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2011-01-13, 02:52 PM (ISO 8601)
- Join Date
- Sep 2007
Re: [Hourglass of Zihaja] Chapter 4: PC Races
I actually like half-ghuls quite a bit, and their racial bonuses are a huge aid for gish and paladin MAD problems, especially if you can coax buyoff out of your DM. However, I'd like to see more feats supporting a half-ghul's heritage beyond the ones currently presented - ask Afro about the giant rant I went on re: Claws of the Ghul (I. WANT. IMP CLAWS. ON MY NG ROGUE!). Aside from that, though, I feel half-Ghuls are a solid representation of what LA 2 should look like.
I <3 Sabis and would do them on sharp gravel.
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2011-01-30, 01:35 PM (ISO 8601)
- Join Date
- Oct 2008
Re: [Hourglass of Zihaja] Chapter 4: PC Races
Mostly. Looking at the Half-genie race in detail though, there's a couple of things that bother me about it. Namely, the Half- Efreet and Marid racial powers. The minor action healing surge use is about as good as a normal racial power, and while in terms of total bonus's the half-genie has less than the usual 4e race, the aura burst 2 effects that last until you're bloodied are really good. Since they last until your bloodied, either they'll last for a while or you'll be making yourself a target to the monsters, which is good if A)you're a defender, B) your team is ready to take advantage of this focus on you (defender gets his marking benefits, controller AoEs people swarming you, other strikers get less attention than you). I'd say at least one of the following needs to happen with both powers:
1. The aura effect happens instead of getting hit points, not in addition to it.
2. Aura is only burst 1.
3. Aura lasts until the end of your next turn.
4. Aura only affects enemies/allies that end their turns in the aura, giving enemies a chance to move out instead of you auto-damaging them and requiring some cost on your allies part to get the temp HP.
And in the case of the Half-efreet power, it very possibly needs 1 AND one of the other three. Due to temp hp not stacking, the half-marid's isn't quite as good.
And as a minor wording issue, the trigger for the Half-Dao's stone smash seems strangely worded to me. I believe that normally, triggers that happen when you "would do X" are for effects that kick in instead of "X". So wouldn't "Trigger: You make a melee or ranged attack" be better?Last edited by Reverent-One; 2011-01-30 at 05:05 PM.
Thanks to Elrond for the Vash avatar.
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2011-01-30, 05:12 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Muarzibet, Siraaj
- Gender
Re: [Hourglass of Zihaja] Chapter 4: PC Races
My original drafts had the surge not granting any HP, but I had various reviewers direct me otherwise. I am personally of the mind that allowing them to be used whenever but not having them grant a heal is the most ideal way for those two powers to work, but I do remember disagreeing with other reviewers on the subject. If I could get some other opinions on the matter, that'd be excellent.
My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!
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2011-03-12, 07:16 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- The Final Chapter
- Gender
Re: [Hourglass of Zihaja] Chapter 4: PC Races
Sorry that I haven't responded in a more rapid manner; I've been very, very
lazybusy.
Also, keep in mind that half-genies have access to exclusive feats, which do scale with levels. They're optional, & not every character will take any of them, but they are there for those who play half-genies, so that they can expand their options, both now & in the future.
Aside from that last statement (), I'm very pleased. I also think that half-ghuls are awesome, although I am admittedly biased. I agree that the racially-exclusive feats for the half-ghul are a bit binary in terms of alignment (they're either Good & they can get Redeeming Quality, or they're Evil & they can get everything else). There are a couple of alignment-neutral (no pun intended) options, like Arcane Blood, but most are a little polarizing. The feats for half-ghuls are meant to showcase & explore their divided nature & inner struggle, but I can see how some might not really dig that. I have much bigger fish to fry, so this may never be changed, but it's something to consider.