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2011-01-08, 06:04 PM (ISO 8601)
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- Jan 2009
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- In America!
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2011-01-08, 08:17 PM (ISO 8601)
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- Sep 2009
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Yozi: aren't part of creation, thus aren't part of Nara-O's purview. Same for Neverborn. Not sure about deathlords, but I believe they're outside of fate as well..
MoS: either doesn't count towards his purview, or his purview doesn't do anything at all.
Lytek: He knows there's a flaw. We know what the flaw is, it's cause, and possible ways around it.Last edited by Tavar; 2011-01-08 at 08:17 PM.
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-01-09, 01:46 AM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Last edited by Kyeudo; 2011-01-09 at 01:46 AM.
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
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2011-01-09, 01:56 AM (ISO 8601)
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- Apr 2008
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
So, Nara-O only knows secrets that one person knows? What happens if that person dies? Does he forget it?
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2011-01-09, 02:01 AM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
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Avatar by Kymme
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2011-01-09, 05:26 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Nara-O doesn't know secrets only one person knows. Secrets only one person knows are his purview, but he has to look them up in his files all the same.
Once he knows something he doesn't forget it.
(And 'he' is the gender neutral pronoun for people in English, so screw you and that 'it' rubbish.)
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2011-01-09, 06:09 AM (ISO 8601)
- Join Date
- Jun 2010
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Speaking of Nara-o, through logic, Nara-o shouldn't know anything. Think about it. He automatically knows secrets known only to one person. Therefore, it is technically known by two people. Sure, being a god he can kind of screw logic, but still. 'Tis food for thought.
Originally Posted by The-Mage-King;
Avatar by A-Rainy-Knight
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2011-01-09, 11:14 AM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
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2011-01-09, 11:21 AM (ISO 8601)
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- Mar 2010
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
The bad thing about them is neither of those gods can tell the secrets. Its completely against their nature and would make Exalted too easy.
So I'm thinking Nara-O or Xaos concocting some complicated scheme for someone to find out the Great Curse by themselves would make a great Exalted game, just imagine the convoluted scheming that he would have to pull off
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2011-01-09, 02:22 PM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
Arena Trophy Case:
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Avatar by Kymme
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2011-01-10, 12:02 PM (ISO 8601)
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- May 2009
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Hypothetical question: How would you go about porting a Thousand-Forged Dragon into 3.5? The Construct type is the obvious way to go (average BAB, but autosuccess on all Fort rolls makes up for that), and I was thinking about giving it a Disintegrate effect as a breath weapon, because I think a dragon really isn't complete without a breath weapon.
Last edited by Teln; 2011-01-10 at 12:02 PM.
Originally Posted by Book of Erotic Fantasy
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2011-01-10, 01:19 PM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Thousand-Forged Dragons don't have a breath weapon. They suck in Essence until they go critical, then explode with the force of a nuclear blast.
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
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2011-01-10, 01:23 PM (ISO 8601)
- Join Date
- Jan 2008
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
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2011-01-10, 01:45 PM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
So I'm wrong there. Been a while since I last looked at their write up. My game isn't quite ready for that level of threat.
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
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2011-01-11, 11:40 PM (ISO 8601)
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- Mar 2009
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- Long Shiny Cloud-land
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Tables, you say? Fine, I'll try a table. (Yes, I'm behind the times. Live.)
{table=head]Player|ST?|Favorite Exalt|Second Favorite Exalt|Third Favorite Exalt|Favorite Game Type
Random_person|Yep.|Alchemicals|Infernals|Lunars|An y[/table]Last edited by Fortuna; 2011-01-11 at 11:41 PM.
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-01-13, 04:33 AM (ISO 8601)
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- Jan 2010
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- Old Jersiaise
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
I've been getting a hankering to run one of the published adventures as a solo adventure for a slightly higher-powered exalt (Ess 4-ish, rather than 2).
I don't know why.
So, I guess this is an interest check. Would anyone be interested?
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2011-01-13, 06:25 AM (ISO 8601)
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- Mar 2009
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- Long Shiny Cloud-land
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Yes please! I'd be very willing to play as anything but a Sidereal, and somewhat willing for that.
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-01-13, 06:41 AM (ISO 8601)
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- Jan 2010
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- Old Jersiaise
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Alright then, I suppose I'll get to work thinking up the houserules. If you can get on AIM, we can get the pre-adventure fluff stuff out of the way faster, and fit your char into the story better.
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2011-01-13, 07:34 AM (ISO 8601)
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- Mar 2009
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- Long Shiny Cloud-land
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Sure, I'm there now.
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-01-13, 09:19 AM (ISO 8601)
- Join Date
- Sep 2009
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
That sounds interesting to me as well. Probably a Lunar of some sort, though a solar would be interesting as well.
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-01-14, 12:01 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- BC, Canada
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Alright, so I've been finishing up the details on my character, and my group got together last night to run a sample combat so that we could all get a bit of an idea on how that flows.
Things went pretty ok, but I have a question about Glorious Solar Saber (and I'm thinking that reading that sentence might cause a few of you to groan.)
See, my problem was, I wanted my character to use melee, but my character also only has 1 Str, which is pretty limiting on the weapons you can use. I figured, hey, if I pick up GSS, I don't think I have to worry about the Str requirements of the weapon, but I'm not exactly sure about how to actually /use/ GSS.
Anyways, according to the Errata, 5m will get you a weapon with traits equal to a 3 dot artifact weapon. Problem is, in the core book at least, the only 3 dot artifact weapons I can find are your crazy grand gore-this's, and grand grim-that's, that are all sporting 14L-16L damage, and from what I can tell, and have read on here, that way madness lies.
So yeah. I guess what I'm going for here is suggestions. Are there any good 3 dot artifact weapons to use with GSS that aren't going to start an arms-race?
(Also, the spell "Flight of the Brilliant Raptor"? So fun to use. Fwoosh. )
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2011-01-14, 12:30 PM (ISO 8601)
- Join Date
- Aug 2009
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Hrm, I keep seeing this thread here and I'm about to play in an Exalted game for the second time (the first one was ages ago and fell apart rapidly however, so I'm not exactly extremely familiar with the system). As a result, I feel inclined to ask if there's anything I should know before mechanically creating my character that wouldn't be immediately obvious (or any tips on the most effective way to go about it/the best uses of the system)
To be a bit more specific, the character I'm developing is a blind Twilight caste who navigates through echolocation ala Ben Underwood if you're familiar with him. The character will also be rather obsessed with obscure forms of martial arts and the lore surrounding their creation/the way they portray reality.
Ah also, is there a reason not to invest in Essence 4 at start?
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2011-01-14, 12:45 PM (ISO 8601)
- Join Date
- Dec 2004
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- The Land of Angles
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2011-01-14, 12:47 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Draper, Utah
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
The best thing to invest in with bonus points is Charms and Ability Dots. Attributes also work, but are a little less cost efficient. Essence 3 is easy enough to pick up after about 4 sessions - it has no training time.
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
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2011-01-14, 01:01 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
That sounds familiar to me from a different Ben...
It does depend on a wide variety of things. There are reasons not to go essence 4, but there are reasons to hang your build on it as well. It is not the most efficient use of bonus points, as has been said, but who cares? Exalted ain't never really been about "optimization," because the instant you start optimizing everything everywhere dies and combat becomes about as exciting as flipping a coin.
In general, essence 3 satisfies many of your prereqs and lets you do the awesomes while leaving you enough BP to not be a one track wonder IME. But your call.
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2011-01-14, 01:03 PM (ISO 8601)
- Join Date
- Jan 2008
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
Charms are really expensive with bonus points, actually, coming to about 2.33 XP per bonus point. The best thing to invest in with bonus points is favored abilities above 3 and specialties (at least 5 XP per BP), Attributes to 5 (4 XP per BP), Virtues above 2 (6 XP per BP) and Willpower (if you take it from 5 to 10, 14 XP per BP). Almost everythig else is ridiculously expensive compared to these and are likely better off being bought with XP.
Last edited by The Rose Dragon; 2011-01-14 at 01:03 PM.
I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
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2011-01-14, 01:23 PM (ISO 8601)
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- Sep 2007
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Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
It's really not so much about optimization. Buying Essence 4 at the start is just kind of pointless. If you're spending 14 of your 15 or 18 BP to raise yourself to Essence 4, well, what are you going to do with Essence 4?
You have ten charms at character generation, and if you want to grab Essence 4 charms, you're going to be blowing most of those ten on a single charm tree.
You could want to grab Celestial circle sorcery, I guess, but how are you getting spells without those delicious BP? You can trade in charms (correct me if I'm wrong), but trading in your charms for sorcery, the great Willpower eater, is a good way to get yourself killed pretty quickly, especially as you're going to have a smaller Willpower pool then you might want.
And because you're blowing all of your BP on Essence, you're stuck at starting levels for almost everything else.
Really, why would you want Essence 4 when you can get everything you want or need as a starting character at Essence 3?Awesome Cyborg Doom Monkey avatar by Lord Fullbladder, Master of Goblins. Offer up your robo-bananas to him.
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2011-01-14, 01:27 PM (ISO 8601)
- Join Date
- Jan 2008
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
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2011-01-15, 01:18 AM (ISO 8601)
- Join Date
- Aug 2009
Re: General Exalted Discussion: There's a God for that! Except for Sorcery, of course
To be clearer, I will be either buying Essence up to 4 at start or shortly after the game begins barring some extremely good reason not to (some of the martial arts I'm interested in require high essence).
Also, thanks for the brief breakdown of BP effectiveness - that's the kind of information I'm looking for in general. Charms I should have because they're extremely effective for their cost, bits of information I might not notice that could be relevant later, etc. Things to ensure smooth design and play I suppose.
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2011-01-15, 02:39 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well