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2010-10-09, 07:04 PM (ISO 8601)
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- Apr 2009
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Insanowar classic: Random number something
Welcome to Insanowar
Da Rules:
1.) There are five players, each of which represent a commander of their army.
2.) Each player takes turns choosing some powerful character, semi-powerful group of characters, or large mob of expendable non-characters from any sort of media. Examples: The TMNTs, a Dreadnought from 40K, a mob of kobolds.
3.) When each player has 10 selections, the game begins.
4.) A map will be provided showing the layout of the battlefield. Each person will have a base of operations with which they can wage war. Note that each base is about 2 turns away from each other.
5.) A static turn order is established. In each turn, the player dictates what their troops are doing, as far as the opponent can see. Secret actions need not be reported (although it is good sportsmanship to give hints as to what your are planning).
6.) When troops engage, the person whose is attacked decides the outcome, which will usually NOT be all one way. If there is any friendly dispute (and the dispute WILL be friendly, or else), other players/playgrounders chime in with their opinions. If no consensus is reached, it's a 50/50 slaughter.
7.) The winner is the one who wins.
Da Guidelinez:
1.) You can't choose anyone TOO powerful. No gods, demigods, anything like that. Make it something that's about the same power level as the other troops on the field.
2.) Don't be a jerk. The objective here is to have fun--frankly, who wins and who loses is pretty arbitrary anyway. This game is definitely straddling the line between Silly and Structured.
3.) Respect Awesomeness. If a player is pulling off something that's just too awesome to believe, that should aid his victory.
4.) Enjoy yourself. Seriously, guys.
And i also play with these guidelines
1)You must post with 3 days or let the host know about any delay or lose that turn.
2) No retcon's of your picks death. ( I notice that this was happening alot generally with the proviso "but i got no one else interesting in my army". THIS IS NOT A GOOD EXCUSE. Ether pick more interesting people or make the survivors interesting.) Rule 3 overrules this only when logical for a given value of logic (god damn rule of cool)
3)Time travel works as a one off Mulligan but must not cause paradox within insanowar universe
4) all rules can be ignored with the host/ rule of cool consent
5) the host is the final judge on what is fair and what is not.
O.k order is
1. Project_Mayhem
2. Eternal Drifter
3. billtodamax
4. horngeek
5. KerfuffleMach2
start at top right base and heres the map (its old school time)
Spoiler
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2010-10-11, 10:34 AM (ISO 8601)
- Join Date
- Apr 2009
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2010-10-11, 11:30 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: Insanowar classic: Random number something
1.) Bro Strider and Lil' Cal
Video of Bro in action fighting with Katana, and Lil Cal'. Note the extreme flash stepLast edited by Project_Mayhem; 2010-10-11 at 12:03 PM.
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2010-10-11, 04:41 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Washington
- Gender
Re: Insanowar classic: Random number something
I'm planning entirely on Kobolds, with various groups of them. DND Kobolds, to be precise.
Let's see...
1) 500 Kobold Minions (Big number, but weak indivendually)
2) 50 Kobold Trappers (Build traps on the battlefield for the others to fall victim to, but not immune to own traps)
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2010-10-11, 06:35 PM (ISO 8601)
- Join Date
- Apr 2009
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Re: Insanowar classic: Random number something
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2010-10-11, 08:23 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- A mitten.
- Gender
Re: Insanowar classic: Random number something
Yay! We start!
Quotes and goodies:
SpoilerYou know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb
I swear by my pretty floral bonnet, I will end you. - Malcolm Reynolds
Because I'm allergic to things I don't wanna do. *coughcough* - Caboose
CHARACTERS
I has a story! Updates when I can.
3DS Friend Code: 2595-1862-5907
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2010-10-13, 04:48 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Insanowar classic: Random number something
Oh, right.
*facepalm*
I wasn't thinking that much. My brain thought that because ED picked two instead of one it was still his pick.
1. 8 Special Operations Sangheili, two equipped with plasma swords, one with a beam rifle, 3 with covenant carbines, and two with plasma rifles.Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2010-10-13, 06:11 AM (ISO 8601)
- Join Date
- Jun 2008
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- Nexus
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Re: Insanowar classic: Random number something
Righty-hoo. Mah first pick.
1. Homunculus Wrath, AKA Fuhrer King Bradley
Spoiler
Equipment? Swords, and an eyepatch. *whistles innocently*
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2010-10-13, 10:14 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- A mitten.
- Gender
Re: Insanowar classic: Random number something
Yay! My turn!
1. Sideswipe. With good off-road tires.Last edited by KerfuffleMach2; 2010-10-13 at 10:14 PM.
Quotes and goodies:
SpoilerYou know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb
I swear by my pretty floral bonnet, I will end you. - Malcolm Reynolds
Because I'm allergic to things I don't wanna do. *coughcough* - Caboose
CHARACTERS
I has a story! Updates when I can.
3DS Friend Code: 2595-1862-5907
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2010-10-14, 06:38 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: Insanowar classic: Random number something
(Should I be posting two now or do the first picks need to be confirmed as ok?)
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2010-10-14, 06:42 AM (ISO 8601)
- Join Date
- Apr 2009
- Gender
Re: Insanowar classic: Random number something
Yes, if I see a problem, I will let you know, post two this round exxept external drifter he only gets one
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2010-10-14, 06:49 AM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Nexus
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Re: Insanowar classic: Random number something
Okay. Just so you know, I do have one other anime pick planned... but after that, I intend to stick to non-anime. Partially because I dislike picking too much from one genre anyway.
I do ask in advance- how many Space Marine Terminators would be one pick? I'd say five, myself, but someone might disagree.
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2010-10-14, 06:59 AM (ISO 8601)
- Join Date
- Nov 2007
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- York
- Gender
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2010-10-14, 07:09 AM (ISO 8601)
- Join Date
- Apr 2009
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Re: Insanowar classic: Random number something
five seems fair, Space Marine Terminators are just elite troops with a good weapon selection.
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2010-10-14, 07:10 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: Insanowar classic: Random number something
Were my TF2 picks OK? Just thinking the four of them probably would have trouble with 5 terminators...
Last edited by Project_Mayhem; 2010-10-14 at 07:27 AM.
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2010-10-14, 07:18 AM (ISO 8601)
- Join Date
- Jun 2008
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- Nexus
- Gender
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2010-10-14, 07:22 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
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Re: Insanowar classic: Random number something
Ahh. Fluff terminators are probably 1 or two per slot imo. They are ancient and badass supremes
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2010-10-14, 07:24 AM (ISO 8601)
- Join Date
- Jun 2008
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- Nexus
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2010-10-14, 07:25 AM (ISO 8601)
- Join Date
- Apr 2009
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Re: Insanowar classic: Random number something
well if you want add more of the TF 2 red team
edit one condition, you have to link more of the movies
true but they do lack mobility, and there urban/ space hulk/ hive armour, the terminator do great within the bases but as in all things they have there weakness, out in the field they can be out gunned, even if it just a lucky shot (hell, I once took out a terminator with Gretchen fire, though this was in an earlier edition, I shot something like 50 shots on him, 10 hit and he fail to roll 3+ on two dice twice) So powerful but not immortal just remember.
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2010-10-14, 07:26 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: Insanowar classic: Random number something
Then I would have no issue with 5.
Of course, its Robert Blackletter's decision
Edit: Adding more tf2Last edited by Project_Mayhem; 2010-10-14 at 07:27 AM.
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2010-10-14, 07:31 AM (ISO 8601)
- Join Date
- Jun 2008
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- Nexus
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2010-10-14, 07:34 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
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Re: Insanowar classic: Random number something
Added the Soldier. Because he has the best remaining video
Now my main issue is do I narrate as the Spy or the Soldier ...
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2010-10-14, 07:38 AM (ISO 8601)
- Join Date
- Apr 2009
- Gender
Re: Insanowar classic: Random number something
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2010-10-14, 07:47 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: Insanowar classic: Random number something
That works
The spy will of course not be around after the first post, so I guess I could have the soldier drill everyone else :D
LISTEN UP MAGGOT! YOU CALL YOUR SELF AN ELDRITCH ABOMINATION? I'VE SPREAD UGLIER THINGS THAN YOU ON MY TOAST. WHICH I THEN BLEW UP. FOUR TIMES.
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2010-10-14, 08:43 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- A mitten.
- Gender
Re: Insanowar classic: Random number something
So, on the topic of numbered groups...
How many Soldier Heartless would be too many?
Quotes and goodies:
SpoilerYou know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb
I swear by my pretty floral bonnet, I will end you. - Malcolm Reynolds
Because I'm allergic to things I don't wanna do. *coughcough* - Caboose
CHARACTERS
I has a story! Updates when I can.
3DS Friend Code: 2595-1862-5907
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2010-10-14, 09:06 AM (ISO 8601)
- Join Date
- Apr 2009
- Gender
-
2010-10-14, 03:14 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- A mitten.
- Gender
Re: Insanowar classic: Random number something
Quotes and goodies:
SpoilerYou know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb
I swear by my pretty floral bonnet, I will end you. - Malcolm Reynolds
Because I'm allergic to things I don't wanna do. *coughcough* - Caboose
CHARACTERS
I has a story! Updates when I can.
3DS Friend Code: 2595-1862-5907
-
2010-10-14, 04:01 PM (ISO 8601)
- Join Date
- Apr 2009
- Gender
Re: Insanowar classic: Random number something
-
2010-10-14, 04:36 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Washington
- Gender
Re: Insanowar classic: Random number something
Right...
2) (From above) 50 Kobold Trappers (Build traps on the battlefield for the others to fall victim to, but not immune to own traps)
3) 20 Kobold Warmages
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2010-10-14, 04:55 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: Insanowar classic: Random number something
What can warmages do? I think convention is that if there aren't any links, a good description is required
Last edited by Project_Mayhem; 2010-10-14 at 04:55 PM.