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  1. - Top - End - #181
    Ogre in the Playground
     
    Imperial Psycho's Avatar

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    Default Re: Death is Nothing

    OOC: To avoid confusion with the NPC's, I'm gonna swap to bright red.
    Last edited by Imperial Psycho; 2010-07-13 at 02:23 PM.

  2. - Top - End - #182
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Death is Nothing

    Quote Originally Posted by Imperial Psycho View Post
    OOC: To avoid confusion with the NPC's, I'm gonna swap to bright red.
    OOC: To echo this motion and avoid confusion with normal text, I am switching to white.
    Status: Recovering. ETA: 3 days

  3. - Top - End - #183

    Default Re: Death is Nothing

    Quote Originally Posted by NM020110 View Post
    OOC: To echo this motion and avoid confusion with normal text, I am switching to white.
    OOC: You best be joking.

  4. - Top - End - #184
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Death is Nothing

    OOC: It is distinctive compared to the normal black text, and will be marked by black quotation marks to avoid problems.
    Spoiler
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    "Where are we headed?" Also, what is showing up with detect magic?
    Status: Recovering. ETA: 3 days

  5. - Top - End - #185
    Orc in the Playground
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    Mar 2010

    Default Re: Death is Nothing

    OOC: I'll use this blue.

    Quote Originally Posted by razovor View Post
    I turn to the newcomer

    <To Vernum> "Oh...hello...Do you know how to fight?"
    "Yeah. Will it be necessary?" He looks around for things to block the door(s) with.

    Spoiler
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    Here's some spot/listens. I don't expect to achieve much with my negative modifier, though.

    Spot: (d20-1)[14]
    Listen: (d20-1)[18]

  6. - Top - End - #186
    Dwarf in the Playground
     
    Slayed_Prophet's Avatar

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    Default Re: Death is Nothing

    For NM020110 (Don't read unless you listend well)
    Spoiler
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    Somwhere to pass the night, we will part tomorow.

    Also for NM020110 (don't read)
    Spoiler
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    Everything is confucing, the only thing you get is a spell, which you can't reconice. Any other thing that may be present is opaced by it
    Last edited by Slayed_Prophet; 2010-07-13 at 06:35 PM.
    Welcome my son, Welcome to the machine!
    "Laws ussualy get in the way of Justice" Jaidee, the Tiger of Bankok, The Windup Girl

  7. - Top - End - #187
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Mar 2010

    Default Re: Death is Nothing

    Spoiler
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    I'll keep concentrating on the large and confusing aura, trying to see if it is one or many.
    Status: Recovering. ETA: 3 days

  8. - Top - End - #188
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    I continue boarding up the windows

  9. - Top - End - #189
    Dwarf in the Playground
     
    Merrow's Avatar

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    Default Re: Death is Nothing

    Enoc starts to move around th building checking every room.

    "Umm is this someones house or something, if so where is the owner."

    Enoc puts his shield back on his back.

    "So does anyone else have a way out of here if we need it?"
    Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

    Lighting never strikes twice....unless the DM believes you deserve it.

    Well if this was meant to end well you wouldn't have rolled a one, right?


  10. - Top - End - #190
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    <To Enoc> "We go out through the door. We don't need to barricade the door fully. We just need to lock it, so that if one of the mercenaries touches it it won't swing open. I'll change the outside colouring so it looks like it should feel like wood."

  11. - Top - End - #191
    Dwarf in the Playground
     
    Slayed_Prophet's Avatar

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    Default Re: Death is Nothing

    all of those whoare looking outside, the army is here.
    Now, with it being so close, you see that the primary composicion of the army are hunched machines, with human bodys struced on spikes atached to their backs. Some of the bodies are still spasaming, and upon closer look, they apear to be some of the villagers.
    the collectors are folowed by some foot soldiers, who are braking into buildings for the moment
    (Ooc: im back!
    you may roll knowledge local)
    Last edited by Slayed_Prophet; 2010-07-16 at 06:41 PM.
    Welcome my son, Welcome to the machine!
    "Laws ussualy get in the way of Justice" Jaidee, the Tiger of Bankok, The Windup Girl

  12. - Top - End - #192

    Default Re: Death is Nothing

    Quote Originally Posted by Slayed_Prophet View Post
    all of those whoare looking outside, the army is here.
    Now, with it being so close, you see that the primary composicion of the army are cadaver collectors, and you see that it wasen't as big as expected.
    the collectors are folowed by some foot soldiers, who are braking into buildings for the moment
    (Ooc: im back!
    you may roll knowledge local)
    Could we get a description of those cadaver collectors?

  13. - Top - End - #193
    Bugbear in the Playground
     
    jojolagger's Avatar

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    Default Re: Death is Nothing

    Quote Originally Posted by Tinydwarfman View Post
    Could we get a description of those cadaver collectors?
    Warforged ogres with spikes on their plating. They are built to get bodies for people, mainly necromancers. Looks like the undead army is conscripting.
    (1d20+3)[4] Knowledge local.

    "Guard Aldous, barricade the doors. I'll distract them."

    Says Crais, Fading from view.

    Spoiler
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    moving to the ethereal plane, then moving to where the soldiers are.
    (1d20+4)[17] INIT because This will break down into a fight.

  14. - Top - End - #194
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Death is Nothing

    Hmmm...where am I exactly (having followed the stranger)?
    Status: Recovering. ETA: 3 days

  15. - Top - End - #195
    Dwarf in the Playground
     
    Slayed_Prophet's Avatar

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    Default Re: Death is Nothing

    in the stone house
    Welcome my son, Welcome to the machine!
    "Laws ussualy get in the way of Justice" Jaidee, the Tiger of Bankok, The Windup Girl

  16. - Top - End - #196
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Death is Nothing

    Alright...I suppose I'll start making checks to get a description of the stone house and any occupants.

    Spot: (1d20-1)[2]
    Listen: (1d20-1)[2]
    Search:(1d20+2)[8]
    Knowledge: (1d20+15)[29] (Considering the details I now know, there might be something indicating something else in some vague manner)

    Also, what does my detect magic reveal?
    Status: Recovering. ETA: 3 days

  17. - Top - End - #197
    Dwarf in the Playground
     
    Slayed_Prophet's Avatar

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    Post Re: Death is Nothing

    Your detect magic reaveals necromacy.
    but too much to see anything else, as negative energy covers evrything, and you are blind in methods of magic, as if it was a bright light
    the house is so small that you hear the coversation upstairs.
    The house looks as if it had been abandoned, for a long time.
    EYES ONLY (FOR NM020110 ONLY DON'T READ)
    Spoiler
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    This appears to be Karranath's own army.
    Well, we always need to get our army bigger, but don't worry! this is only a scouting force, we didn't start this up the man expresses in a certain tone.
    Last edited by Slayed_Prophet; 2010-07-17 at 12:16 AM.
    Welcome my son, Welcome to the machine!
    "Laws ussualy get in the way of Justice" Jaidee, the Tiger of Bankok, The Windup Girl

  18. - Top - End - #198
    Bugbear in the Playground
     
    jojolagger's Avatar

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    Default Re: Death is Nothing

    Does anything happen before I get to the army?

  19. - Top - End - #199
    Dwarf in the Playground
     
    Slayed_Prophet's Avatar

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    Post Re: Death is Nothing

    You see as the hulking metal monstruositys continu to grab men and women on the streets, some alredy carry to much for them and are completly coverd in bodys.
    Welcome my son, Welcome to the machine!
    "Laws ussualy get in the way of Justice" Jaidee, the Tiger of Bankok, The Windup Girl

  20. - Top - End - #200
    Bugbear in the Playground
     
    jojolagger's Avatar

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    Default Re: Death is Nothing

    For a split second a outline of a young man appears to dive into one of the cadaver collectors.
    Spoiler
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    Return to material plane and then posses one of them. will save DC 23.

  21. - Top - End - #201
    Dwarf in the Playground
     
    halfdragon62's Avatar

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    Default Re: Death is Nothing

    I open the door and call out to any pedestrians still in the street

    "Quickly! Inside!" whilst motioning into the tavern. At the same, Gavin glances back into the tavern, to see what can be used to blockade the door.

    ooc: is the army in my sight? how close are they to the inn?
    Lawful Good does not equal Lawful Nice

  22. - Top - End - #202
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Death is Nothing

    This is not the spoiler tag you are looking for. Move along.
    Spoiler
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    OOC: Hmmm...this is very interesting. Oh, and I'm going to make another sense motive check. I can still hear someone screaming about traps...
    (1d20-1)[1]...He seems completely trustworthy...
    IC: "I don't suppose you would care to complete the offer you were starting to make earlier?"
    Last edited by NM020110; 2010-07-17 at 12:39 PM.
    Status: Recovering. ETA: 3 days

  23. - Top - End - #203
    Dwarf in the Playground
     
    Slayed_Prophet's Avatar

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    Default Re: Death is Nothing

    some footsoldiers are in the streats, but they apear to not care about the citizens.
    One citizen apears to hear
    he is trying to help a girl, presenting the same sinthoms as Aldous.
    Help me get her inside too!
    Aparently he is the only one walking citizen still on the street
    This spoiler will auto-destruct in 3,2,1.
    NM020110
    Spoiler
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    Yes, the man is telling the truth, or maybe...
    he is lying, who could tell.
    Wait, once we are at Tanar Rath...
    You may know the proposal
    the only thing that is gonna happen is that you are going to be rich and powerfull. maybe even king of some small nation...
    Last edited by Slayed_Prophet; 2010-07-17 at 12:52 AM.
    Welcome my son, Welcome to the machine!
    "Laws ussualy get in the way of Justice" Jaidee, the Tiger of Bankok, The Windup Girl

  24. - Top - End - #204
    Bugbear in the Playground
     
    jojolagger's Avatar

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    Default Re: Death is Nothing

    Did the cadaver Collector make it's save?
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    Assuming they are the standard ones from MM 3, this roll should cover the save.
    (1d20+8)[21] DC 23
    Sorry for looking at the monster, I wanted to check out my new body
    P.S. Because my possession is Supernatural, SR and thus the cadaver collectors immunity to magic don't stop me.
    Last edited by jojolagger; 2010-07-17 at 01:11 AM.

  25. - Top - End - #205
    Dwarf in the Playground
     
    Slayed_Prophet's Avatar

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    Default Re: Death is Nothing

    ok, I don't think that doing that is possible...
    For The ghost
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    It's a construct, not a living being!
    Welcome my son, Welcome to the machine!
    "Laws ussualy get in the way of Justice" Jaidee, the Tiger of Bankok, The Windup Girl

  26. - Top - End - #206
    Bugbear in the Playground
     
    jojolagger's Avatar

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    Default Re: Death is Nothing

    Quote Originally Posted by Slayed_Prophet View Post
    ok, I don't think that doing that is possible...
    For The ghost
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    It's a construct, not a living being!
    Spoiler
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    It has a body! It even has an INT score. Nothing stops me. As I edited into my last post, my possession doesn't allow SR, so the golems magic immunity doesn't stop me.

  27. - Top - End - #207
    Dwarf in the Playground
     
    Slayed_Prophet's Avatar

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    Default Re: Death is Nothing

    ok, you may do as you wish
    Welcome my son, Welcome to the machine!
    "Laws ussualy get in the way of Justice" Jaidee, the Tiger of Bankok, The Windup Girl

  28. - Top - End - #208
    Bugbear in the Playground
     
    jojolagger's Avatar

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    Default Re: Death is Nothing

    Quote Originally Posted by Slayed_Prophet View Post
    ok, you may do as you wish
    So are we using the save I rolled a bit back? I'm anxious to go Rambo on the people attacking the civvies. EDIT: Tomorrow . Got to sleep.
    Last edited by jojolagger; 2010-07-17 at 01:31 AM.

  29. - Top - End - #209
    Dwarf in the Playground
     
    halfdragon62's Avatar

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    Default Re: Death is Nothing

    Gavin rushes to the citizen's aid, and helps him move the unconscious girl to the inn. However, Gavin also keeps a close lookout for approaching enemies.
    Lawful Good does not equal Lawful Nice

  30. - Top - End - #210
    Ogre in the Playground
     
    Imperial Psycho's Avatar

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    Default Re: Death is Nothing

    Robert ignores the plight of the man and child, instead searching for things to barricade the door with.

    Search: (1d20+1)[6]

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