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  1. - Top - End - #61
    Orc in the Playground
     
    Silver Coin's Avatar

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    Default Re: To boldly go where no maid has gone before! MTTaS

    Alicia watched the whole scene with faint amusement. Contacts between cultures were rarely this peaceful. She would know, having lived at the heart of a globe spanning Empire. She quietly shook her head at the sight of the candy. These people had no common sense.

    "Look, keep the candy. We have no idea what these guy's physiologies are like. Irony dictates that Sucrose must be a highly toxic substance for them. Just be careful."

  2. - Top - End - #62
    Bugbear in the Playground
     
    EvilRoeSlade's Avatar

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    Default Re: To boldly go where no maid has gone before! MTTaS

    Nora bobs her head agreeably. I know, right! Either we slay her with a fatal dose of chocolate, or win her loyalty through sugary goodness! We win either way!
    Avatar by Dirtytabs - Much gratitude


  3. - Top - End - #63
    Orc in the Playground
     
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Alicia flinched at the idea. It was sometime that seemed lacking in morality and kindness. The creature had been friendly up till now. Well...let's see if I can get a reaction.

    "And what if it's their idea of Crack and the creautre proceeds to violently attack you, possibly causing a small wound that gets infected by the local fauna, slowly corrupt your flesh and mind, finally turning you into little more than a mindless, malformed Eldritch Abomination that wanders the landscape seeking careless victims?"
    Last edited by Silver Coin; 2010-08-06 at 01:54 AM.

  4. - Top - End - #64
    Troll in the Playground
     
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    Default Re: To boldly go where no maid has gone before! MTTaS

    I know, right! Either we slay her with a fatal dose of chocolate, or win her loyalty through sugary goodness! We win either way!
    "I love the way you think but if we start a war of somme sort we're probably going to be shouted at"

    Mina has been reconstituing the situation in her head from what she hears and find it imensly amusing. (admitedly in her inner version of the scene everyone look parodicaly deformed and acts like clowns). Still she's just standing not to far, waiting to hear how it going to unfold.

    "And what if it's their idea of Crack and the creautre proceeds to violently attack you, possibly causing a small wound that gets infected by the local fauna, slowly corrupt your flesh and mind, finally turning you into little more than a mindless, malformed Eldritch Abomination that wanders the landscape seeking careless victims?"
    "You have an amazing ability to think of the most ridiculous catastrophe scenarios, you know that ?" And that camme from someone who grew in a place were you could mutate just for sneezing in the wrong place.
    Besides don't knock on eldrich abominions. sure they have an apetite for destruiction but who doesn't ? And they make very good clients, much better than most humans at any rate" Sure they are hellbend on eating your mind and soul but at least they are usualy quite civil about it.

    -----------------------------------------------------------------------------

    IF It doesn't sound like the alien is going to let Passerine go any time soon or coveniently die of sugar poisoning:

    "Okay that's enough fun for now. Drop."
    Mina trust her cane in the direction of the creature, swinging to hit where the belly would be situated on a normal human. The idea is to stiunn her and make her rop the girlk she's carrying.

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    In case it's needed Ath (1d6*4)[24]
    Last edited by smuchmuch; 2010-08-06 at 02:24 AM.
    I'm sig'ing in the rain, just sig'ing in the rain....

    Somme old avatars, by me
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  5. - Top - End - #65
    Ogre in the Playground
     
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Brunhild wasn't too concerned by the creature's appearance despite the fact that it was quite exotic compared to those of her companions because she had met many different alien races before as the heiress to a multidimensional royal family and business. Seeing that it was peaceful, at least for now, put Brunhild largely at ease. She was still in a bit of a panic but only because the other agents seemed to be doing a poor job of solving the problem at hand and she was worried their attempts to do so might actually worsen the situation. She decided to make an effort of her own as a result. Brunhild slowly and cautiously stepped towards the being and gently placed a hand on its arm to get its attention. She then moved closer still and gestured with her arms held wide open to indicate that she wanted to hold the "baby." She stared directly into the creature's eyes while wearing an innocent friendly expression.

    Roll
    Last edited by nothingclever; 2010-08-06 at 09:39 AM.

  6. - Top - End - #66
    Firbolg in the Playground
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    Default Re: To boldly go where no maid has gone before! MTTaS

    The creature looks at the candy with a curious expression, ignoring Brandi entirely. All of a sudden, three long, thin tongues shoot out and snatch up the candy bar like a fly (getting viscous, semi-transparent, green alien spit on her hand). She then tastes it for a bit, before spitting it out onto the ground (By chance it lands on Brandi's foot).

    What really gets her to move is Brunhild. Nodding in acknowledgment, the alien happily passes Kari over to the princess. The alien then gestures over to the crash site, holding up the labcoat. It seems to want to show all of these new findings to her new friends.

    Brandi: 5 Stress
    Nora: 5 Stress
    Brunhild: favor - (1d6+1)[2]

  7. - Top - End - #67
    Ogre in the Playground
     
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Brunhild held the little girl in the same motherly position as their friend had done and smiled as she looked down at her face clearly a little embarrassed. After a short while she would set her down. For now she thought it best to continue the act. Besides, she enjoyed holding the cute scientist.
    Last edited by nothingclever; 2010-08-06 at 11:02 PM.

  8. - Top - End - #68
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Kari

    "Thanks," Kari says sincerely twice to Brunhild, once while being carried and once again when she was dropped to the ground. "Ooh! It looks like it's also interested in the crash site. An excuse! for science!" With that, Kari runs over to start inspecting everything, tripping once on the way there.

    Luck to find something cool or useful - (1d6x4)[8]

  9. - Top - End - #69
    Orc in the Playground
     
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    Alicia rushed after Kari. From what she had seen of her companions thus far, her presence would probably be a constant necessity in order to prevent them from getting into trouble. Not that it still couldn't happen of course. Now then. Might as well make herself useful.

    Roll for Cunning to find something - (1d6*5)[5]

  10. - Top - End - #70
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Brunhild followed the other two and joined in the search. She figured they'd do a better job of finding anything useful but a second pair of eyes couldn't hurt.

    Cunning - (1d6x2)[6]

  11. - Top - End - #71
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Mina

    Mina decide to actively rest* against a tree while the other are .. apparently rumaging though the carcass if she's guessing right from the sounds of things being moved around.


    *
    Wich, despite being an oxymoron, just go to show how much she's deicated to occasional constant napping.
    I'm sig'ing in the rain, just sig'ing in the rain....

    Somme old avatars, by me
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  12. - Top - End - #72
    Bugbear in the Playground
     
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Nora bounds after the rest, whipping out her palm top and trying to gather data on it.

    Skill - (1d6x3)[15]
    Avatar by Dirtytabs - Much gratitude


  13. - Top - End - #73
    Ettin in the Playground
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Brandi

    Though the crisis is resolved, Brandi can't help but feel some disappointment that her methods of communication had failed to get through to the creature. Or then to get something spit up on her shoes anyway.

    So while the others begin to examine the crash site and it's happenings, Brandi despondently goes about filching small pieces of the crash that didn't look that important. Most of is merely for her small collection of junk she kept about, but some of it...

    Spoiler
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    Might as well roll Luck to see if she accidentally finds a clue.

    Luck: (1d6x5)[15]
    Warriors & Wuxia: A community world-building project focused on low-magic wuxia/kung-fu action using ToB.

    "These 'no-nonsense' solutions of yours just don't hold water in a complex world of jet-powered apes and time travel."

  14. - Top - End - #74
    Firbolg in the Playground
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Kari, Brunhild, and Alicia do not find anything of value, some extra clothes here and there, which the alien happily takes, putting it into a small satchel on her hip.

    However, Nora' searching leads her to find a small device with a screen. Three dots appear on the screen, and it gives longitude and latitude, as well as serving as a compass. The two dots are to the south, and appear to be moving away from the crash-site. The two little blips moving away are labeled "Kyo" and "Kyou." They do not appear to be going very fast, perhaps they were injured on impact?

    Brandi finds some torn blueprints, she can barely make out some words. "T-m- ma---ne p-ot--y-e." Included are bizarre diagrams and mathematical equations. Clearly the Sato brothers were working on something.

    All the evidence leads to the realization that the Sato brothers were not hiding out here, they crashed here.

  15. - Top - End - #75
    Bugbear in the Playground
     
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Nora runs tests for electrical and radio signals, and finding something suspicious, goes to investigate. When she discovers the device she waves the others over.

    Look what we got here! Looks like someone's bagged and tagged these two! Should we pursue or return to headquarters with this data?
    Avatar by Dirtytabs - Much gratitude


  16. - Top - End - #76
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Kari

    Kari comes running over at Nora's signal, only a bit disappointed that she herself found nothing of great interest. "Yes! A lead! Although it could be a plant KyoKyou set here for people like us... No use not checking it out, though!" With that comment out of the way, she takes her vast knowledge to the test to figure out what the original message could have been. "The fact that this message is charred implies that the tracking system and the message were not fabricated to lead us off. If they were, then the message would have been clear to us."

    "So, then, let's follow the dots!"
    Kari waits for the rest of the group before she starts her run through the environment towards the dots.

  17. - Top - End - #77
    Firbolg in the Playground
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    Default Re: To boldly go where no maid has gone before! MTTaS

    The agents approach the two blips; the alien follows them, happily stuffing all these new shiny clothing in her satchel. As the get closer they see two men in labcoats, limping slightly as they walk. All of the sudden, one of them collapses, and the other kneels beside him. He looks to his right and sees the agents approaching.

    "Please! Help! He was injured in the crash. I'll let you guys take us in, but he's gotta live!"

  18. - Top - End - #78
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Kari

    Kari halts in her tracks as she sees them. She has two instincts: one is two immediately help, and the other is to call the agency. She whispers to Brandi quickly. "Run towards the town, like you're getting help. Contact the agency as soon as you're well out of site." Kari then runs towards the two, figuring that the group endearing themselves to KyoKyou(?) could probably let them get more information.

    For once, Kari's smile is replaced by an expression of worry. "Oh my god! What happened to you two?"

  19. - Top - End - #79
    Troll in the Playground
     
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Mina just stay nonchalantly at a small distance from the scene. But her ears are open and she's ready to sping to actions, should two individual should they proove to be remotly hostile.

    she does take a a bit of tipe to take in their scent well, that way if they proove to be the two brothers, she'll have a easy time rcognizing them in the furture.
    I'm sig'ing in the rain, just sig'ing in the rain....

    Somme old avatars, by me
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  20. - Top - End - #80
    Bugbear in the Playground
     
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Nora scampers back and hides behind a tree. What are you doing, she cries too loudly. We're not supposed to make contact with these guys!
    Avatar by Dirtytabs - Much gratitude


  21. - Top - End - #81
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    Default Re: To boldly go where no maid has gone before! MTTaS

    "I believe we should attempt to restrain them before we do anything else," said Brunhild unfazed by the apparent suffering of the two criminals. "I'd appreciate it if you'd all help me. We've already failed to avoid making contact with them and since they are said to be highly dangerous we can't afford to let our guard down. We might as well try to secure them. We can contact the agency once they are bound." She pulled out a set of cuffs and attempted to restrain the kneeling brother.
    Athletics - (1d6x2)[4]

  22. - Top - End - #82
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Kari

    "Nngh... I guess that was our mission."
    With a small bit of hesitation, Kari helps Brunhild in the process. Athletics - (1d6x2)[2] She talks to Brunhild as she does it. "Still, it won't do us much good if one of them is dead, and they are living beings." She looks at KyoKyou, a reassuring smile on her face. "We'll try and help you, but a job's a job. I hope you understand what we mean?"

  23. - Top - End - #83
    Ettin in the Playground
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Brandi

    The android had just nodded and begun to turn when Brunhilde had shot down the proposed plan. Well what else could be helped? Or rather what could she do to help?

    The answer was to peer, uncomfortably close to Brunhilde, over the pale girl's shoulders and point out where there didn't seem to be enough knots or locks. Maybe she'd get lucky and she's help Brunhilde tie these two up properly.

    "Is he alright, Brandi asks dispassionately of the filthy fugitive." Brandi says softly, gazing at the two prisoners.


    Spoiler
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    Luck to add to Brunhilde's Roll: (1d6x5)[15]
    Last edited by Callos_DeTerran; 2010-08-11 at 12:53 AM.
    Warriors & Wuxia: A community world-building project focused on low-magic wuxia/kung-fu action using ToB.

    "These 'no-nonsense' solutions of yours just don't hold water in a complex world of jet-powered apes and time travel."

  24. - Top - End - #84
    Firbolg in the Playground
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Kyo(u) hangs his head in shame as he is restrained. "I think he has broken his leg somewhere, as well as sustained some head damage when his head hit the controls on impact. Please, just get us somewhere where he can get medical attention." The desperate scientist pleads.

  25. - Top - End - #85
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Kari

    Kari steps back a step. "I'm going to contact the agency with out coordinates and the situation. I'm not really great with the first aid stuff, though. Can someone splint the leg and bandage the head? And also check that he's alive? Interrogating the incapacitated doesn't get anyone anywhere." Kari then turns around to contact the agency through whatever communicators they brought down with them.
    Last edited by Verlaufen; 2010-08-11 at 11:06 AM.

  26. - Top - End - #86
    Firbolg in the Playground
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    Default Re: To boldly go where no maid has gone before! MTTaS

    The communicator's signal is extremely weak, likely due to all of the trees. It is impossible to contact the ship from this location.

  27. - Top - End - #87
    Ogre in the Playground
     
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Kari

    Kari sighs. "Could somebody go back to the crash site with me? I think that's the only place in which we'll be able to make contact."

  28. - Top - End - #88
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Nora moves warily over to Kari. Yes, let's go contact headquarters. If we hurry they won't manage to betray and overpower all our coworkers before we return.
    Avatar by Dirtytabs - Much gratitude


  29. - Top - End - #89
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Mina

    Mina just walk behind the two scientists with a smile
    "Don't worry your brother will have all the medical attention he'll need soon"
    And then she proceed to knock them out both with a shap hit of her cane on the head

    Spoiler
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    Athletics (1d6)[6]*4=24 that way we're sure they aren't goig nywhere while were contacting the ship



    "Think of it as a much needed anesthesic."
    Last edited by smuchmuch; 2010-08-11 at 04:42 PM.
    I'm sig'ing in the rain, just sig'ing in the rain....

    Somme old avatars, by me
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  30. - Top - End - #90
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    Default Re: To boldly go where no maid has gone before! MTTaS

    Kari

    Kari goes with Nora, using the best of her luck (1d6x4)[20] to guide them back the exact way they came, and then uses the wrist communicator / cellular phone / giant satellite / etc. that was planned. She tells them everything she knows.

    OOC: Did my sis just beat someone up?

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