not sure what I'd choose for the first name yet.
    Last edited by nothingclever; 2010-06-02 at 10:35 PM.

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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    If he sparkles in sunlight, there will be painful death.

    I despise the hype about the Twilight series, myself. Which has turned into not liking the series itself.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Quote Originally Posted by horngeek View Post
    If he sparkles in sunlight, there will be painful death.
    Only in his super secret Segunda Etapa form that not even he knows about. It'll be called whatever the Spanish equivalent of "skin of a killer" is. He won't just sparkle, he'll sparkle like diamonds.

    It's too bad strawberryman didn't make Ruwa's last name Bella instead of Bello. :/
    Last edited by nothingclever; 2010-06-02 at 10:47 PM.

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    Default Re: BleachITP Reborn: Discussion & Setup Thread 7

    Edited out potential flame war starter. Many apologies to all.
    Last edited by InyutheBeatIs; 2010-06-02 at 11:23 PM.

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