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Thread: nwn 2!

  1. - Top - End - #151
    Ogre in the Playground
     
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    Default Re: nwn 2!

    huh... wha... what do you mean it's tea time?

    i'll give it 5 more minutes... then i'll go to bed.

    and other excuses...

    anyone else think that they've "got a problem"?

    *loads game*
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  2. - Top - End - #152
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    Default Re: nwn 2!

    I've just noticed that the NWN2 folder is in My Documents. Major kudos to Obsidian because this is so much more convenient than NWN1 it's unreal.
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  3. - Top - End - #153
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    Default Re: NWN 2!

    Quote Originally Posted by Soniku View Post
    My machine can run Oblivion well on medium to high settings and struggles horribly on the absolute lowest NWN2 modes :x... (anyone had this problem apart from me? I'm talking under 10 fps)
    If you have a Nvidia Card make sure to get the latest version. I never had the problem but they say it clears up FPS problems

  4. - Top - End - #154
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    Default Re: nwn 2!

    can anyone suggest a good module?

    please.
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  5. - Top - End - #155
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    Default Re: nwn 2!

    I haven't really found a good one yet either. I would say wait a month or so. Let the modders finish their worlds for yah.
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  6. - Top - End - #156
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    Default Re: nwn 2!

    Yeah there isn't really anything out there yet.
    "As a matter of fact, I swallowed one of these about 3 hours ago. The explanation is, that it is infact, my hand"

  7. - Top - End - #157
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    Default Re: nwn 2!

    I am so glad I did not pay for this game. Thank oyu, o wonderous discounts. Most of the flaws of d20, few of its benefits, absolutely no non-core races except sub-races, and such a terrible campaign it makes me want to stop writing forever in the unlikely chance I create something so bad.

  8. - Top - End - #158
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    Default Re: nwn 2!

    Quote Originally Posted by Rainspattered_Goodnight View Post
    I am so glad I did not pay for this game. Thank oyu, o wonderous discounts. Most of the flaws of d20, few of its benefits, absolutely no non-core races except sub-races, and such a terrible campaign it makes me want to stop writing forever in the unlikely chance I create something so bad.
    The true beauty of the game is in the modules.

  9. - Top - End - #159
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    Default Re: nwn 2!

    Burn the Heretic!

    As for world, I'm making a fairly basic adventure with a cliffhanger for now.

  10. - Top - End - #160
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    Default Re: nwn 2!

    So I've put some time into this game, maybe not as much as I'd like but I still have some opinions on it.

    First of all, graphically, it doesn't look much better than NWN1 and it runs slower. I'll chalk this up to my sub par processor, but my card should handle everything at medium to low just fine. I'm sure it looks great on a super computer. Sort of on the same note, I really like there being an actual Z axis, i.e. hills ectect.. "up".

    The sound.. oh god, the sounds. Why am I hearing the same music and ambience from NWN1? Did they decide to save some money by just not hiring any musicians and sound engineers? Maybe this changes later on, but I'm still hearing the same sounds that I got sick of in NWN1.

    AI is as dumb as ever before. "Hey.. uh, I'm disarming this trap please don't.. oh, you ran over it to engage an enemy *sigh*". You can manually stop them yourself, but thats not really AI is it? In NWN1 I got around this by not having any melee fighters in my group besides myself, looks like I'll have to do the same thing here.

    I like the world map. Of course, Daggerford did this with NWN1 first, so I'm not ready to give the NWN2 people full credit :0

    I'm not far enough in to really judge the story, I just hope its more than a collection quest, like NWN1. Its an RPG, I KNOW everything I collect will be for naught and I'll have to fight the big baddie anyways, stop trying to surprise me.

    Not too impressed, but its still not that bad and I will give it more play time.

    edit: also, I am looking forward to the custom content that will be out there in time. It looks like you can do more than ever with the dev tools. This part of NWN2 I am still excited about.
    Last edited by Wren; 2006-11-08 at 03:37 AM.
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  11. - Top - End - #161
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    Default Re: nwn 2!

    I like the world map. Of course, Daggerford did this with NWN1 first, so I'm not ready to give the NWN2 people full credit
    And BG2 and Fallout did it before them.

    I agree that the AI is dire, I turn off every AI option there is. (My spellcasters are on puppet mode.)

    The warlock class seems rather fun, anyone tried it out properly yet?
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  12. - Top - End - #162
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    *rattles his donations tin so he can upgrade and finally experience this damn game!*
    Last edited by Tom_Violence; 2006-11-08 at 06:40 PM. Reason: I'm an idiot.

  13. - Top - End - #163
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    Default Re: nwn 2!

    Quote Originally Posted by Gralamin View Post
    Burn the Heretic!
    "Burning's too good for them.. Nail them up i say"
    Monty Python's 'The Life of Brian'

    Ther be a spoiler from the OC below...
    enter at ye own peril.
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    stupid corrupt guards... *grumble*


    Quote Originally Posted by Tom_Violence View Post
    *rattles his donations tin so he upgrade and finally experience this damn game!*
    *puts in a penny*
    Spend it Wisely.
    Last edited by Archonic Energy; 2006-11-08 at 02:30 PM. Reason: another post
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  14. - Top - End - #164
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    Default Re: nwn 2!

    Quote Originally Posted by Archonic_Energyy View Post
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    stupid corrupt guards... *grumble*
    Agreed.
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  15. - Top - End - #165
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    Default Re: nwn 2!

    Quote Originally Posted by theevilthing View Post
    And BG2 and Fallout did it before them.
    BG2 and Fallout aren't NWN though. Although, Daggerford was made by some BG2 people, so I guess it isn't too far off. (DF being a great NWN module)
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  16. - Top - End - #166
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    Quote Originally Posted by Archonic_Energyy View Post
    *puts in a penny*
    Spend it Wisely.
    Clearly I ought to set up some sort of PayPal account.

  17. - Top - End - #167
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    Default Re: nwn 2!

    Anyone else having trouble just FINDING the darned game? I didn't look until this week, but nowhere anywhere near where I live in Seattle seems to have it in stock.

    This is probably a good thing, really, since I promised myself I'd wait until I heard some more reviews and such, but still... :)
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  18. - Top - End - #168
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    Default Re: nwn 2!

    Quote Originally Posted by Enoxice View Post
    The true beauty of the game is in the modules.
    It's still essentially D&D narrowed down immensely from the P&P scope and what you could freely do in that; D&D restricted, with almost-good visuals to do your imagining for you. The fact that you'd have to edit it beyond belief and essentially make your own game with a few of their tools to make this game passable pretty much sums up my opinion of it.

  19. - Top - End - #169
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    Default Re: nwn 2!

    Quote Originally Posted by Rainspattered_Goodnight View Post
    I am so glad I did not pay for this game. Thank oyu, o wonderous discounts. Most of the flaws of d20, few of its benefits, absolutely no non-core races except sub-races, and such a terrible campaign it makes me want to stop writing forever in the unlikely chance I create something so bad.
    "Discounts"? No store I know of gives 100% discounts.
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  20. - Top - End - #170
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    Quote Originally Posted by Rainspattered_Goodnight View Post
    It's still essentially D&D narrowed down immensely from the P&P scope and what you could freely do in that; D&D restricted, with almost-good visuals to do your imagining for you. The fact that you'd have to edit it beyond belief and essentially make your own game with a few of their tools to make this game passable pretty much sums up my opinion of it.
    People said the same things about the first one, and look what a runaway success that was. Why? I don't know exactly but its fair to say that there are people out there who love having the best bits of the game defined by the community. Its such a great sandbox. I never understood people who judged the first game solely around the original campaign that came with it, without ever realising that what it basically is is an engine for people to make their own adventures with.

  21. - Top - End - #171
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    Default Re: nwn 2!

    Quote Originally Posted by Sholos View Post
    "Discounts"? No store I know of gives 100% discounts.
    well maybe he wasn't given a 100% discount.
    maybe he took a 100% discount
    and maybe he shold give the game to someone who'll enjoy it more.

    and maybe i should learn to type/spell
    Last edited by Archonic Energy; 2006-11-09 at 07:17 AM. Reason: humour
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  22. - Top - End - #172
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    Default Re: nwn 2!

    I just learned I'm likely to get a free copy from my younger brother... he wound up with two. Sweet!
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    Quote Originally Posted by MrNexx View Post
    I just learned I'm likely to get a free copy from my younger brother... he wound up with two. Sweet!
    Accidentally?
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    Quote Originally Posted by Archonic_Energyy View Post
    well maybe he wasn't given a 100% discount.
    maybe he took a 100% discount
    and maybe he shold give the game to someone who'll enjoy it more.

    and maybe i should learn to type/spell
    Like me! I certainly wouldn't object to a copy of the game.
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  25. - Top - End - #175
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    Quote Originally Posted by Wren View Post
    BG2 and Fallout aren't NWN though. Although, Daggerford was made by some BG2 people, so I guess it isn't too far off. (DF being a great NWN module)
    Of course the world map feature was original to NWN, I was just pointing out that it was hardly an original concept. Heck, KotOR had a map system, just not a very obvious one (star map).
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  26. - Top - End - #176
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    Quote Originally Posted by Tom_Violence View Post
    People said the same things about the first one, and look what a runaway success that was. Why? I don't know exactly but its fair to say that there are people out there who love having the best bits of the game defined by the community. Its such a great sandbox. I never understood people who judged the first game solely around the original campaign that came with it, without ever realising that what it basically is is an engine for people to make their own adventures with.
    The first game was okay without including mods. This one might end up passable with excellent mods. It's a mess.
    As I said above that, too, it's not a great sandbox. It's a very, very limited one that's nowhere near as expansive as the D&D rules allow, and its only advantage over that much more freeform sandbox is that NWN has pretty pictures for those of us who are unable to imagine. Pretty pictures can be nice, but "pretty" doesn't really apply in this case, and it's not worth the trade off of gaming freedom for them. So I'm not just judging it based on the original campaign.

    I actually am giving my copy of the game away to a friend without much money. I actually do get a hundred percent discount, sort of. I get a certain amount of dollars, rather than percent, off, and I don't buy enough computer games for it to get cut down, so eventually I save up and can get a free game with it.

  27. - Top - End - #177
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    Default Re: nwn 2!

    Quote Originally Posted by Wren View Post
    Accidentally?
    Yeah. He ordered one, then bought one in the store, but wasn't able to cancel the order in time (I have no idea why; one of them was a special edition, though).
    The Cranky Gamer
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    *"I" is an English pronoun in the nominative case of first person singular. It does not indicate the actions or writings of anyone but the first person, singular.
    *Tataurus, you have three halves as well as a race that doesn't breed. -UglyPanda
    *LVDO ERGO SVM

  28. - Top - End - #178
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    Default Re: nwn 2!

    Im getting NWN2 this weekend hopefully and I was wondering if they managed to put the real way of control undead in or atleast made it so you can control four undead because in the first one only being able to control one undead which had a time limit didnt seem right.
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  29. - Top - End - #179
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    Default Re: nwn 2!

    Quote Originally Posted by MrNexx View Post
    Yeah. He ordered one, then bought one in the store, but wasn't able to cancel the order in time (I have no idea why; one of them was a special edition, though).
    CE or LG?

    you get a funky Ring with the CE edition... it says Chaotic Evil... that's me to a tea... well apart from the chaotic... and the evil... meh looks cool tho.
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  30. - Top - End - #180
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    Default Re: nwn 2!

    I can not say how I regret buying this right after seeing it (Thursday, Nov 9th). (DVD versions, Finnish EU release but all in English.)

    The game has fatal bugs that prevent me from playing it (every time I try to travel to Neverwinter's Merchant Quarter after arriving at the Docks, the game just winds down and freezes indefinitely in the loading screen, at 0% progress).

    Patching does not work. (The patching issues have dozens and dozens of pages of threads on the NWN2 official forums, self-help section.) Nothing works. It dies at 600_Githyanki_Caves.mod every single time (except when it died at an earlier point; the Highcliff.mod file, I think), at around 1% progress. I've reinstalled, I've wrangled, I've repeated, I've shut down every imaginable program... no dice.

    It's a decent game (I can overlook the countless missing features, the AI on par with a squirrel that got run over by a car, the awkward controls and poor quick-use features, etc.), but I really, really wish I had not bought it. I waited for NWN until it was on sales a year or more after being released, and obviously should've waited similarly for NWN2. Maybe by then they'd have released WORKING patches that actually fix the issues.

    Do yourself a favor - don't get it. You're going to be gambling your $50 - $80 (or whatever) on what looks like a 50-50 chance to get either a decent D&D game or a really, really poor frisbee. Wait until late 2007 and get it from some bargain bin.

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