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  1. - Top - End - #211
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    <whispers to nearby people>"Anyone got any ideas? Waiting here until they're gone doesn't feel right"
    Last edited by razovor; 2010-07-17 at 08:40 AM.

  2. - Top - End - #212

    Default Re: Death is Nothing

    Tevash will manifest Vigor, and then help the citizens that are having seizures. If he comes across a Cadaver Collector, actions will depend on the situation.

  3. - Top - End - #213
    Dwarf in the Playground
     
    Merrow's Avatar

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    Default Re: Death is Nothing

    Quote Originally Posted by razovor View Post
    <whispers to nearby people>"Anyone got any ideas? Waiting here until they're gone doesn't feel right"
    "Well we can either go out their try an fight them, get out of here or go and find out what they want. I don't really mind what we do."
    Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

    Lighting never strikes twice....unless the DM believes you deserve it.

    Well if this was meant to end well you wouldn't have rolled a one, right?


  4. - Top - End - #214
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Death is Nothing

    Warning, this spoiler links to goatse. Do not click it. Ever. No, not even then.
    Spoiler
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    The greed sets in with this offer..."Hmmm...I don't suppose I could help with anything around here?"
    OOC: Comedic conventions state that anyone making that offer has an ulterior motive. And I'm hearing the imperial march being played with the notes replaced with "trap".
    sense motive (1d20-1)[18]...I was rather expecting to get a zero on that one...He is probably still trustworthy. If he isn't I'll go along with it. I could use some resources to better manipulate events.
    Last edited by NM020110; 2010-07-17 at 12:47 PM.
    Status: Recovering. ETA: 3 days

  5. - Top - End - #215
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    <Thinks to self> Fight them? No, thats not really my style. Run away? hmm... maybe, but i'm too curious to do it right now.

    "Let's go find out what they want"

    I unbarricade the door. I remove the illusion over the house.

    I change it into a Huge spider, bent down, to conceal the house.

    I surround the spider with soldiers, cladded in heavy armour, and with pikes.

    I change my clothing into robes, decorated lavishly with images of spiders. I give myself a staff, with a spider adorning it's head.

    I switch a few of the soldiers for priests, with the same decorations as myself.

    I step out the house. I turn everything to face the cloud. I stand at the front of my army.
    Last edited by razovor; 2010-07-17 at 12:58 PM.

  6. - Top - End - #216
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    I release a very loud yell, across the city. "I am Arath, Lord of Spiders, and this city is under my protection!"
    Last edited by razovor; 2010-07-17 at 12:57 PM.

  7. - Top - End - #217
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    Bluff (1d20+19)[32]

    <To Enoc and Vernum> "Spider lords, would you please join me up front?"

    OOC: I now realise my bluff is actually +21. Oh well. It shouldn't be too hard to trick these goons.
    Last edited by razovor; 2010-07-17 at 01:14 PM.

  8. - Top - End - #218
    Orc in the Playground
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    Default Re: Death is Nothing

    Vernum watches, somewhat lost for words.

    "Wh...what is he doing? Showing off?!"

    Spoiler
    Show
    And with a bluff mod of +2, he's not really enthusiastic about the prospect of joining the ruse.

  9. - Top - End - #219

    Default Re: Death is Nothing

    Perception: (1d20+18)[22]
    Tevash notices a giant spider in the center of town yelling, and says to himself "Well, if that's not important, I don't know what will be."
    He will drop off the current commoner that he is carrying back at the Militiaman, and inform Robert of what is going on.
    "It seems that a small army of cadaver collecters is attacking Rekkenmark. And now apparently Arath, lord of the Spiders is confronting them. What the hell is going on here?
    Last edited by Tinydwarfman; 2010-07-17 at 01:50 PM.

  10. - Top - End - #220
    Bugbear in the Playground
     
    jojolagger's Avatar

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    Default Re: Death is Nothing

    OOC: I'm Assuming I managed to posses the cadaver collector. I'm getting a lot of volume due to being a large creature and my casting of ghost sound.
    "Arath is here? Perfect, just like old times. For Rekkenmark!"
    Intones the constuct in a booming voice, While grabbing a nearby enemy soldier.
    Spoiler
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    (1d20+22)[25] attack (4d8+10)[34] damage (1d20+26)[42] free grapple
    (1d20+17)[33] Bluff, if you want it.

  11. - Top - End - #221

    Default Re: Death is Nothing

    Just realized I have Sense Motive. (1d20+18)[30]
    Ah well, didn't get it anyway.
    Last edited by Tinydwarfman; 2010-07-17 at 01:52 PM.

  12. - Top - End - #222
    Ogre in the Playground
     
    Imperial Psycho's Avatar

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    Default Re: Death is Nothing

    "I...see. I don't think either of us are capable of fighting small armies. Nor do I think that leaving the boy alone in his condition is a good plan. "

  13. - Top - End - #223

    Default Re: Death is Nothing

    "Indeed."

    How is Aldous looking right now anyway? Has his condition changed?

  14. - Top - End - #224
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    Imperial Psycho's Avatar

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    Default Re: Death is Nothing

    Robert once again Searches for something to barricade the door.

    Search: (1d20+1)[7]

  15. - Top - End - #225
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    <To Vernum> "Yes, but with good intent"

  16. - Top - End - #226

    Default Re: Death is Nothing

    Sure, I;ll search too.
    (1d20+6)[20]

    I'll also ask Robert "What do you think we should do? Should one of us investigate whats going on out there? If so, I should probably be the one, as I can teleport back inside the Inn even if it's barricaded."
    Last edited by Tinydwarfman; 2010-07-17 at 04:28 PM.

  17. - Top - End - #227
    Dwarf in the Playground
     
    Merrow's Avatar

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    Default Re: Death is Nothing

    Quote Originally Posted by razovor View Post

    <To Enoc and Vernum> "Spider lords, would you please join me up front?"
    Enoc watches a little stunned as what just happened.

    "Well their goes the subtle way, give me a second."


    Enoc ducks back behind the door, a sound of snapping and crunching could be heard.

    From behind the door steps something wearing Enoc's clothes, which are now filled out, it is about a foot taller his hair has gone and his skine is now black and looks simialr to a bug, his eyes are still one green and one grey.

    "What you think do I suit the part now?"
    Last edited by Merrow; 2010-07-17 at 08:48 PM.
    Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

    Lighting never strikes twice....unless the DM believes you deserve it.

    Well if this was meant to end well you wouldn't have rolled a one, right?


  18. - Top - End - #228
    Dwarf in the Playground
     
    Slayed_Prophet's Avatar

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    Default Re: Death is Nothing

    Get back, you city destroying maniac!
    says one of the footmen, with a frightend face.
    Moving back, shield covering his face.
    You see that one of the Hulking Machines grabs a soldier, and shouts of
    Rouge collector!

    You find beds and tables, they are the most suited for a barricade.

    Did any of you notice silver eyes on your way out?
    he was with a man dressed as the royalty.

    NM020110
    Did you just saw those fools? They will only make two fronts for us!!
    Says the man after the told events happend.
    A man goes outside and shouts:
    They are with us!
    don't touch them!
    Welcome my son, Welcome to the machine!
    "Laws ussualy get in the way of Justice" Jaidee, the Tiger of Bankok, The Windup Girl

  19. - Top - End - #229
    Bugbear in the Playground
     
    jojolagger's Avatar

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    Default Re: Death is Nothing

    "I am rouge when you are conscripting to the undead legions? People should not be afraid of their governments, governments should be afraid of their people. This is your first and last chance to surrender." intones the construct, as a faint outline begins to surround it.
    Spoiler
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    (1d20+12)[29] intimidate (with +4 bonus due to large size)
    Silent mage armor. With that and my +8 deflection I should be able to wade through the mooks.
    Last edited by jojolagger; 2010-07-18 at 01:24 AM.

  20. - Top - End - #230
    Ogre in the Playground
     
    Imperial Psycho's Avatar

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    Default Re: Death is Nothing

    "Be my guest if you want to go out there. Crais seems to be enjoying himself though."

    Robert beings barricading the door.

  21. - Top - End - #231
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    <To Enoc> "Yes, though later, i'm going to have to ask you how you did that"

  22. - Top - End - #232
    Dwarf in the Playground
     
    halfdragon62's Avatar

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    Default Re: Death is Nothing

    Gavin helps the man and the unconscious girl into the inn. Then turns to face Robert and Tevash.

    "I don't know about the two of you, but if there are innocent men and women out there, at the mercy of whoever is marching the city, i cannot live with hiding in this place while they are left to the slaughter. If you are going to stay here, do not wait for me, barricade this place and protect these citizens"
    he motions towards the man and the two unconscious children.
    "Good luck to you, and may Arawai protect you"
    With that, Gavin rushes out of the inn to investigate the approaching army, and stop their advance if he can.
    Lawful Good does not equal Lawful Nice

  23. - Top - End - #233
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    Imperial Psycho's Avatar

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    Default Re: Death is Nothing

    "I am sure those people will feel better with you rotting beside them."
    To Tevash:
    "I am unsure. Charging out there blindly is suicide, of that I am sure. But perhaps it is worth looking into this."
    Last edited by Imperial Psycho; 2010-07-18 at 05:42 AM.

  24. - Top - End - #234
    Dwarf in the Playground
     
    Merrow's Avatar

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    Default Re: Death is Nothing

    "So now that were out here and got their attention any idea what to do if they take exception to you saying you are protecting this place?"
    Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

    Lighting never strikes twice....unless the DM believes you deserve it.

    Well if this was meant to end well you wouldn't have rolled a one, right?


  25. - Top - End - #235
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    I smile "If they do not listen to reason, then i shall bring in the rest of my army, and kill them all"
    Last edited by razovor; 2010-07-18 at 02:24 PM.

  26. - Top - End - #236
    Dwarf in the Playground
     
    Merrow's Avatar

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    Default Re: Death is Nothing

    Quote Originally Posted by razovor View Post
    I smile "If they do not listen to reason, then i shall bring in the rest of my army, and kill them all"
    "Okay, so your idea is to intimidate the army with another army."

    Enoc looks around.

    "It can only go well."
    Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

    Lighting never strikes twice....unless the DM believes you deserve it.

    Well if this was meant to end well you wouldn't have rolled a one, right?


  27. - Top - End - #237
    Dwarf in the Playground
     
    halfdragon62's Avatar

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    Default Re: Death is Nothing

    Gavin notices the hulking machine that appears to have gone rogue on its army. he watches and listens as the machine turns on the soldiers, ordering them to back down. Gavin cautiously approaches the scene, trying to read what is happening, prepared to wild shape at a moment's notice...
    Lawful Good does not equal Lawful Nice

  28. - Top - End - #238
    Ogre in the Playground
     
    PirateGirl

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    Default Re: Death is Nothing

    I look around to see if anyone is approaching us

    Spot (1d20+1)[3]

  29. - Top - End - #239
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Death is Nothing

    "Fools? They're at least going about it the smart way..."
    Status: Recovering. ETA: 3 days

  30. - Top - End - #240
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    Imperial Psycho's Avatar

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    Default Re: Death is Nothing

    erm........

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