Results 151 to 180 of 231
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2011-03-30, 09:52 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Whiff!
Snip-snip!
(1d20+1)[9] for (1d4)[2]
(1d20+1)[17] for (1d4)[4]
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2011-03-30, 10:09 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Whiff!
Melee Touch: (1d20+2)[12]
On hit: Gain 2 HP
Opposed Grapple: (1d20+6)[20]
Damage: (1d6+2)[5]
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2011-03-30, 10:22 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Whiff! The slap fight continues!
Snip-snip!
(1d20+1)[8] for (1d4)[4]
(1d20+1)[5] for (1d4)[3]
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2011-03-30, 10:23 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Melee Touch: (1d20+2)[7]
On hit: Gain 2 HP
Opposed Grapple: (1d20+6)[7]
Damage: (1d6+2)[3]
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2011-03-30, 10:25 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Whiff, snip, snip.
(1d20+1)[10] for (1d4)[4]
(1d20+1)[15] for (1d4)[4]
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2011-03-30, 11:26 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Melee Touch: (1d20+2)[11]
On hit: Gain 2 HP
Opposed grapple: (1d20+6)[17]
Damage: (1d6+2)[3]
EDIT: Silly fight is silly.Last edited by Koretsu; 2011-03-30 at 11:29 PM.
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2011-03-31, 05:58 AM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Blargh! It breathes moar acid for (3d4)[7] (Reflex save halves)
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2011-03-31, 04:26 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
FYI, I'm heading on a business trip and will likely be away until April 4th or so after tonight. I may check in from time to time. Term1nally S1ck has volunteered to step in meanwhile.
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2011-03-31, 05:40 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Eep!
Reflex: (1d20+3)[7]
If I'm still alive (at 2 HP), I'll try for another grapple...
Melee Touch: (1d20+2)[19]
On hit: Gain 2 HP
Opposed Grapple: (1d20+6)[22]
Damage: (1d6+2)[8]Last edited by Koretsu; 2011-03-31 at 05:40 PM.
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2011-03-31, 05:43 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Burnie again.
Initiative: (1d20+9)[14]
On success:
SpoilerCharge
Melee Touch Attack: (1d20+4)[14]
Opposed Grapple: (1d20+6)[12]
Damage: (1d6+6)[10] (Insp)
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2011-03-31, 05:52 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Initiative: (1d20+1)[13]
If won, foosh, harmless fire. Otherwise, grapple: (1d20)[6]
Crush, mangle, stomp, Stomp, STOMP, HAHAHA. 150xp, chainmail. Erm, next?Last edited by Leewei; 2011-03-31 at 05:53 PM.
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2011-03-31, 06:04 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Captain Col--
Initiative: (1d20+9)[16]
On success:
SpoilerCharge and Grapple:
Melee Touch: (1d20+4)[8]
Opposed Grapple:(1d20+6)[15]
Damage: (1d6+6)[11] (Insp)
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2011-03-31, 06:43 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Init: (1d20+2)[11]
Your attack misses.
If he wins initiative, you get color sprayed.
If you win, he 5-foot-steps North and defensively color sprays: (1d20+5)[9]
Edit: *fizzle*, your turn.Last edited by Leewei; 2011-03-31 at 06:43 PM.
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2011-03-31, 06:49 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Gonna Pursue!
Melee Touch: (1d20+6)[11] (Insp)
Opposed Grapple: (1d20+6)[22]
Damage: (1d6+6)[8] (Insp)Last edited by Koretsu; 2011-03-31 at 06:49 PM.
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2011-03-31, 06:51 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
He opens the door next to him, takes a 5-foot step and blasts you with a ray of frost, laughing triumphantly. (1d20+2)[17] vs touch AC for (1d3)[3] damage.
Last edited by Leewei; 2011-03-31 at 06:52 PM.
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2011-03-31, 06:56 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Well, that's different.
Melee Touch: (1d20+6)[21] (Insp)
On hit: Gain 2 HP
Opposed Grapple: (1d20+6)[23]
Damage: (1d6+2)[4]
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2011-03-31, 07:05 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Not gonna roll - that's auto-success.
Just noticed no color spray when grappled. He readies an action. You're up. My apologies for previous fatalities due to this error.
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2011-03-31, 07:28 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Grapple: (1d20+6)[24]
Damage: (1d6+2)[5]
No worries. I made a couple of those mistakes myself.Last edited by Koretsu; 2011-03-31 at 07:29 PM.
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2011-03-31, 07:33 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
On to the orc?
Initiative: (1d20+9)[27]
On success:
SpoilerCharge with the longsword 2-handed.
Attack: (1d20+8)[11] (Insp)
Damage: (1d8+7)[14](Insp)Last edited by Koretsu; 2011-03-31 at 07:33 PM.
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2011-03-31, 07:35 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
You auto-win init.
"STEELY STRIKE!" (1d20+9)[22] for (2d6+6)[10] damage.
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2011-03-31, 08:06 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Back to Burnie!
Initiative: (1d20+9)[26]
On success:
Touch attack: (1d20+4)[13]
Opposed Grapple: (1d20+6)[10]
Damage: (1d6+6)[11]
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2011-03-31, 08:37 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
You win init and attempt to give him a bad touch.
Grapple: (1d20)[15]
If he avoids it, he fooshes harmlessly. Otherwise, 150xp, "I killed Bernie ten times and all I got was this lousy chain shirt" chainmail.
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2011-03-31, 08:53 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Try again!
Melee Touch: (1d20+6)[24] (Insp)
Opposed Grapple: (1d20+6)[25]
Damage: (1d6+6)[11] (Insp)
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2011-03-31, 08:54 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
On to Cap'n!
Init: (1d20+9)[14]
On success:
Charge Melee Touch: (1d20+4)[13]
Opposed Grapple: (1d20+6)[20]
Damage: (1d6+6)[11] (Insp)
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2011-03-31, 09:24 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Init: (1d20+2)[3]
If he succeeds, he readies an action, otherwise, you win, 150xp, chain shirt, long sword, brown trousers.
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2011-03-31, 10:01 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Orc time!
Init: (1d20+9)[12]
On Success: Charge with the longsword 2-handed.
Attack: (1d20+8)[22] (Insp)
Damage: (1d8+7)[10] (Insp)
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2011-03-31, 10:17 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Initiative: (1d20+2)[8]
If he wins, Steely Strike (1d20+9)[11] for (2d6+6)[16]
Otherwise, gratz! 150xp, chain shirt, goggles, ripper, winning loot raffle ticket
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2011-03-31, 10:53 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
Let's go straight on to the kobold.
Initiative: (1d20+9)[16]
On Success:
Charge Melee Touch: (1d20+6)[19] (Insp)
Opposed Grapple: (1d20+6)[18]
Damage: (1d6+6)[11] (Insp)
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2011-03-31, 11:01 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Neverending Dungeon - Reis (Koretsu)
Initiative: (1d20+5)[25]
If it wins, run up and slash with a blurry, flaming sword: (1d20+6)[9], (1d20+6)[21].
Just one hits: (1d4+4)[5]+ (1d6+1)[5] fire
Both hit: (1d4+4)[7] + (1d6+1)[4] fire + (1d6)[6] cold
Also, it has concealment.
Otherwise, 150xp, small short sword, chain shirt, masterwork tumble tools (autograph Run DMC floor spin mat worn as a cape)Last edited by Leewei; 2011-03-31 at 11:02 PM.
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2011-03-31, 11:08 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Neverending Dungeon - Reis (Koretsu)
First time I've ever gone second. Can we use the above rolls? (-2 on my attack roll, of course)
Last edited by Koretsu; 2011-03-31 at 11:09 PM.