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  1. - Top - End - #1
    Titan in the Playground
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    Default D&D Demotivators level IV: Ability Increase

    So here's the fourth thread.

    Older threads can be found here, here, and here.

    Now, I'd like Zuko to start us off.
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    You can make demotivators here.
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Adumbration View Post
    As you command, milord...

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    I was a bit unhappy with the number 5 though, so I'll remake it some other time. With my luck though, this will be the last post on the 49th page of a soon-to-be-dead thread and so will go completely unviewed.
    These can all also be used for Lunars.
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    Troll in the Playground
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Morph Bark View Post
    These can all also be used for Lunars.
    I see what you did there.

    5th picture, as promised:
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    Default Re: D&D Demotivators level IV: Ability Increase

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    Veeratar© Enhanced
    MTI Avatar by Ceika. Now get on your face!
    Professor AngelSword by FDL. Fascinating!
    Berith AngelSword by Ceika.

    Wicked Savior
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    Castles & Chemo - Granting a +4 to Saves vs. Cancer!

  5. - Top - End - #5
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    JonestheSpy's Avatar

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    Default Re: D&D Demotivators level IV: Ability Increase

    Okay playgrounders, here's a bit of a challenge for you. Instead of the regular old fantasy art, movie still, or anime, use a picture of yourself. Still should be game-related captions, though.

    Here's mine:

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    Last edited by JonestheSpy; 2011-05-19 at 03:04 PM.

  6. - Top - End - #6
    Troll in the Playground
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by JonestheSpy View Post
    Okay playgrounders, here's a bit of a challenge for you. Instead of the regular old fantasy art, movie still, or anime, use a picture of yourself. Still should be game-related captions, though.

    Here's mine:

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    Mine's an alignment one.
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  7. - Top - End - #7
    Troll in the Playground
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by JonestheSpy View Post
    Okay playgrounders, here's a bit of a challenge for you. Instead of the regular old fantasy art, movie still, or anime, use a picture of yourself. Still should be game-related captions, though.

    Here's mine:

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    Water balloon?
    Witty sig here nosey, aren't ya?

    Avatar by Hacktor

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    Barbarian in the Playground
     
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by JonestheSpy View Post
    Okay playgrounders, here's a bit of a challenge for you. Instead of the regular old fantasy art, movie still, or anime, use a picture of yourself. Still should be game-related captions, though.
    Alright then…
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    Veeratar© Enhanced
    MTI Avatar by Ceika. Now get on your face!
    Professor AngelSword by FDL. Fascinating!
    Berith AngelSword by Ceika.

    Wicked Savior
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    Castles & Chemo - Granting a +4 to Saves vs. Cancer!

  9. - Top - End - #9
    Dwarf in the Playground
     
    Griffon

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    Default Re: D&D Demotivators level IV: Ability Increase

    Challenge accepted!

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    Our Shadowrun game is pretty much one long string of bad ideas, fueled by enthusiasm.

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    Ettin in the Playground
     
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    Default Re: D&D Demotivators level IV: Ability Increase

    I, too, accept your challenge:
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    Quote Originally Posted by The Doctor
    People assume that time is a strict progression of cause-to-effect, but actually from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.
    Awesomesauce Doctor WhOotS-atar by Ceika!

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    Default Re: D&D Demotivators level IV: Ability Increase

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    I use black for sarcasm.


    Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.

    If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.

  12. - Top - End - #12
    Titan in the Playground
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by dsmiles View Post
    I, too, accept your challenge:
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    Oh, yeh. Because we all know the legends where the guy slew the dragon using the sword he got for Christmas.
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    Ettin in the Playground
     
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Swiftmongoose View Post
    Oh, yeh. Because we all know the legends where the guy slew the dragon using the sword he got for Christmas.
    You mean Jabberwocky? The poem where the guy got the vorpal sword from his father?
    Quote Originally Posted by The Doctor
    People assume that time is a strict progression of cause-to-effect, but actually from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.
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    Griffon

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    Default Re: D&D Demotivators level IV: Ability Increase

    Beware the Jabberwock, my son
    The jaws that bite, the claws that catch
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch.

    He took his vorpal sword in hand
    Long time the manxome foe he sought
    Then rested he by the Tumtum tree
    And stood a while in thought.


    I don't believe it ever actually says he got the sword from his father...
    Our Shadowrun game is pretty much one long string of bad ideas, fueled by enthusiasm.

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    Ettin in the Playground
     
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Pisha View Post
    I don't believe it ever actually says he got the sword from his father...
    It's always seemed implied to me, though. All the illustrations I've ever seen for the poem depict the protagonist as a very young man (late teens or early 20s). So, those kind of support it, too.
    Quote Originally Posted by The Doctor
    People assume that time is a strict progression of cause-to-effect, but actually from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.
    Awesomesauce Doctor WhOotS-atar by Ceika!

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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Pisha View Post
    Beware the Jabberwock, my son
    The jaws that bite, the claws that catch
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch.

    He took his vorpal sword in hand
    Long time the manxome foe he sought
    Then rested he by the Tumtum tree
    And stood a while in thought.


    I don't believe it ever actually says he got the sword from his father...
    Yeah, although it implies the father has all the experience and the youth has so little he cannot even find them (the monsters). That would make the vorpal sword most likely his father's. i.e. a fair interpretation. Its not like you find a vorpal sword lying on the side of the road.

    Mother: Don't touch that! It might have germs!
    Kid: But Mo-oooooooom! It's so shiny and looks so sharp!
    Mother: then you'll likely cut yourself! Get away get away! Leave the bijillion dollar vorpal sword to the beggars!

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    WolfInSheepsClothing

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    Default Re: D&D Demotivators level IV: Ability Increase

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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by JonestheSpy View Post
    Okay playgrounders, here's a bit of a challenge for you. Instead of the regular old fantasy art, movie still, or anime, use a picture of yourself. Still should be game-related captions, though.
    Ask and you shall receive:
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    Also works for DMs... But I'm too fond of my Eye pendant...
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    My motto: Repensum Est Canicula.

    Quote Originally Posted by turkishproverb View Post
    I am not getting into a shootout with Golentan. Too many gun-arms.
    Leiningen will win, even if he must lose in the attempt.

    Credit to Astrella for the new party avatar.

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    Default Re: D&D Demotivators level IV: Ability Increase

    Must get this on front page!

    Quote Originally Posted by Welknair View Post
    WELKNAIR'S DUMPS OF AWESOMENESS:
    (Recommended reading to avoid re-posts)

    Dump 1
    Part 1
    Part 2
    Part 3

    Dump 2
    Part 1
    Part 2 (Be careful of swears in your posters, kiddies)

    Dump 3
    Part 1
    Part 2
    Part 3

    Dump 4
    Part 1
    Part 2

    Dump 5
    Part 1 (Short-ish)

    Dump 6
    Part 1
    Part 2 (Short, and end)

    Disclaimer: All of my dumps are results of me reading entire RPGnet Motivator threads, picking out the best ones (imo, of course). As such, I have made none of these and do not know sources of the original images, save that they may have been mentioned in the thread in question, but I am too busy reading the hundreds of motivators to copy and record sources as well. Then again, the knowledge of my fellow board-mates is ever-surprising and they usually seem to be able to find things.
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    Quote Originally Posted by Daverin View Post
    Welknair, you are like... some living avatar of win. Who's made of win. And wields win as if it were but a toy. Win.
    Quote Originally Posted by Virdish
    Welknair you are a god among men. Thank you for creating a playground for the completely insane.
    Quote Originally Posted by Morph Bark
    There have also been times where I was jealous of your ingenuity and skills.

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    Dr.Epic's Avatar

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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Swiftmongoose View Post
    Now, I'd like Zuko to start us off.
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    Meh, Rorschach's got at least twice as many.

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    Griffon

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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by randomhero00 View Post
    Yeah, although it implies the father has all the experience and the youth has so little he cannot even find them (the monsters). That would make the vorpal sword most likely his father's. i.e. a fair interpretation. Its not like you find a vorpal sword lying on the side of the road.

    Mother: Don't touch that! It might have germs!
    Kid: But Mo-oooooooom! It's so shiny and looks so sharp!
    Mother: then you'll likely cut yourself! Get away get away! Leave the bijillion dollar vorpal sword to the beggars!
    So... have you read a lot of epic fantasy? I'm just saying, while getting it as a gift from your dad is certainly an option, it's far from the only or even the most common way for a young, inexperienced hero to get a fancy magic sword... (Not that the exchange above wasn't hilarious, cuz it was.)
    Our Shadowrun game is pretty much one long string of bad ideas, fueled by enthusiasm.

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    Default Re: D&D Demotivators level IV: Ability Increase

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    Last edited by Shadowbane; 2011-05-19 at 05:58 PM.
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    I am a...

    Neutral Good Human Cleric (2nd level)

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    Strength- 14
    Dexterity- 11
    Constitution- 12
    Intelligence- 17
    Wisdom- 19
    Charisma- 17



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  23. - Top - End - #23
    Titan in the Playground
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    Default Re: D&D Demotivators level IV: Ability Increase

    Everybody was Kung Fu fightin'...
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    Avatar of George the Dragon Slayer, from the upcoming Indivisible!
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Swiftmongoose View Post
    [/SPOILER]
    I remember seeing a Monk fix on these forums that gave the speed bonus as an additional bonus on various acrobatics-related sills. Including Balance. At higher levels they could pretty easily walk on clouds.
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    Quote Originally Posted by Daverin View Post
    Welknair, you are like... some living avatar of win. Who's made of win. And wields win as if it were but a toy. Win.
    Quote Originally Posted by Virdish
    Welknair you are a god among men. Thank you for creating a playground for the completely insane.
    Quote Originally Posted by Morph Bark
    There have also been times where I was jealous of your ingenuity and skills.

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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Welknair View Post
    I remember seeing a Monk fix on these forums that gave the speed bonus as an additional bonus on various acrobatics-related sills. Including Balance. At higher levels they could pretty easily walk on clouds.
    That would be Jiriku's. IIRC, at level 18 it had a +60 circumstance bonus to Jump, Balance and Tumble.
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    Titan in the Playground
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Welknair View Post
    I remember seeing a Monk fix on these forums that gave the speed bonus as an additional bonus on various acrobatics-related sills. Including Balance. At higher levels they could pretty easily walk on clouds.
    Yeah, that is my favorite monk fix of all time. I haven't gotten a chance to play it though.
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Marnath View Post
    Water balloon?
    Beer can, actually.

    Loving the self-portrait posters, by the way. Keep 'em coming!

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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by JonestheSpy View Post
    Beer can, actually.
    Aahhh...Beer Softball, I remember you fondly...
    Quote Originally Posted by The Doctor
    People assume that time is a strict progression of cause-to-effect, but actually from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.
    Awesomesauce Doctor WhOotS-atar by Ceika!

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    Default Re: D&D Demotivators level IV: Ability Increase

    We call it Fizzball in our neck of the woods. Invented by local comic artist legends Steve Purcell, Art Adams, and Mike Mignola.

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    Bugbear in the Playground
     
    EvilClericGuy

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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by JonestheSpy View Post
    We call it Fizzball in our neck of the woods. Invented by local comic artist legends Steve Purcell, Art Adams, and Mike Mignola.
    In Northshield, we call it Spear the Beer. One spear, one spearholder, one cheapnastyskunkedbeer, one bear thrower.

    If you stab the beer, the thrower chugs. If you miss the beer, you chug. Best played late at night by a flickering bonfire.

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