Results 901 to 930 of 1249
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2011-02-17, 12:57 PM (ISO 8601)CitizenFryGuest in the Playground
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2011-02-17, 05:31 PM (ISO 8601)
- Join Date
- Jul 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Those are actually good points. I've played both sides of the field in the previous two games, and both times people accused me of stuff (of course). The first game, when I was town, I got a little upset but didn't really care too much. The second game, when I was a witch, I got mad at the accuser. While I kept that out of the thread, I was really annoyed. From Ramsus' reaction to this, I think it's probable he's a witch. Plus, he won't say his role. Ramsus at deadline for me.
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2011-02-17, 05:52 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Washington
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
I really think that we are onto something here. Ramsus at the deadline.
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2011-02-17, 06:27 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
I have to say that this is bull****. I'm being lynched....because someone else acted like a troll and insulted me. That bull**** all caps "I R RETARD" thing that trolls do is exactly what Mannikath did to me and none of you think there's anything wrong with that. Also what the flaming hell does him acting like a troll to me and me being offended have to do with the game? Nothing. It's complete bs that you guys are using that as a reason to lynch me. If you were using it as a reason to lynch Mannikath for being a rude jackass it'd still be wrong. But basically you're kicking me because you saw the "cool" kid do it.
Well I have a freaking surprise for you folks. I'm the Spy. The witches aside from the Junior Witch are all dead (note: JW could be dead, no way of knowing). That's why I didn't want to reveal my role. Good job guys. You just threw away our "the wolf can't win" card because you had to follow your e-penises instead of actually think for yourselves. Shame we couldn't play in a manner where we treat each other with the slightest bit of respect. (Number of times trolls have twisted my words on a forum and done the ALL CAPS I R DUMB thing to "win" an argument is now way too many +1.)
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2011-02-17, 06:34 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Avatar by Gorbash Kazdar
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
What do you think? On one hand, Ramsus is acting extremely mad, which could indicate that see's the spy because it's a important role. On the other hand, she could know the spy is dead and bluff. Trueclaim or bluff?
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2011-02-17, 06:40 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Washington
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Woah!
No-vote.
This changes things significantly.
All the witches except for the Junior Witch are dead?
Eh... can you expain what happened in witch-land up until this point? I'm curious as to the night 1, where two people perished, but no DOB was hit.
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2011-02-17, 06:41 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Uh....actually I'm just overreacting. As my last note in parenthesis states, the number of times I've had legitimate trolls do that to me has basically made that sort of thing stick in my mind as "Argh, I'm being trolled again and once again I'm in a place where the mods only pretend to enforce rules on trolling". Not saying either of those things are true. That's just my conditioned response at this point. Anyway, apologies for any offense taken by anyone (except to Mannikanth, he can deal with it for pushing my buttons intentionally or not).
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2011-02-17, 06:50 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Well I suppose it doesn't matter now. With Hipen, the Assassin, being dead I took the opportunity to instill Spy paranoia into the group. Orzel, the Warlock, was being quiet. So I suggested (initially as a joke) that he might be the Spy. The sacrifice votes happened so fast he never even got a chance to defend himself. And I might as well continue the info dump here. Byers was the Necromancer (and he claimed Sotek was the priest....though I suppose it really could have been Murska and he could have just been lying to us) and Horoar actually was the Enchantress. Note: Yes, this means I killed Crunchy. Sorry man, didn't want to let the Werewolf have any free meals.
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2011-02-17, 06:58 PM (ISO 8601)
- Join Date
- Jul 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
If you're telling the truth (which I doubt) that means the JW has to be alive. If she wasn't we would win because WW can't devour spy and the game would have ended. I believe. Can I get a rules clarification on this?
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2011-02-17, 07:14 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Porto Alegre, Brazil
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
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2011-02-17, 07:43 PM (ISO 8601)CitizenFryGuest in the Playground
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
I think you hit a nerve, Mannikath.
Ramsus, you're being lynched because you've been acting like a witch all game. And your spyclaim is...unlikely, to be generous.
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2011-02-17, 07:47 PM (ISO 8601)CitizenFryGuest in the Playground
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
EBWOP: You know what would have been better than killing Crunchy English? NOT killing Crunchy English.
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2011-02-17, 07:52 PM (ISO 8601)CitizenFryGuest in the Playground
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
vote tally:
SpoilerLynch votes: (9 alive, 5 is majority)
Ramsus: 2+2 (CitizenFry, Mannikath) + (Zanshin, Tydude)
Zanshin: 1 (Ramsus)
(null): 4 (Onime-no-Enishi, Leta, seraine, Eternal Drifter)
Alive guys:
Tydude, Ramsus, Zanshin, Mannikath, Onime-no-Enishi, Leta, CitizenFry, seraine, Eternal Drifter
Dead guys:
Hipen3 (D1), Orzel (N1), Sotek (N1), Qwaz (D2), byers2142 (D3), Istari (N3-martyr'd), Horoar (D4* judgelynch), Murska (N4), Interneeeeeet Flea (D5-Leeroy'd), VA_beds (D5), Irbis (D6), Crunchy English (N6)
Day ends: approximately 11:00 pm eastern Feb 18
would like some input from Onime, Leta, seraine, and Eternal Drifter
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2011-02-17, 08:03 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Milliways
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Shots rang out, as shots are wont to do.
Top Narrations/Deaths featuring myself (in no particular order):
1. Saved by the Konami code!
2. Wait, I was an android?
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2011-02-17, 08:15 PM (ISO 8601)MannikathGuest in the Playground
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
No vote, this should be fairly easy to confirm.
Fry, why would a Spyclaim that suggests all Witches are dead be unlikely? If he's lying, he will be found out almost immediately at no cost to us.
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2011-02-17, 08:19 PM (ISO 8601)
- Join Date
- Jul 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Ramsus, I have a few questions. Did you guys all role reveal at the beginning? What did byers say Murska's role was? Who did you tell them the priest checked?
Oh, and no vote. If we're going with this plan, Judge (if still alive) should not kill tonight, correct?
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2011-02-17, 08:22 PM (ISO 8601)MannikathGuest in the Playground
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
This is the hang up. It's pretty dubious to say that you are the spy and given complete freedom you choose to kill the only person who couldn't be the Werewolf or JW.
Also, given that town has basically won the game if you are the Spy, you'd probably have been a little happier.
The most likely case is that Orzel was the real Spy and Ramsus is just panicing. However, I'm fine with letting him panic for a bit. What's he going to do, NK us and prove he was lying so we kill him? M'kay, works for me.
In the meantime, while Ramsus isn't killing us, let's see if we can set up a cipher through the spiritualist to chat with Sotek can get his opinion on all this. We can do freakin' Morse code if we have to, we've got all the time in the world as long as Ramsus is sticking to his story.
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2011-02-17, 08:36 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Milliways
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Shots rang out, as shots are wont to do.
Top Narrations/Deaths featuring myself (in no particular order):
1. Saved by the Konami code!
2. Wait, I was an android?
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2011-02-17, 08:52 PM (ISO 8601)
- Join Date
- Jul 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
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2011-02-17, 08:53 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Milliways
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Shots rang out, as shots are wont to do.
Top Narrations/Deaths featuring myself (in no particular order):
1. Saved by the Konami code!
2. Wait, I was an android?
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2011-02-17, 09:13 PM (ISO 8601)MannikathGuest in the Playground
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
What you are talking about would be like PMs. In real life games, dead players aren't allowed to play charades with the living--that's what this rule is about.
I was talking about tactically selecting the function by which they will choose a protect target to provide the Spiritualist with information. An example would be "protect Tydude or Zanshin if Ramsus is the true Spy, protect Fry or ED if they do not have enough information, or anyone else if he known to be lying." Thus the Spiritualist, if alive, would gain significant information.
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2011-02-17, 09:21 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Yeah, we all role revealed at the beginning.
Wait...so...why aren't we lynching anyone? If my theory on the JW and WW both being alive is correct wouldn't that be a bad move? Also...why am I not killing anyone? If I manage to hit the WW and JW we'll find out by us winning. And really I'd like someone to get lynched today just in hopes of getting lucky and getting the JW. I really would prefer not dying afterall.
I of course realize that having town going "yay nightkills" seems bad. I'm not sure what the point in not lynching/night killing would be. Town still wins even if I'm just being paranoid about the JW. And if the DOB is dead (no idea on how likely that is or not) I have to be nightkilling anyway to get rid of the Wolf. Not saying you all have to suddenly trust me this night. I'm fine with not killing anyone tonight if that helps somehow. But at least from my perspective it looks like it would be better for me to be throwing around semi-random death than not doing anything.
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2011-02-17, 09:27 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Washington
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
You know, on hindsight... killing Crunchy may have been a bad idea.
Why?
True, we give the Werewolf a free snack. But that snack was a trap: if he munches the Nun, then we know who he is. Then we know where to aim the DOB when he misses.
Other than that, I have no real comments. That is, take no action until we get more information.
If what Ramsus says is true, though, then I'll expect the Junior Witch, if alive, to join tonight for a sacrifice night.
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2011-02-17, 09:32 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Just a question here but....how do the GA know if I'm the spy or not? Only another one of the witches (who would be the "true" spy) would really know that unless the priest managed to scry me before he died. And...I dunno...wouldn't the other witches just lie at this point? Not that I'm saying it's a bad idea to get their input in some way...just that I don't think the dead people have any way of knowing any more than the living do at this point. Heck, I bet Hipen's been claiming Spy the whole time down there or something (no offense Hipen, just a joke).
Also this plan basically involves the Spiritualist outing themselves too. Hmm, well not like that matters, the WW can go eat everyone who revealed at this point and still can't win I suppose.
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2011-02-17, 09:35 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
ED, you're probably correct. Killing Crunchy probably wasn't a brilliant plan. Then again I didn't think I would be forced into claiming today either. I also expect the JW to come kill me tonight. Thus I suppose it would probably be a bad idea for the Spiritualist to out themselves.
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2011-02-17, 09:44 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Oh, I forgot. Shouldn't still be voting for
Zanshin.
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2011-02-17, 10:10 PM (ISO 8601)Onime-no-EnishiGuest in the Playground
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
okay, been out for some time, and read everything, still need time to digest, will post when i organize my thoughts.
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2011-02-17, 10:13 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Milliways
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
I don't think we should NOT kill someone tonight, I just didn't have my notes at the time I changed to
no vote. We still have 24 hours until the lynch deadline.
If we eliminate Ramsus, then the next most suspicious person, based on voting patterns, is Eternal Drifter. It is not much, but he has not pointed at any known Witches, nor has he been on ANY lynch-wagons- good or bad guys included.
Shots rang out, as shots are wont to do.
Top Narrations/Deaths featuring myself (in no particular order):
1. Saved by the Konami code!
2. Wait, I was an android?
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2011-02-17, 10:32 PM (ISO 8601)CitizenFryGuest in the Playground
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
If byers said Sotek was the priest, why were the witches so gung-ho about killing Murska
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2011-02-17, 11:03 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Milliways
- Gender
Re: Witchunt V1.0 Game 3 - We are going to need more ducks
Shots rang out, as shots are wont to do.
Top Narrations/Deaths featuring myself (in no particular order):
1. Saved by the Konami code!
2. Wait, I was an android?