New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 15 of 15

Thread: Skill troubles

  1. - Top - End - #1
    Barbarian in the Playground
    Join Date
    Dec 2010
    Location
    Anywhere but here
    Gender
    Male

    Default Skill troubles

    I am playing this homebrew monk in my current campaign. I would like some advice on what to do with the absolutely ridiculous Tumble, Balance, and Jump. Jump is a no-brainer; Tumble is going to replace the Slow Fall ability (I took the Sense the Void ACF, for blindsense instead of slow fall); and I can't find the source for the balance checks I want (walking on water, balancing on air, etc.).

  2. - Top - End - #2
    Orc in the Playground
     
    Devil

    Join Date
    Oct 2009

    Default Re: Skill troubles

    Complete adventurer has rules for using balance to resist being tripped.

    Complete scoundrel has some relevant skill tricks.

    Races of the Wild has rules for balance and moving through trees, as well as balancing on nonstandard surfaces.

    I think the epic level handbook has the absurd balancing rules, but i dont have that book on hand to confirm.
    Last edited by kharmakazy; 2011-07-04 at 09:45 AM.

  3. - Top - End - #3
    Ettin in the Playground
     
    Lateral's Avatar

    Join Date
    Apr 2010
    Location
    Hell's Heart

    Default Re: Skill troubles


  4. - Top - End - #4
    Barbarian in the Playground
    Join Date
    Dec 2010
    Location
    Anywhere but here
    Gender
    Male

    Default Re: Skill troubles

    I don't like the epic level handbook stuff because even with the ridiculous bonuses from the class, there is no way for me to achieve walking on air pre-epic. On the other hand, every spellcaster and his brother has either air walk or fly. I'm sort of hoping I can get my DM to lower those DCs a bit, but oh well.

    I'll take a look at the skill tricks and come back.

    ... Some of the skill tricks actually look pretty nice. O.o

  5. - Top - End - #5
    Titan in the Playground
     
    Yuki Akuma's Avatar

    Join Date
    Dec 2004
    Location
    The Land of Angles

    Default Re: Skill troubles

    Yeah, because you can totally walk on air without magic normally?

    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  6. - Top - End - #6
    Barbarian in the Playground
     
    Ryu_Bonkosi's Avatar

    Join Date
    Apr 2010
    Location
    The depths of my insanity
    Gender
    Male

    Default Re: Skill troubles

    You have increased movement from being a monk, so use that to your advantage. With your massive Tumble look into the skill trick 'Acrobatic Backstab' and the skill 'Iaijutsu Focus' or somehow getting 'Sneak Attack'. Run up to someone, use a tumble check to move through their space and attack them. They are flat-footed and you get extra damage. By the time you can grab the skill trick you can have Spring Attack, and with you being able to Flurry with it, there is no reason for you not to have it.
    Amazing avatar by Ceika
    “A player is never late. Nor is he early. He arrives precisly when the plot dictates he should.”
    Quote Originally Posted by Beowulf DW View Post
    You're the Stalin of dice!

  7. - Top - End - #7
    Titan in the Playground
     
    Yora's Avatar

    Join Date
    Apr 2009
    Location
    Germany

    Default Re: Skill troubles

    Psionics has a lot of options for insane acrobatics. Some don't even require powers and can be done just with feats.
    We are not standing on the shoulders of giants, but on very tall tower of other dwarves.

    Spriggan's Den Heroic Fantasy Roleplaying

  8. - Top - End - #8
    Ogre in the Playground
     
    mootoall's Avatar

    Join Date
    Jun 2010

    Default Re: Skill troubles

    Balance optimization time! Woo hoo!

    Let's just see if we can do this pre-epic i.e. 20th level, just to be sure it's possible.

    Start with, naturally, max ranks. +23
    20 starting Dex, +5 level up +5 Tome +6 Gloves gives a +13
    Masterwork Tool of Balance gives another +2
    Magic item of balance +40, competence (costing only 160000)
    Synergy bonus from Tumble gives a +2


    So we have a competence bonus, a synergy bonus, a circumstance bonus, your stat bonus and skill rank bonus giving a +80. We still need Luck and Enhancement bonuses though!

    I can't find the formula for luck bonuses to skills, but let's just assume it's the same as competence bonuses until someone corrects me. That's another +40, for 120. All doable with 20th level skills, and less than 20th level WBL.

    Or you can take five levels of Wizard ...
    Avatar by zimmerwald1915

    Quote Originally Posted by Divide by Zero View Post
    Hulking Hurler can get something like (10^83)d6 damage, which is many orders of magnitude greater than the number of particles in the universe.
    Characters:
    Spoiler
    Show

    Current characters: None, looking for a game.


    Homebrew!


    Wow, it's been a while. Sorry for the unexplained absence!

  9. - Top - End - #9
    Ettin in the Playground
     
    Lateral's Avatar

    Join Date
    Apr 2010
    Location
    Hell's Heart

    Default Re: Skill troubles

    Quote Originally Posted by mootoall View Post
    Start with, naturally, max ranks. +23
    20 starting Dex, +5 level up +5 Tome +6 Gloves gives a +13
    Masterwork Tool of Balance gives another +2
    Magic item of balance +40, competence (costing only 160000)
    Synergy bonus from Tumble gives a +2
    He's using Jiriku's monk fix, and that already gives insane competence bonuses to Balance.

  10. - Top - End - #10
    Ogre in the Playground
     
    mootoall's Avatar

    Join Date
    Jun 2010

    Default Re: Skill troubles

    Well alright then, that obviates a lot of the cost by level 18! Since you're getting +60 from there, get rid of the item of competence and subtract +20 from the enhancement/luck bonus item.

    Edit: Heh, also just noticed that that Monk fix is still not proficient with unarmed strike ...

    Edit the second: Ah, I also completely forgot about Item Familiars. They can do great things for skill checks.
    Last edited by mootoall; 2011-07-04 at 12:31 PM.
    Avatar by zimmerwald1915

    Quote Originally Posted by Divide by Zero View Post
    Hulking Hurler can get something like (10^83)d6 damage, which is many orders of magnitude greater than the number of particles in the universe.
    Characters:
    Spoiler
    Show

    Current characters: None, looking for a game.


    Homebrew!


    Wow, it's been a while. Sorry for the unexplained absence!

  11. - Top - End - #11
    Titan in the Playground
     
    ElfRangerGuy

    Join Date
    Aug 2007
    Location
    Imagination Land
    Gender
    Male

    Default Re: Skill troubles

    Quote Originally Posted by byaku rai View Post
    I don't like the epic level handbook stuff because even with the ridiculous bonuses from the class, there is no way for me to achieve walking on air pre-epic.
    Kind of missing the point, aren't ya? You're not SUPPOSED to be able to do that pre-Epic.

    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  12. - Top - End - #12
    Ogre in the Playground
     
    mootoall's Avatar

    Join Date
    Jun 2010

    Default Re: Skill troubles

    Quote Originally Posted by KillianHawkeye View Post
    Kind of missing the point, aren't ya? You're not SUPPOSED to be able to do that pre-Epic.
    But you can, making it even more suckish.
    Avatar by zimmerwald1915

    Quote Originally Posted by Divide by Zero View Post
    Hulking Hurler can get something like (10^83)d6 damage, which is many orders of magnitude greater than the number of particles in the universe.
    Characters:
    Spoiler
    Show

    Current characters: None, looking for a game.


    Homebrew!


    Wow, it's been a while. Sorry for the unexplained absence!

  13. - Top - End - #13
    Titan in the Playground
     
    Ravens_cry's Avatar

    Join Date
    Sep 2008

    Default Re: Skill troubles

    Quote Originally Posted by mootoall View Post
    *lots o' statistics*
    I would lower the Initial Dexterity somewhat, no way a creature as MAD as a Monk is getting 20 DEX at level 1. Still, for someone focused on it, it is completely doable to get very high skill check modifiers. Another way to add to it is to look at different kinds of bonuses, like luck and sacred. A lot of smaller bonuses is often cheaper then one big one.
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

  14. - Top - End - #14
    Ogre in the Playground
     
    mootoall's Avatar

    Join Date
    Jun 2010

    Default Re: Skill troubles

    That particular fix requires no Str really, so a Halfling or other Dex increasing race isn't out of the question. It's, supposedly, Wis>Dex>Con. So 20 Dex isn't out of the question, and I forgot Item Familiar in that equation, possibly obviating the need for the +20 Enhancement/Luck bonus at all.
    Avatar by zimmerwald1915

    Quote Originally Posted by Divide by Zero View Post
    Hulking Hurler can get something like (10^83)d6 damage, which is many orders of magnitude greater than the number of particles in the universe.
    Characters:
    Spoiler
    Show

    Current characters: None, looking for a game.


    Homebrew!


    Wow, it's been a while. Sorry for the unexplained absence!

  15. - Top - End - #15
    Barbarian in the Playground
    Join Date
    Dec 2010
    Location
    Anywhere but here
    Gender
    Male

    Default Re: Skill troubles

    I started with Catfolk, and an 18 in Dex, so 22 starting Dex.

    I took Vow of Poverty, though, so no uber-boosting items sadly... >.> On the other hand, all my stats are going to be amazing by level 20 and I get a +60 competence on Balance, Jump, and Tumble by 20.

    I understand that balancing on air is supposed to be a post-epic thing. That's fine. It's just that by level 5 or 6, just about every spellcaster can do the same thing effortlessly with a spell. =/ So I was hoping to replicate that without magic. I'll just convince my DM to lower the DCs.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •